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Of interest: the equation a^n, were a is a number and n is the variable, will give you a shape with a-1 points. So 4^n is a triangle, 5^n is a 4 point star, 7^n produces a hexagon-snowflake thing, 21^n is a 20 point star, etc.
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I made a skeptical hexagonal figure that sort- of looks like a roller mine from half life 2 using 573 375 573 375 573
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It also seems that putting giving the same value to boxes magnifies the pattern, so 0 0 0 0 120 makes a small triangle, but 120 120 120 120 120 makes a large triangle...
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I just realized the numbers we put in are the amount of degrees per frame that the sticks rotate... So 360 = 0, and 180 draws a line, etc. Similarly, 120 draws a triangle in 3 frames, and 121 or 119 draws a triangle that rotates on itself...
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Another tip, if I may, is to consider multiples of numbers. It seems that by making numbers with dissimilar multiples makes the shape repeat several times, and putting chaotically dissimilar like 27.15 and 86.99 will make shapes that take forever to draw. Although, a nice application to this is add 0,1 to any number of any simple shape to have it repeat several times.
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Also, I'm pretty sure the order in which you place the numbers has no importance, so that's something interesting to know...
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David star! 121 119 121 119 360 ... If the 4 first values are near the internal angles of perfect shapes like triangles, squares, pentagones, etc. And that you insert the numbers like this, it will make a upside-down shape in that shape, like a david star...