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To people wondering why completing this game is a medium badge: obviously badge types are based on the (average? minimum?) time they take to get. To anyone wondering if this can be played without sound: yes, and it's still cute.
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DAMN, Kevin Macleod is the one who made those songs that you hear on youtube vids all the time. WHAT HASN'T BEEN MADE BY HIM?! The dude's AWESOME!
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I enjoyed how it starts out difficult, just like going outside for exercise for the first time, but as the levels progress it gets a lot easier. Beautiful game. Well done.
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this game wasnt a waste like some people said, it is telling us what we could be doing instead of staring at a screen all day. it wasnt made to be the best game ever, it was meant to get a message out in one of the best, most fun, and musical ways possible, a GAME!
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I'm glad to have come across this peaceful, and somewhat of a nostalgic game in my spare time. Everything about this game was well done, and I feel as though what triggers that nostalgia of mine is both the art-style and the music for the most part.
I guess it just reminds me of my childhood and I have you to thank for that :D
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Well you can't lose. It's nice and relaxing. If you come looking for relaxation you're good. Engagement... ehhh maybe not so much.
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Kudos to the developer for having pure talent! Great music, cute animation it's just simply amazing, the badge is just a bonus tho. :)
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the music is great, the art style is super cute and the idea is simple BUT, the restrictive jum(as soon as one is "too close" to any obstacle on cant jump over it and has to go backwards, which in turn takes out some points, the all white everything makes it difficult to be aware of any obstacles most of the time, and the backwards plays in revers the last movements so yeah, one has to do way more things that one shoulds just to jump one of those sometimes almost invisible obstacles
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I like how it's easier to walk after the more walking you do. I didn't like that if I beat the game while logged out, it's stuck as if the game was beaten but you never get the badge...there was no way to earn the re-earn the badge without deleting flash cookies.
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This is just the kind of game to help calm down from a stressful day (unless you're going for points). So in a few words: simplistic, but beautiful
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Lack of contrast makes it hard to tell obstacles from the background. Would help a lot if the foreground or background was slightly shaded.
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For those using Chrome, you have to enable flash before you start the game for the achievement to work. In the URL bar, on the right hand side you'll see a puzzle piece icon with a red box. Click on it and enable flash (this time). Play through the game from the "play" option in the main menu and you should get your cheevo when the final cut scene starts.
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Neat game! Fun theme, cool reversal of animation and music when going backwards, and one of the easiest medium badges I've seen. Kudos!
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Let's be honest here, this is not really a game. It is more like art than anything else. While a somewhat faster pace would have been much appreciated, the point of the game is to be relaxing. If this is not a game, than neither are 5% of games on kong. It's a five minute long game; one that allows you to think about other things. If you dislike the music, turn off the sound on your computer and listen via your phone or something. The art style is kinda nice and a bit simplistic, like several other games (this is not a minimalist game, first half of upgrade complete, YFYIAR...) the points aren't exactly relevant to the game and so shouldn't be an issue for anyone's experience. If you dislike the game just in general, then just go play another game. You know, one that you will find more enjoyable. 4.5 stars personally. A cute little 5 minute game that drags on for a few seconds too long.
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I see a bunch of people complaining in the comments, if you haven't noticed, it's a one-key rhythm-game, mixed with time-manipulation.
You can't jump when right next to an obstacle, because you have to be able to move forward to progress in time, however, you can time your jumps to the notes in the background music to get over the hurdles.
To get points you need to hit the notes, where you seem to get more points the closer you get to the note. Hitting notes between stopping in-between gives you birds that act like some kind of combo-multiplier.
It's an interesting idea, and sort of a forgiving rhythm-game, with just the right amount of levels to not become boring, so complaining about it "not being a game" just because it's not your taste is stupid :-P
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Dream, there is people who believe this is "art" or something like this? It isn't a good game, have a decent art and I personally dislike thoses music. Higher beings who see "the art" of this game we dont care about you downvotes/upvotes. This isnt a good shit, I doubt you would play it more then 5 levels