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Comments for Cargo Bridge

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SillyGuy

Sep. 19, 2013

Under rating threshold (show) The connections established are bad. The pieces work against each other instead of joining together and supporting each other far too often. I like the idea, but the implementation needs work.

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(5)

sonicxahmedtarek

Sep. 19, 2013

Under rating threshold (show) "it seems that the bridge is so steep i cant push the box up :/ oh well i will just keep pushing"

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(6)

Mr_Undead

Sep. 19, 2013

Under rating threshold (show) im not sure whats wrong with this game, sure i tried it by myself and then checked youtube for some help, but every video dont work for Level 16 Oo. If i build the solutions exactly with every costs listet, the bridges still break before the guys run over it. Its more error then trying...

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(1)

1zach6

Sep. 19, 2013

Under rating threshold (show) Universal Solution for this game: Find a better source of funding.

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(4)

nurseC3PO

Sep. 19, 2013

Under rating threshold (show) "Not enough Funds" will be the death of us...

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(2)

TreeckoLeo

Sep. 19, 2013

Under rating threshold (show) Am I the only that has fulfilled the requirements for the badge (namely the first two) and have yet to get them?

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(2)

KaasChuig2

Sep. 19, 2013

Under rating threshold (show) As frustrating as it is, it's satisfying if you imagine the builders as the embodiment of the very physics that kill them as they fall.

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(2)

HappyAnimeniac

Sep. 19, 2013

Under rating threshold (show) I'm pretty sure the gravity is at least 2x heavier than Earth. That's the only explanation why my bridges keep breaking.

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(4)

keitter

Sep. 19, 2013

Under rating threshold (show) ok ok how do you get an elephant across but not a crate?

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(1)

smalljesse

Sep. 19, 2013

Under rating threshold (show) thank god i've already beat this game, i was dreading doing it again

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(2)

ShootingStar24

Sep. 19, 2013

Under rating threshold (show) I want a badge for dying one thousand times!

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(4)

TobiasShamtul

Sep. 19, 2013

Under rating threshold (show) If only they were smart enough to take turns.

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(10)

Kashira

Sep. 19, 2013

Under rating threshold (show) Those guys always try to roll boxes, just like Russian military. Sometimes they get stuck. Give them carts already, it's game about bridges, not about workers after all.

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(83)

TempestFox

Sep. 19, 2013

Under rating threshold (show) Why can't we use the same antigravity technology that keeps those chunks of land floating in midair?

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(68)

ishu_bagaria

Sep. 19, 2013

Under rating threshold (show) Allow us to build walks or connectors consecutively with gaps so that we don't have to change back and forth again and again and again. Building gets very tiresome. Or at least make some hotkeys to change the walks and planks so that we don't have to click on them again and again.

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(4)

jaskiniowiec135

Sep. 19, 2013

Under rating threshold (show)

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(-6)

Stephen595

Sep. 19, 2013

Under rating threshold (show) 30 to 40 1m at a time? Can't be bothered.

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(0)

iamglad

Sep. 19, 2013

Under rating threshold (show) i would like a way to delete one bridge instead of all of the ones u built on the map

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(1)

Elvenwarrior2

Sep. 19, 2013

Under rating threshold (show) game is broken...

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(3)

IbiEvacua

Sep. 19, 2013

Under rating threshold (show) great idea, super fun. but it is incredibly tedious to create bridges, fixed attach points and non-mobile connectors with a lack of a symmetry tool? keep working on it!

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(1)

Stephen595

Sep. 19, 2013

Under rating threshold (show) If your connector is too long it should just make the biggest one possible.

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(2)

Metalrodent

Sep. 19, 2013

Under rating threshold (show) how is it I create a bridge that works perfectly the first 5 times, then just breaks everytime afterwards

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(3)

Ta1nted

Sep. 19, 2013

Under rating threshold (show) There is something seriously wrong with the game. If I replay a bridge two times, without changing it, the outcome shouldn't change. However, the outcome changes constantly.

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(3)

Arenyll

Sep. 19, 2013

Under rating threshold (show) Seriously, can we get a fast forward button here?

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(5)

Lepty

Sep. 19, 2013

Under rating threshold (show) seriously they can't try to lift objects?

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(2)

Gforce121

Sep. 19, 2013

Under rating threshold (show)

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(-4)

slowdive21

Sep. 19, 2013

Under rating threshold (show) I must be missing something. I built a bridge out of balsa wood that could hold 11 pounds without breaking, yet I can't get past level 2.

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(4)

Gforce121

Sep. 19, 2013

Under rating threshold (show) My guy cant get up the bridge....

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(0)

bloblo65

Sep. 19, 2013

Under rating threshold (show) That guy has MAJOR overbite.

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(1)

lonelyterrorist

Sep. 19, 2013

Under rating threshold (show) Desperately desperately needs a fastforward button. Dev do something and listen to the community please!

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(5)

darkniko

Sep. 19, 2013

Under rating threshold (show) You acquired this badge on Jan. 26, 2010.

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(4)

Roshka122

Sep. 19, 2013

Under rating threshold (show) Scumbag bridge: I'm gonna wait until your last guy is pushing the last box over me. Then I'm gonna snap and you're gonna lose.

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(21)

Dreden

Sep. 19, 2013

Under rating threshold (show) One use only bridges... It's a concept !

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(2)

Ranun

Sep. 19, 2013

Under rating threshold (show) world of goo is better :p

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(1)

Ragnaria

Sep. 19, 2013

Under rating threshold (show) Attempt logical architectural construction worth several hundred dollars; fails in the first two seconds. Throws together about a hundred dollars worth of bridge in about two frustrated seconds; success. This might just be the greatest game ever. xD

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(1)

agentx111

Sep. 19, 2013

Under rating threshold (show) Definitely not my cup of tea. I hate it when you have workers with an IQ below 0.

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(7)

SamXXX

Sep. 19, 2013

Under rating threshold (show) This game is actually very true to actual bridge building: "Should we prioritise safety?" "Nah, let's just build as cjeap as possible".

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(6)

essiw

Sep. 19, 2013

Under rating threshold (show) Does anyone else have a problem with getting the badges?

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(4)

Gatorfreak

Sep. 19, 2013

Under rating threshold (show) Hotkeys! (and ability to move pivot points)

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(0)

essiw

Sep. 19, 2013

Under rating threshold (show)

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(-3)

woon_h88

Sep. 19, 2013

Under rating threshold (show) The worker need to go for train on how to push a box up a slope instead of pulling against the bridge cause bridge broken..-.-

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(2)

Mucupurulent

Sep. 19, 2013

Under rating threshold (show) The basic idea is nice, but there should be a way to select multiple parts for deletion. When there are multiple bridges in one lvl and you just want to rebuild one you have to pick every single part of it....

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(2)

box_of_grass

Sep. 19, 2013

Under rating threshold (show)

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(-5)

DarkmanTTG

Sep. 19, 2013

Under rating threshold (show)

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(-10)

OverweightCow

Sep. 19, 2013

Under rating threshold (show) OMG it says error: null

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(1)

Richardwc

Sep. 19, 2013

Under rating threshold (show)

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(-11)

yavin03

Sep. 19, 2013

Under rating threshold (show) Somethings you might add: [1]. Fast Forward Button. (Duh) [2]. Seconds counter, so the highscore is not about the money but the seconds too complete the cargo too. :) [3]. Every man/lifter (i dont know what they are called) of the cargo have power level/bar so they have the power cap (tired) when moving things, depends on the Angle of the walk bridge, and the weight of the cargo.

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(-2)

Dubher

Sep. 19, 2013

Under rating threshold (show) The idea is good, but the tutorial does not give any clue on sound bridge building. Also, two things are sorely needed: a fast-forward button and an erase-span button. These flaws in design justify 2/5

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(-1)

inyourface45

Sep. 19, 2013

Under rating threshold (show)

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(-18)

kyawarm

Sep. 14, 2013

Under rating threshold (show)

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(-25)

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