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This is a hard game. And not in a good way. I can go on all day about why this isn't a good game but others have already said a lot so instead here's a list of what the car does and doesn't do to demonstrate my point of the car being one of your biggest enemy in the game. What the car does: Break your headshot streak, attract you to itself, making you miss out on that one antidote, making you run away from heals, leave a hoard of zombies for you wherever you stop, waste time, elongate a level. What the car doesn't do: Progress the level, let you reload, let you choose whether to ride it, be helpful.
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The achievements don't update for me. Tried reloading. No deal. Will try later. Or not, because as other pointed out the game is very, very frustrating.
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only levels 2-4 are hard, the rest of them are fairly easy,especially with rocket launcher(although it might be better to use a flame launcher on level 13-14)
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The hitbox frustrated me the most. Could't figure it out. It just seemed if a zombie even breathed on you, your health goes down.
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The "Race for the Cure Badge"'s description is misleading. You have to basically get 5 perfect levels rather than collect 50 antidotes in general.
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Wow this was a terrible game. Movement was nearly impossible, and by the second level, they can one shot you? Not even remotely reasonable.
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Not sure how this game got badges. The damage range of the enemies is way to great, especially for the big green guys.
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Tough daily badge (for a Monday). Wasn't making much progress until getting the flamethrower after level 5. Then much easier to beat levels 1-5 again and pick up the 50 antidotes.
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If you're badge hunting, don't try to get 100% antidotes on the first 5 levels. There's more than enough if you go further through. Shotgun seems to be the best weapon (right through to level 12) until you get flame launcher.
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Loads of potential in here, great assets and the premise itself should be fun, but the gameplay needs some serious tweaking. Faster movement (and backwards running), upgrades, some sort of progression even if you fail a level, and guns should definitely hit things between the gun and the cursor... bullets don't magically materialize inside the target. This last bit confused me for the first few moments as I was aiming *through* my enemies and hitting nothing.
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Another game that requires movement with keyboard and aim with mouse; Lovely. Doesn't help that the stats required for the badges doesn't actually seem to be recording....
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Horrible BOTD. Controls are bad. Can't get to the antidotes before you run past them if they are on top and you are on bottom etc.
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44 mins for BOTD. This may be the worst game i've ever played on Kongregate. have to 100% 5 levels for the badge. Too many enemies on a level at once. Can't tell if i'm close enough to get hit. And why does it force you into a car? I think i'm about to get an antidote when no, i'm forced into a car which i have to wait for a barrel to kill myself. the car doesn't even let you get further into the level. shit game.
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Oh right, now I remember why I quit playing this some time ago. The control layout is terrible and the mechanics are sloppy.
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This game is very hard, and it is both difficult to claim antidote, because running back is hard, and difficult to survive because the zombie keep swarming. What's more, there's no chance of grinding to get better at killing zombies; you just stay miserable at it.
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One of the (many) things that makes this game so frustrating is the lack of statistics. I've been playing for 10 minutes now, but my 'antidotes' count remains stubbornly on 9. That was the score I achieved the last time I played this game and quit with the easy badge. Crap game - I'll wait 'til tomorrow for my Kongpanion.
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3 MAJOR flaws: The crosshair can't be seen clearly, running backwards has almost no use, and normal mode feels like hard mode if you don't collect food, which I sometimes miss.
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I rememeber this game being hard but all you have to do is just use the flame launcher thats it and focus on the back or front depending on the amount of zombies while running up and down and focus on collecting food
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Horrible game, the fact that you cant go back to get items, although it could be argued this increases the challenge, honestly ruins the experience, especially in the last two levels where if you dont get healing items youre almost guaranteed to die, due to the swarm of enemies. Also having a vehicle in game which can cause you to die if you touch enough enemies on the way to it is really cheap, I normally dont rate alot of games very low but this was bad.