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Comments for Castle Wars 2

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Menthollove

Sep. 08, 2010

Under rating threshold (show) This game just doesn't have the appeal the first game had. I love the first game, still play it. I like a lot of the new cards, and wish they'd be added to the first, but some of the changes just ruin it for me. The new interface is also not user friendly AT ALL. I can't teach any of my friends the game. Even I am having a hard time following the new user interface and I am a very active player of the first game.

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(2)

joshmary

Sep. 08, 2010

Under rating threshold (show) i mean i won in three turns 1st i did add bricks then add weapons and did horse and i win lol

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(-2)

joshmary

Sep. 08, 2010

Under rating threshold (show) i won in the tuns 1st i did add bricks then add weapons and did horse and i win lol

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(-2)

swendilla

Sep. 08, 2010

Under rating threshold (show) A tip for anybody struggling with the hard campaign: Reduce the total number of cards in your deck. The default deck has around 124 cards, I played with 84 and beat each area in a few tries. Stock up on the most important cards and then remove as many of the others as you can. Having fewer cards will increase the frequency of your ideal cards being dealt. As for dealing with the sacrifice cards, you have to bait the computer into using them often, as eventually they will cripple themselves.

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(2)

killingmeter

Sep. 08, 2010

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(-8)

Stoner_Christ

Sep. 08, 2010

Under rating threshold (show) If this game was a person, i'd punch it in the face.

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(3)

dahar1

Sep. 08, 2010

Under rating threshold (show) sorry guys why i can't use my deck in multip?

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(0)

joshmary

Sep. 08, 2010

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(-7)

billco

Sep. 07, 2010

Under rating threshold (show) Campaign mode is so royally unbalanced, I gave up after 5 attempts. About half the time I can't even play a single card due to a total lack of resources. The original was much more playable in that regard, this is just hard for the sake of being evil.

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(1)

sneeze24

Sep. 07, 2010

Under rating threshold (show) Great game but gets Annoying on medium or higher mode. either way 9/10

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(1)

rhythmguitar

Sep. 07, 2010

Under rating threshold (show) After the easy level, it is entirely dependent on luck.

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(1)

guitarmaniac5

Sep. 07, 2010

Under rating threshold (show) last battle took 4 turns for me

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(0)

Bhezjan

Sep. 07, 2010

Under rating threshold (show) Nothing like crushing the enemy's castle while they still have 55 wall points to put someone in a good mood.

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(4)

holocron

Sep. 07, 2010

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(-15)

uzzbuzz

Sep. 07, 2010

Under rating threshold (show) That highest rated comment.....Nah I won't even bother. Anyways, great sequel to a great game. I enjoyed the little animations too :D 4/5

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(3)

Hotshot2k4

Sep. 07, 2010

Under rating threshold (show) Sacrifice builder shouldn't take people below 2 builders imo, to keep the game from going waaaay too slowly. Hard mode wasn't that hard, you should just quit if you have a crappy start in the matches (example, getting reaper'd on one of your first few turns). Also the town on the bottom right has 5 wall and 10 castle or something ridiculously low like that; save game and modify your deck, taking out all high-resource or endgame items and fill it with low level attacks and catapults/rams so you can take it out in the first few turns, then go back to your normal deck for the rest of the game.

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(1)

urmelhelble

Sep. 07, 2010

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(-12)

urmelhelble

Sep. 07, 2010

Under rating threshold (show) Thanks to all who gave tactical adviced for the hard badge (focus on building up, hardly any fences, no attakcs except thief)! You're great - it works :)

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(4)

Stoner_Christ

Sep. 07, 2010

Under rating threshold (show) This whole "sacrifice builder" etc is f*cking gay, thanks for making levels take 3 hours

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(-1)

jacob143

Sep. 07, 2010

Under rating threshold (show) its a fun game u can beat ur friends on hmhm so yeah

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(2)

suzisuzi

Sep. 07, 2010

Under rating threshold (show) i got balls of steel

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(0)

Exsequien

Sep. 07, 2010

Under rating threshold (show) Agree with thnikkaman. Don't get any green cards except for thieves and just build up your castle.

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(0)

thnikkaman

Sep. 07, 2010

Under rating threshold (show) the best way to win (in campaign, at least) is to go the pacifist route. I have no weapon cards except for 5 thieves. The offensive cards that come from magic and building have MUCH better ratios of resources/damage than the green cards, but recently i haven't put ANY offensive cards in my hand at all.

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(4)

damunzy

Sep. 07, 2010

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(-3)

noobwar94

Sep. 07, 2010

Under rating threshold (show) this is way worse than the first one

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(-2)

JimpanseFTW

Sep. 07, 2010

Under rating threshold (show) The hard mode SUXX! Second Turn -> Trojan horse -> down .. next match -> first turn -> dragon -> down .. next match -> first turn -> dragon -> down -___-'

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(4)

Itsme1995

Sep. 07, 2010

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(-3)

Greazius

Sep. 06, 2010

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(-8)

AndyWells

Sep. 06, 2010

Under rating threshold (show) This version compared to the original reminds me of the comparison between Heroes of Might and Magic 3 and 5. The original is pure win. A simplistic, straightforward design which is easy to use and get the hang of. Yet the new version reminds me of the jump from Heroes 3 to 5. A complete facelift with exceptional graphics but none of it is needed, and the gameplay suffers heavily for it. The card info button is annoying and an easier method to view the information of a card should be considered, also, the inability to see your opponents card information is foolish. It is clear the author of this game has spent along time working on this title, but frankly, the original game, like Heroes 3, is one I will much prefer returning to. For the record, get rid of the sacrificial card, its horrible.

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(1)

tonnytay60

Sep. 06, 2010

Under rating threshold (show) i beat hard comptuer liek nothing, create a tanker deck, mostly focusing on making ur castle to 100

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(-2)

morgan_iye

Sep. 06, 2010

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(-3)

s0_fail

Sep. 06, 2010

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(-6)

cus1112

Sep. 06, 2010

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(-7)

Zumaya

Sep. 06, 2010

Under rating threshold (show) wow this game is not as bad as I thought! After getting the hang of it, I actually really like it now. But how the heck is it possible to win the hard campaign?

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(-1)

DaBomb166

Sep. 06, 2010

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(-3)

boblukebob

Sep. 06, 2010

Under rating threshold (show) Personally, I've never had someone leave right before they lost.

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(-1)

Retribute

Sep. 06, 2010

Under rating threshold (show) This has to be one of the easiest hard badges on Kong. I just filled my deck up with either 100% build cards or 100% attack cards and tore through the lands.

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(3)

iamthehobo

Sep. 06, 2010

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(-3)

LBK90

Sep. 06, 2010

Under rating threshold (show) There should be some kind of "find opponent" button in multiplayer, so you don't have to scroll through the list and try them 1 by 1

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(1)

radishhead

Sep. 06, 2010

Under rating threshold (show) I HATE the Trojan Horse card. It's too cheap to make, and it does too much damage for the point of the match that you can use it. It can be used before you even have a chance to build up your castle. Rant over.

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(0)

rusty58

Sep. 06, 2010

Under rating threshold (show) If so many people agree to stop leaving at the end then y do most people still leave?

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(2)

darmarx

Sep. 06, 2010

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(-11)

123blast

Sep. 06, 2010

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(-5)

drakon112

Sep. 06, 2010

Under rating threshold (show) 1vs1*

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(3)

drakon112

Sep. 06, 2010

Under rating threshold (show) i dont get what are you complaining about no one quited against me when i tryed the 2vs2 badge^^

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(3)

LJonesy

Sep. 06, 2010

Under rating threshold (show) my computer opponent has decided not to take his next move, wtf

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(1)

omega_luigi

Sep. 06, 2010

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(-7)

Eizan

Sep. 05, 2010

Under rating threshold (show) This game is quite easy to master.. Thief is the most powerful card, it is very imbalance. I dare one to build a deck without a thief card and beat a deck with 5 thieves.

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(1)

rawtooth

Sep. 05, 2010

Under rating threshold (show) this is my conversation with some guy [ rawtooth(k) ]: hey [ dancerofpants(k) ]: im pooping right now dancerofpants(k) left the game then he just left the game

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(3)

Zumaya

Sep. 05, 2010

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(-3)

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