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Comments for Castle Wars 2

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goldeneye2498

Aug. 26, 2010

Under rating threshold (show) If the sacrifice cards were gone it would be soooo much better on campaign....

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(5)

ironizor

Aug. 26, 2010

Under rating threshold (show) 7/9

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(0)

David08225

Aug. 26, 2010

Under rating threshold (show) Did the multiplayer stop working for anyone else? Like it goes to a black screen when you try to get on?

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(-1)

Kylas

Aug. 26, 2010

Under rating threshold (show) Wow...this game is great and it has great potential. But the Ai or algorithm or whatever for hard mode is waaaaay outta wack. I mean, dragons and trojans on first or second turn??? That's ridiculous. Not to mention double builder sac or double curse. in under 5 turns...fun but frustrating as all hell 3/5

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(-1)

Falos

Aug. 26, 2010

Under rating threshold (show) True story: *start game* - *select hard campaign* - *first opponent* - *first turn* - *trojan horse* - *instant loss* - "Okay, yeah, this is gonna be @@@ing stupid."

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(-1)

thesunjester

Aug. 26, 2010

Under rating threshold (show) first game is better.

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(1)

07zijaccard

Aug. 26, 2010

Under rating threshold (show) =( the computer gave up... he just stoped doing anything so now i cant kill him

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(-1)

habeus

Aug. 26, 2010

Under rating threshold (show) Loved the first game so much. This one still has a way to go but the potential is there. The cards are not as intuitive as before and a simple mouse-over would be helpful, as mentioned above.

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(-1)

redrampage

Aug. 26, 2010

Under rating threshold (show) wow they really did a great job making this alot better then the old version lol

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(-2)

msutennis

Aug. 26, 2010

Under rating threshold (show) I think by "Babylon" they mean "Babel" babylon was the hanging gardens babel was the huge$$ tower

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(-2)

fasterpussycat

Aug. 26, 2010

Under rating threshold (show) awesome game! thanks

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(-1)

koop123

Aug. 26, 2010

Under rating threshold (show) i'm sorry but the enemy shouldn't be able to play cards like babylon on the first turn.

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(1)

Leile

Aug. 26, 2010

Under rating threshold (show) oh god, this ai is just pathetic.

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(0)

SlippyHippy

Aug. 26, 2010

Under rating threshold (show) I don't like being forced to discard a card if I'm too short on resources to use what I currently have.

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(0)

ljleonheart

Aug. 26, 2010

Under rating threshold (show) second turn, you have just received a trojan horse up your as$. great.

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(1)

Waffles911

Aug. 26, 2010

Under rating threshold (show) Mute button... hmmm.. can't find it. :/

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(-2)

munich2005

Aug. 26, 2010

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(-3)

Mcluvvin

Aug. 26, 2010

Under rating threshold (show) quits should count as 2 loses, then people wouldn't do it as often. also the CPU for the smallest green territory on hard is a fuking pain in the ass. half the times i lose in 5 turns from a dragon attack. this is really pissing me off seeing as how thats the last one i need.

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(1)

xShadowKingx

Aug. 26, 2010

Under rating threshold (show) Being able to kill off 2 of any resource farmer is overkill, needs to be reduced to 1 or tossed in the trash.

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(2)

olympusnl

Aug. 26, 2010

Under rating threshold (show) had 2 missions left and had last 2 where on hard beated them both in 1 attempt ONLY walls AND Castle cards forget the big ones just the smaller ones. Enemy resource kill cards and resource + cards with you and some trainers :) and sacrifise cards

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(1)

danielpettenon

Aug. 26, 2010

Under rating threshold (show) Good game and awsome soundtracks but ... WTF Why this fuucking multiplayer connection takes forever? 3/5 grrr

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(2)

strnho

Aug. 26, 2010

Under rating threshold (show) Quake actually deals 28 damage, instead of 27 as the card mentions.

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(3)

PurplePikachu23

Aug. 26, 2010

Under rating threshold (show) So many things still wrong as with the first Castle Wars. This game, blows. Fix it. I'll admit it has better graphics and offline gameplay, but online, it sucks. 1/5

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(-1)

Wiseguy777777

Aug. 26, 2010

Under rating threshold (show) I've beaten all three campaigns, and I'm still missing a card...what gives?

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(2)

heyheyitsmeitsme

Aug. 26, 2010

Under rating threshold (show) Found a bug. I was playing against the A.I., was on the "Medium" campaign and now none of my cards are showing face up so there's nothing for me to click on, but the game's waiting for me to move anyway. =/ Going to have to reset.

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(3)

Vivix

Aug. 26, 2010

Under rating threshold (show) Every time i get the last castle low on hard the AI just freezes on its turn and i have to restart the fight -_-

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(2)

elmobb

Aug. 26, 2010

Under rating threshold (show) this game with nice graphics,sounds,animation.....i must say the hard mode its hard,iknow!!!but wont you know they slaughters your resources????like ****ed up your builders.......also some card will be in "trash",wont you think its near impossible???i enjoy this game this better than first one.uprade,the worst thing is those upgrade are some of useless,like those stupid castle upgrade.it just make it more beautiful.....wont you think it???? its a really fun game but need more idea on it

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(2)

BannanaHam

Aug. 26, 2010

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(-7)

scurvy135

Aug. 26, 2010

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(-3)

kraknok

Aug. 26, 2010

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(-5)

simeng

Aug. 26, 2010

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(-17)

Ponejo

Aug. 26, 2010

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(-7)

Noctifer

Aug. 26, 2010

Under rating threshold (show) Actually, most of the songs are taken from Seven Kingdoms... Kinda lame :s

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(3)

manleyerman9

Aug. 26, 2010

Under rating threshold (show) Well would be nice if quits counted as loses and hard mode can tear you apart sometimes but it is a fun game and the music is great so its still very enjoyable

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(8)

Darkmario765

Aug. 26, 2010

Under rating threshold (show) Click + If you think there should be a Castle Wars 3

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(-2)

Noctifer

Aug. 26, 2010

Under rating threshold (show) Using music from another game... Chinese music is from Seven Kingdoms... Old RTS!! Dude...

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(2)

cdgx

Aug. 26, 2010

Under rating threshold (show) it's all about resource denial. My deck has not so many damagedealers (some costly ones and ambushes only) but a lot of +recruit/mage/builder, schools and from other side resource denial for enemy = lot of sacrifice 1 for enemys 2, curses and thieves. And to finish it some pixies and big castlebuilding.. Try to learn how hard mode computer plays , it's frustrating, right .. so learn from it :)

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(0)

EndlessSporadic

Aug. 26, 2010

Under rating threshold (show) Impossible to win a single game no matter what my deck looks like. Why does your enemy start with uber cards and +3 of each type of unit while I only get to start with one and have retarded cards? The concept of the game is good, but the AI and stuff is just crippling retarded. 1/5.

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(0)

FaceMelter

Aug. 26, 2010

Under rating threshold (show) +1 if you think this game came very since the original! Good job.

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(1)

Wind_of_pain

Aug. 26, 2010

Under rating threshold (show) the game is not balanced and there are plenty of bugs. for exemple: if the enemy cant do anything the game frezze ... 1/5 because of the poor gameplay

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(0)

scurvy135

Aug. 26, 2010

Under rating threshold (show) AHAHA all 5 of my wins were to inferior game sites! ';..;'

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(1)

HBK47

Aug. 26, 2010

Under rating threshold (show) este juego tiene mucha jugabilidad es muy popular algunos lo nombran como el mejor juego multiplayer y otros el peor pero este juego es completamente genial

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(0)

gta0004

Aug. 26, 2010

Under rating threshold (show) AI is a bitch... Still haven't fixed not receiving a win when opponent quits in multilayer? comon now... Only good thing i see here is the graphics

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(4)

Gastyz

Aug. 26, 2010

Under rating threshold (show) this is the second time! the IA when is going to get pwned (like 15 castle hp or less) freezes in its turn! this is when youre playing hard mode

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(2)

uncreative_

Aug. 26, 2010

Under rating threshold (show) I love the way the game freezes when you're about to win. It's my favorite part.

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(9)

Leile

Aug. 26, 2010

Under rating threshold (show) really really dumb AI, but he still beats you with much better decks or hands or idk why. thats lame. 3/5 for mp.

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(4)

massive8992

Aug. 26, 2010

Under rating threshold (show) the first game was so simple but it was very fun to have a tower over twice the size of your foes and to then see it get cut in half ths game has great updates but its just not the same i think its the graphics that realy take that simple feel from this game and the option of maybe a 50 card deck would be nivce 75 is a little too big a minimum its just too much but the updates realy are nice and make the game flow well.

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(8)

Slyelf

Aug. 26, 2010

Under rating threshold (show) And the opponent conveniently "had to go" precisely when I was going to slay him. That's amazing the amount of honest fair-play gamers who just need to run as they're about to lose. Hoping this exploit will be changed, I don't feel playing is worth at all till the system is changed there.

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(2)

SynapseTM

Aug. 26, 2010

Under rating threshold (show) Sacrificing 1 to kill 2? I do not like these new "computer only" cards. It's hard enough with limited resources. Killing off builders, recruits and mages should cost ALOT more than 1 of their own...

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(2)

carltond

Aug. 26, 2010

Under rating threshold (show) Sure are a lot of crybabies around this place. The key is deck management. Simple advice follows: 1. Remove the cards that are easily replaced by more effective cards. ex: Knights cost 10 weapons for 10 power while Platoons are 7/9. By the same reasoning, Wall should be replaced by Fence and Tower replaced by Tavern. 2. Recruit/Mage/Builder cards should be maxed at 5 and total deck minimized to 75 to increase their appearance rate. 3. Pick your play style to match your cards. Also, when you discard cards, you can throw 3 at once. This is useful for completely restocking your hand.

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(2)

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