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this sucks
why do u have a no option on the champion ship and also why upgarding it makes the mini game training games harder
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i would also like to question the fact that repairs, when they are more than can be fixed in one day, are split in half even if they are only more by a few percent. i have found myself on many occasions willing to NEARLY full repair before continuing. changing this so max possible repairs are made at each repair cycle would allow for a different strategy to be used to complete the game.
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S-rank boss missed three in every four attacks against me, and half of those were blocked 0 damage. Nothing can withstand Doombringer Blast spam. Decent game, a little on the slow side, and would have enjoyed a bit more variety in attack types - All A rank bodies have a Red attack, all B rank yellow, and so on, which in turn means I need to cover the other two elements with my arms. Perhaps there could have been a bonus to having the same attack type with two parts? Perhaps legs could actually do something, along with arms that did nothing except carry a shield, and thus block?
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i am curious as to the returns of points getting worse as training grounds are upgraded. i can understand the expense going up per training match, but the reward for completing said training does not increase. what is the motivation for continuing to upgrade when it is clearly a poor decision?
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i absolutly love the game. it just gets really repetative. ive not even passed grade D but really i cant imagine itd be much different. and what i did in group e is exactly the same in group d so i cant really imagine doing alllll the group d stuff another 3 times. just make everything that little bit faster or give us a little bit more for our time.
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Ok, is pretty annoying that when you sell the menu goes back to chipset, please fix that, also when clickng anyway in buy screen the screen closes.
Greets
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This game feels like it could be so much more. Why must the mecha stand still? This is almost front mission (destroying different sections of the body to cripple your opponent) and it has a lot of potential, but as it is now it's just a grind for money then buy a new set of parts, then a grind all over again. There is no challenge as it stands because with the Ontel Stabilizer chip series you can pretty much boost your parts to max with a good pilot. I really wish this game gave something more, but by the end it was just too boring to bring myself to finish. Graphically it left something to be desired, otherwise solid idea, just needed to be taken a step further.
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helper153 , i think the author meant if your weapons dont match with body, and can only make ineffective hits to it, but legs match to your weapons to make effectives, then its a lot faster to destroy legs rather than go for body right away.
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This game is awsome, but for some bits it wasn't realy good. On the first time I played it I thought, how on earth do I save my progress? and on the 4th or 5th time I found out. It's wieard. First I have to pause next press back to menu, and then I hit my head on the table!
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helper153 , i think the author meant if your weapons dont match with body, and can only make ineffective hits to it, but legs match to your weapons to make effectives, then its a lot faster to destroy legs rather than go for body right away.
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Awesome game :) few things drop the rating down to 4/5.. This game slowing down like hell thingy if you play it 5+ minutes, i have to reload to make it playable..
And the ending... or should i rather ask, what ending? Lame...
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training often make overall stat go down. the stats gain are like random too. and distribute hero stat chipset is way better than % stat chipsets the whole stats thing is a mess
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Is it just me, or is it that the training center for Attack lags so much that it is impossible to hit the target anymore?
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If you have a damage over time effect on and they die during attack the match bugs and doesn't end nor can either side attack
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i like the idea of attacking enemy legs to reduce speed and arm to reduce damage but it needs to make the effect larger. i ram head on at the body and win faster and taking less damage then when i took out arm/legs first. perhaps make body harder to kill or make it so arms have alot more damage (i find the charge does as good as the arms half the time so taking them out is near pointless) at right now if you destroy both legs you could have already won by going for the body right away and that makes it pointless.
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The game screen is way too small, I have to get really close to see what's going on. Need full screen option for this game.