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Comments for Castle Wars 2

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scottstephan

Aug. 26, 2010

Under rating threshold (show) The Hard needs some serious balance. I sit there and pray for resources while my opponent pummels me. There's 0 strategy.

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(1)

Tamir

Aug. 26, 2010

Under rating threshold (show) I've also had the computer opponent freeze up on me several times, of course only when I'm beating it on Hard Mode. X( I guess it hates losing as much as human opponents. Can anything be done about the lack of stability? Hard mode is somewhat dependent on luck, but adjusting your deck to your opponent will help you out, even if you don't get such great draws. There's not much you can do about Trojans or comets though.

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(1)

TheLightDemon

Aug. 26, 2010

Under rating threshold (show) I said it before and I will say it again: If quits counts as wins for you, then people can team up and just rapidly get keys, so all the people who are douches and don't want to work for their prize can get everything. How about making it so you can see how many times a person quit from the lobby.

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(2)

Zaros

Aug. 26, 2010

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(-4)

Hasufel1337

Aug. 26, 2010

Under rating threshold (show) Game stuck on opponents turn after use of "School" card. 5 minutes of nothing but this nice music. Fun fun.

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(-1)

jec41

Aug. 26, 2010

Under rating threshold (show) What I like most about this game is the graphics. I like to make my own stories and customize castles in practice mode.

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(-2)

FairyMary307

Aug. 26, 2010

Under rating threshold (show) Ok hard campaign sucks, first turn Babylon; complete bs.

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(-2)

uska

Aug. 26, 2010

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(-8)

cheese_face

Aug. 26, 2010

Under rating threshold (show) I just won with a castle size of 1. That was an intense battle.

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(2)

Sniper1124

Aug. 26, 2010

Under rating threshold (show) There's nothing I hate more in this world then when they eliminate my builders, mages, or recruits...

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(3)

Yojimbosan

Aug. 26, 2010

Under rating threshold (show) Because the towers don't visually get taller, you have to waste valuable concentration time trying to check their numbers. The old version was much clearer on the relative strengths of towers & walls.

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(1)

CH4RBS

Aug. 26, 2010

Under rating threshold (show) I do truly enjoy pummelling my oppenents to a pulp. However, I do so politely, and I do not quit when I am one turn from losing. Let's not be losers, folks.

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(5)

goldeneye2498

Aug. 26, 2010

Under rating threshold (show) If the sacrifice cards were gone it would be soooo much better on campaign....

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(5)

ironizor

Aug. 26, 2010

Under rating threshold (show) 7/9

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(0)

David08225

Aug. 26, 2010

Under rating threshold (show) Did the multiplayer stop working for anyone else? Like it goes to a black screen when you try to get on?

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(-1)

Kylas

Aug. 26, 2010

Under rating threshold (show) Wow...this game is great and it has great potential. But the Ai or algorithm or whatever for hard mode is waaaaay outta wack. I mean, dragons and trojans on first or second turn??? That's ridiculous. Not to mention double builder sac or double curse. in under 5 turns...fun but frustrating as all hell 3/5

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(-1)

Falos

Aug. 26, 2010

Under rating threshold (show) True story: *start game* - *select hard campaign* - *first opponent* - *first turn* - *trojan horse* - *instant loss* - "Okay, yeah, this is gonna be @@@ing stupid."

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(-1)

thesunjester

Aug. 26, 2010

Under rating threshold (show) first game is better.

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(1)

07zijaccard

Aug. 26, 2010

Under rating threshold (show) =( the computer gave up... he just stoped doing anything so now i cant kill him

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(-1)

habeus

Aug. 26, 2010

Under rating threshold (show) Loved the first game so much. This one still has a way to go but the potential is there. The cards are not as intuitive as before and a simple mouse-over would be helpful, as mentioned above.

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(-1)

redrampage

Aug. 26, 2010

Under rating threshold (show) wow they really did a great job making this alot better then the old version lol

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(-2)

msutennis

Aug. 26, 2010

Under rating threshold (show) I think by "Babylon" they mean "Babel" babylon was the hanging gardens babel was the huge$$ tower

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(-2)

fasterpussycat

Aug. 26, 2010

Under rating threshold (show) awesome game! thanks

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(-1)

koop123

Aug. 26, 2010

Under rating threshold (show) i'm sorry but the enemy shouldn't be able to play cards like babylon on the first turn.

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(1)

Leile

Aug. 26, 2010

Under rating threshold (show) oh god, this ai is just pathetic.

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(0)

SlippyHippy

Aug. 26, 2010

Under rating threshold (show) I don't like being forced to discard a card if I'm too short on resources to use what I currently have.

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(0)

ljleonheart

Aug. 26, 2010

Under rating threshold (show) second turn, you have just received a trojan horse up your as$. great.

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(1)

Waffles911

Aug. 26, 2010

Under rating threshold (show) Mute button... hmmm.. can't find it. :/

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(-2)

munich2005

Aug. 26, 2010

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(-3)

Mcluvvin

Aug. 26, 2010

Under rating threshold (show) quits should count as 2 loses, then people wouldn't do it as often. also the CPU for the smallest green territory on hard is a fuking pain in the ass. half the times i lose in 5 turns from a dragon attack. this is really pissing me off seeing as how thats the last one i need.

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(1)

xShadowKingx

Aug. 26, 2010

Under rating threshold (show) Being able to kill off 2 of any resource farmer is overkill, needs to be reduced to 1 or tossed in the trash.

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(2)

olympusnl

Aug. 26, 2010

Under rating threshold (show) had 2 missions left and had last 2 where on hard beated them both in 1 attempt ONLY walls AND Castle cards forget the big ones just the smaller ones. Enemy resource kill cards and resource + cards with you and some trainers :) and sacrifise cards

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(1)

danielpettenon

Aug. 26, 2010

Under rating threshold (show) Good game and awsome soundtracks but ... WTF Why this fuucking multiplayer connection takes forever? 3/5 grrr

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(2)

strnho

Aug. 26, 2010

Under rating threshold (show) Quake actually deals 28 damage, instead of 27 as the card mentions.

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(3)

PurplePikachu23

Aug. 26, 2010

Under rating threshold (show) So many things still wrong as with the first Castle Wars. This game, blows. Fix it. I'll admit it has better graphics and offline gameplay, but online, it sucks. 1/5

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(-1)

Wiseguy777777

Aug. 26, 2010

Under rating threshold (show) I've beaten all three campaigns, and I'm still missing a card...what gives?

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(2)

heyheyitsmeitsme

Aug. 26, 2010

Under rating threshold (show) Found a bug. I was playing against the A.I., was on the "Medium" campaign and now none of my cards are showing face up so there's nothing for me to click on, but the game's waiting for me to move anyway. =/ Going to have to reset.

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(3)

Vivix

Aug. 26, 2010

Under rating threshold (show) Every time i get the last castle low on hard the AI just freezes on its turn and i have to restart the fight -_-

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(2)

elmobb

Aug. 26, 2010

Under rating threshold (show) this game with nice graphics,sounds,animation.....i must say the hard mode its hard,iknow!!!but wont you know they slaughters your resources????like ****ed up your builders.......also some card will be in "trash",wont you think its near impossible???i enjoy this game this better than first one.uprade,the worst thing is those upgrade are some of useless,like those stupid castle upgrade.it just make it more beautiful.....wont you think it???? its a really fun game but need more idea on it

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(2)

BannanaHam

Aug. 26, 2010

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(-7)

scurvy135

Aug. 26, 2010

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(-3)

kraknok

Aug. 26, 2010

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(-5)

simeng

Aug. 26, 2010

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(-17)

Ponejo

Aug. 26, 2010

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(-7)

Noctifer

Aug. 26, 2010

Under rating threshold (show) Actually, most of the songs are taken from Seven Kingdoms... Kinda lame :s

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(3)

manleyerman9

Aug. 26, 2010

Under rating threshold (show) Well would be nice if quits counted as loses and hard mode can tear you apart sometimes but it is a fun game and the music is great so its still very enjoyable

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(8)

Darkmario765

Aug. 26, 2010

Under rating threshold (show) Click + If you think there should be a Castle Wars 3

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(-2)

Noctifer

Aug. 26, 2010

Under rating threshold (show) Using music from another game... Chinese music is from Seven Kingdoms... Old RTS!! Dude...

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(2)

cdgx

Aug. 26, 2010

Under rating threshold (show) it's all about resource denial. My deck has not so many damagedealers (some costly ones and ambushes only) but a lot of +recruit/mage/builder, schools and from other side resource denial for enemy = lot of sacrifice 1 for enemys 2, curses and thieves. And to finish it some pixies and big castlebuilding.. Try to learn how hard mode computer plays , it's frustrating, right .. so learn from it :)

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(0)

EndlessSporadic

Aug. 26, 2010

Under rating threshold (show) Impossible to win a single game no matter what my deck looks like. Why does your enemy start with uber cards and +3 of each type of unit while I only get to start with one and have retarded cards? The concept of the game is good, but the AI and stuff is just crippling retarded. 1/5.

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(0)

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