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I'm wondering why here I'm constantly resetting my game until the opponent does NOT one-hit kill me with a dragon on his FIRST turn. There is no possible card to negate this that does not screw up the rest of the play. I can do +15 castle, but then I'm stuck with 3 bricks and 1 builder that doesn't get me anywhere. The game really looks good, but implementing a level that consists of rolling a dice until you get 6 simply doesn't make sense.
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So, on playing through the game a bit, I soon got into it and I honestly think, it's a big improvement to the original. However, one thing that I think needs changing. When I view my decks and click on the ? button, I don't get anything apart from that this card has to be unlocked, when I already have it. This is happening to all my cards.
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Sacrifice of the ennemy's builders, mages and recruits should be one at a time and not two, otherwise it's too hard/frustrating.
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multiplayer made me take away 2 stars !!! wtf is that ??? u got the upper hand and your opponent wants a tie, just stops playing or leaves...and u don'T get the win...fix that
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I tryed to connect to Multiplayer mode via playing as a guest and it still claims to be trying to "connect" me after about 3 or 4 minutes. I had similar problems with the original, I think the server needs to be improved.
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OK I'm at the point where I've completed one campaign (easy). Suggestions so far: 1) As I said before, enable "card info" on the card the opponent has just played, 2) Enable mouseover details on yourself on the campaign map, not just the enemies (I mean after you've picked your tribe), 3) As others have said, use a different colour for builders/mages/warriors than for resources. 4) In multiplayer, make each player see *himself* as the one with the blue flag.
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Best strategy for the hard campaign is defense.Remove all cards that do damage and replace them with cards that build the castle and wall.When your castle reaches 100 you'll win.So simply out-build the computer.The best offense is a good defense as they say.Or was it the other way around? :)
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Ok, someone really needs to fix the campaign. After coming close to winning on several occasions, the game decides to freeze up during one of the AIs last turns. T_T
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I enjoyed the addition of campaign mode, even though the harder levels required constant reloading. Also, if you look closely at the cards, you'll see which cards aren't worth the time (to maximize a 75 card deck), which means that everybody will still most likely be playing the same cards and the same strategies. Having multi-resource cards is neat, though, and adds nuance; I'd like to see this game go even further down divergent strategies in the third installment. 5/5.
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its not fair:i played this on Armorgames long ago,and i beat with hard with No Problem,but now i cant beat it...so unfair
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I found it easier if you max all the unit recruits and pick away some un-needed cards so the deck has no more than 80 cards :)
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too luck dependent. it was fine on the last one, but this one seems to have some balance issues in the campaign mode. i know some may say: "you just suck at it," but honestly, try survive it when they curse you the first turn or two, or attack you with a dragon or trojan horse the first couple of turns. also, the icons for the resources and manpower was so confusing at first, i had to stare at it for a few seconds to know what I'm actually looking at.
certainly a lot better graphics, but still, i liked the first one better. even the card selection was better :(
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The music is from the game 7 Kingdoms... because I know this, and loved the game as a kid, I can't really focus on playing the game properly becuase the music brings back memories.
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I wish I could see what the *opponent's* cards do. He plays "magic protect", for instance, I see the little shield on top, and I have no idea what it is and no way of finding out during the match except by trial-and-very-unfortunate-error. It wasn't in the tutorial, clicking "card info" and then the card doesn't do anything, and mouseover/clicking on the icon doesn't tell me what it does. Sure, all the card descriptions are in "manage deck", but (for the first few matches) I can't remember everything by heart yet, and I can't visit that screen during the game. I know I'll learn everything in time, it's just that the game would be much friendlier to the novice if I could see what my opponent's card just did.
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Ok Tip for you to update ASAP. When your opponent quits during battle, that should count as a win for you. Getting the multiplayer badge is f%&king annoying cause every time you get the enemy down to where you just need to hit them one last time with that one card you have they will go 'your enemy has requested a draw' I click 'f%&k no im about to kill your a$s' and they quit, which causes me to get 0 wins because a quit counts as neither a win nor a loss. Which is bull sh!t
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Frustrating when your opponent up and leaves just as you about to win. No, I don't want to "tie"... I beat you, deal with it. Please, please, please!... m0rkeulv: next time, make it so a leaving-the-game counts as a win for the opponent. You don't even need to give the guy who leaves a loss... just give the person who stayed a "win", k?
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first game is my fav of all time here on Kong.
While I enjoy sequel very much, I don't like that the resources are listed at the top of the screen (not convenient) and that the resources of the enemy are listed backwards (centering middle).
Hope you'll change that, until than from 5* I have to discract one.
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wow. decks you make in single player dont carry over to multiplayer, and purchasable cards for the advantage? lol. sad game. not to mention it really is luck to win the campaigns. v1 was much better
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And how are we supposed to edit our deck, precisely? Could do with a little more specific direction, and maybe some tooltips.
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Never really liked this or the first one. "Oh I'm winning....Oh crap I'm Losing...Wait no im winning again...Damn him! DRAGON!? FFFFFFFFF"
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this is a good the battle system is alot more indepth than the first and the music is good i havent tried hard yet though
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forgot I'd played this game before the badges were added... open it up, and suddenly I've been awarded the Complete Conquest Badge... sweet right? now I just gotta get the easy one lol