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Comments for Cargo Bridge

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Sogir402

Sep. 09, 2014

Under rating threshold (show) Why dont u push it instead of rolling over and over to make it stuck....

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(3)

Sogir402

Sep. 09, 2014

Under rating threshold (show) Bad.Stuck at lvl 8.It just small height,why the safe wont lift up enough? *Applause*

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(3)

KillRazer

Jul. 06, 2014

Under rating threshold (show) on level 2 i buit my bridge it broke and it hit the guys face. XD

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(3)

brandongyan17

Jun. 29, 2014

Under rating threshold (show) i know it does need a fast forward

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(2)

awkbawk

Jun. 27, 2014

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(-12)

awkbawk

Jun. 27, 2014

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(-11)

pyroracoondude

Jun. 27, 2014

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(-3)

ToonTY

Jun. 23, 2014

Under rating threshold (show) Tips game of this 1 If stuck in level with huge thing connect lot thing and stay there 2 and most long bridge or else fall down 3 Put some thing in grounds so is super stick or no stick 4 help send me it 5 6 7 8 9 10 11 12

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(1)

ToonTY

Jun. 23, 2014

Under rating threshold (show) I love this game i going like a beast in this game

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(0)

hyperferretlolz

Jun. 02, 2014

Under rating threshold (show) Great game. I'm stuck on level 18 though :(

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(0)

overcrispykitty

Jun. 01, 2014

Under rating threshold (show) only level that needs revision is 8. He just wont go up an incline that steep. and the fact that he is ROLLING A SAFE doesn't make it much easier.

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(0)

overcrispykitty

May. 30, 2014

Under rating threshold (show) My job is to create a stable bridge, not one that you can roll a box across -.-

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(0)

audreys247

May. 17, 2014

Under rating threshold (show) Struggling to get my foot out of the bridge... Hours later, still trying to walk my way off the bridge.

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(2)

MooseJoose

Apr. 24, 2014

Under rating threshold (show) Got to level 20 and no matter what I do, even using guides, it still collapses on itself.. Too frustrating.

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(1)

pokemon400

Apr. 19, 2014

Under rating threshold (show)

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(-9)

marmaladejackson

Apr. 14, 2014

Under rating threshold (show) Interestingly, three guys rolling a box and an elephant across a bridge has no effect, but walking across for that fourth box causes the bridge to give out.

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(9)

trixieholly

Apr. 09, 2014

Under rating threshold (show)

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(-6)

FarmerNazi

Feb. 25, 2014

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(-8)

Wolfflow500

Feb. 21, 2014

Under rating threshold (show) Frustrating game until you get the hang of it. By the time I was done challenge mode was a cakewalk. Did it in 20 minutes. I think I'll take a break from the sequel for a while though. Too much raging during the campaign.

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(1)

kakashi11bandit

Feb. 09, 2014

Under rating threshold (show) The lesson from this is i would be a terrible bridge designer

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(3)

earoberts_wa

Jan. 20, 2014

Under rating threshold (show) needs a sandbox mode!!!!

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(6)

vin111

Jan. 14, 2014

Under rating threshold (show) I find that for every level, even spaced walkways with an upside down 'v' above every one, then joined across the top works best. I was a little disappointed as it worked for almost every level..

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(4)

JayArS2

Dec. 25, 2013

Under rating threshold (show)

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(-14)

littleboo

Dec. 22, 2013

Under rating threshold (show) this needs a save button.. I keep losing my progress!! very frustrating!

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(2)

coffee_46

Dec. 10, 2013

Under rating threshold (show) This game would have been so much better if the money given for the level wasn't limited, but instead a passing budget was given. Then I would be able to build elaborate constructions to slowly kill off the workers...

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(3)

Francarf

Dec. 08, 2013

Under rating threshold (show) Ok, so did you order 10 elephants and 45 boxes? Don't worry, we got this. Let's go to some one dimensional high floating islands ten meters wide and build bridges between them because this is clearly the easiest and cheaper way to do it.

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(8)

tinyitsybitsy

Nov. 23, 2013

Under rating threshold (show) level two. three guys get boxes, somehow, first 2 fall, other one survives

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(5)

Utility

Nov. 17, 2013

Under rating threshold (show) "the bridge broke! better keep on going"

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(7)

KuDaora

Nov. 16, 2013

Under rating threshold (show) Am I the only one who purposely made the bridge fail just so I could watch them waddling+falling cutely?

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(1)

awesome_guy949

Nov. 10, 2013

Under rating threshold (show) lol my bridge can handle a elephant bot not a box??!!

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(5)

klaboss

Nov. 07, 2013

Under rating threshold (show) umm...i have a Venturian pic although this game is cool

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(0)

wjyg

Nov. 01, 2013

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(-4)

pointlesspuppy

Oct. 31, 2013

Under rating threshold (show) "Wow, this elephant is really making the bridge shake! Lets try to push another one over at the exact same time! It'll probably be fine!"

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(2)

del3841416

Oct. 25, 2013

Under rating threshold (show) It's very hard . . _

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(0)

petebuc9

Oct. 14, 2013

Under rating threshold (show) When the challenge bridge started increasing a meter at a time I was ready to scream. What kind of stupid badge requires me to make the exact same bridge over and over again?

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(5)

GmT8

Oct. 14, 2013

Under rating threshold (show) so hard -.-

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(1)

Robrocker95

Sep. 30, 2013

Under rating threshold (show) whats a god solition 4 lv 22?

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(-1)

squiddoodle

Sep. 29, 2013

Under rating threshold (show) i wonder who went through all the hard work to PUT THE BOXES OVER THE DITCHES

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(1)

kanmudhog

Sep. 25, 2013

Under rating threshold (show) I built a prfectly triangulated structure easily capable of supporting it's own weight and more, click the go button and it crumbles, wtf !

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(3)

kridoron

Sep. 25, 2013

Under rating threshold (show) cool game

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(-1)

awm17

Sep. 22, 2013

Under rating threshold (show) The game needs a slow motion to see where the failure was, or even better better yet a display mode similar to the FEA (finite element analysis) of CAD tools. Having data on the stresses and deformation (say right when the bridge fails) in the members would be great. And since I assume the simulation algorithm has this data internally, it should be really easy to display.

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(5)

superdork

Sep. 20, 2013

Under rating threshold (show) It's a bit annoying to have to rebuild the exact same bridge again and again for the challenge mode. If we can't set the length of the gap directly, can we at least save constant structural pieces to use later? Idk if this was implemented in later sequels

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(16)

Dottoman

Sep. 19, 2013

Under rating threshold (show) Glad I watch so much of the science channel! Triangles!

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(6)

fractalman

Sep. 19, 2013

Under rating threshold (show) let me put it this way: two pieces of wood has, thus far, proven to be more stable than ANY other bride i've tried out thus far...for the first stretch. for some reason, it doesn't work in the 6.8 m section. O.o

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(3)

crzymdscntst

Sep. 19, 2013

Under rating threshold (show) I have decided to attempt slingshots to launch boxes and people across the level. It may be ineffective, but if it works, it should be fun.

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(13)

oogyboogawa

Sep. 19, 2013

Under rating threshold (show) I feel like it has little to do with how supported the bridge actually is, just have to figure out the physics within the game... also, I just failed a level and then without making any changes ran it again and won... a bit inconsistant...

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(10)

crzymdscntst

Sep. 19, 2013

Under rating threshold (show) These don't actually work in practice for this all the time... Physics games suck like that sometimes. http://blog.wolfram.com/images/sw/bridges2.gif

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(7)

crzymdscntst

Sep. 19, 2013

Under rating threshold (show) http://blog.wolfram.com/images/sw/bridges2.gif

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(0)

crzymdscntst

Sep. 19, 2013

Under rating threshold (show) Lets secure this wood with steel beams. Oh look, the wood just fell off.

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(1)

gotmilk3578

Sep. 19, 2013

Under rating threshold (show) great game

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(0)

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