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lol best way to win, last level for me :3
-AA-12shotgun and rpg
-needs 20 reload (and other skills will help out a lot too :3)
-and perks pierce bullets,fast bullets, and death shield
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Sebastian, for me the last level fell into place when I turned off corpse stay and replaced the piercing shots perk with the powerup magnet. I used AK-47 as my standard run and gun weapon, beep grenades (these get you out of so much crap), vulcan cannon to swap to for when I had Shield or otherwise didn't need to kite for awhile, fast shot, powerup magnet, and assault master. The magnet let me pull stuff like nukes and ability refreshes out of groups without getting hit by them.
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In level 38 i was just wining pwning the zombies(with aa-12 shotgun and m248 lmg awesome weapons) when a train comes and i was all like **** next time i will pay the train man to kill the zombies not me. Game realy fun and exciting i will give 4.8/5 graphics are cool but could be better and the 3 last weapons are very expensive and i dont realy like them i like other weapons cause those are low ammo or low mobility and you just die in 6 seconds
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Starting to wish I'd put all the points I put into reload into luck instead - no need to reload when you've got 700 bullets and a bunch of infinite ammo powerups. Vulcan cannon, extended range, piercing bullets and run & gun with the .50 cal as a backup weapon got me through to level 45, but I'm just not lucky enough to get the powerups I need to face up against that many sprinters hiding behind brutes.
Besides my wish that there was a stat reset option, I'm loving it. Nicely done Loz!
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Level 43 is very difficult to do with the vulcan cannon, which leads me to believe it's seemingly impossible any other way. Vulcan cannon is waaay too cumbersome and doesn't do enough damage. I understand it's level 43, and it's meant to be hard, but there should be a way to make it a little easier. Damage upgrade doesn't seem to do much of anything, and neither does speed. The developer said that each reload upgrade gives -5% reload time, right? If this is true, my reload time should be cut in half at 10 reload, however, I still find myself reloading for the full 9.5 seconds with the vulcan cannon. Something isn't right if this is true. Having said that, I hereby end my rant and congratulate the developer on a great game up until this point. I still give it 5/5 because it gave a wide variety of assault tactics while keeping it very simple. Love top-down shooter games like this, great job.
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Level 36?? Seriously....Ive killed 800 zombies and still didnt complete the level? Do not know what else to do. Fun game but this level is ridiculous.
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Unplayable for me as a left-handed person - please enable arrow keys for movement, not just wasd. Also much better if you can autofire by keeping mouse down - not so enjoyable to madly click on a laptop.
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One thing that I really like and make this game truly unique is the fact that ALL the weapons have pros and cons. Unlike all the other shooters where you just buy the most expensive weapon and that's it, here even with the Vulcan Cannon you'll not be unbeatable. Good on that.
Howerer, it annoys me a bit that I have a certain number miminum of zombies to kill, and then I still have to kill a BUNCH more for some reason. What's the point of having a minimum if you end up having to kill a lot more than asked initially?
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All in all it was a pretty good game. The only problem I had with it is that levels 40-45 were identical except for the amount of zombies you had to kill. You get to the end of level 44 with no sense of accomplishment, knowing that the only thing waiting for you at level 45 is an identical level. 4/5
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Is it just that my computer isn't fast enough (it isn't that slow) or why does the game pause for about half a second when you kill a zombie? Gets pretty unplayable when there are a lot of zombies dying in a row.
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Balance not address well at all, some challenges are cake, some are GFL (sniper rifle in the dark vs. spitting zombies, yeahhhhh.) Some guns are near bone useless, others carry less obvious problems that will kill you pretty immediately (50 cal reduces your movement to about 0.) Realistic or not it makes for "You are dead." in about 10 seconds in the higher levels, there's simply no way for your firepower to carve you out a zombie free space to be in. I don't so much mind generic zombie shooters - I DO mind ones that have weapon setups that are pretty much suicidal, and challenges that are at the very least at times not very feasible.
Thanks for your comment. Try playing around with abilities and perks if you're having trouble on a particular wave. For example, on the spitting zombie challenge you could equip the pushback ability and push the zombies back whenever they get close, or you can use the teleport ability and just teleport away from them. You can also equip the fast shot perk to increase the rate of fire of the sniper rifle thus making it more deadly. If you don't have the cash to buy your wanted ability/perk/weapon you can simply replay an already beaten wave to get more. Hope that helps.