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Comments for Castle Wars 2

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leomaaan

Aug. 26, 2010

Under rating threshold (show) 5 win badge is annoying, too many people quit when they're losing :(

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(10)

asam3

Aug. 26, 2010

Under rating threshold (show) easy win. Reserve the shiny axe card thingy and an ambush. Then when you can use both of them, it's an instant 30 damage to your enemy's castle. COINCIDENCE? I THINK NOT!!

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(1)

Zgod

Aug. 26, 2010

Under rating threshold (show) What the fock, 1 round before I can use my pixie and win the last area on hard, the computer stops acting. The game didn't freeze but AI just does nothing and wait >.>

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(4)

NBSch

Aug. 26, 2010

Under rating threshold (show) especially its funny that the clouds still move...the arrow points on enemy castle and is moving up and down, the flags move....the enemy just dont play a card -.-

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(-2)

g_cohen87

Aug. 26, 2010

Under rating threshold (show) The sacrifice cards should be: sacrifice two production units, kill one production unit of the same type.... because its illogical that he only kill one and kill two of mine.... so he will always be in advantage...

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(0)

NBSch

Aug. 26, 2010

Under rating threshold (show) pffff...easy is easy....medium is easy....hard is easy.... ...except the sh... that it happend the 4th time that game hangs when i am about to destroy the enemy. now i have to do it again and again... -.-

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(0)

Falkorr

Aug. 26, 2010

Under rating threshold (show) I have to say, I loved the first game. This game isn't necessarily better, but it's not really worse either. The improvements include the battle animations (the only thing I considered missing from the first game) and online multiplayer, something I missed completely. Also, the addition of the campaigns increases its longevity. However, some things that made the first game the simple pleasure it was have been changed. For example, your castle doesn't visually grow nearly enough. It still looks more or less the same even when you hit 100, but the downgrade to the village for really low amounts is brilliant and makes me feel powerful when it happens to the opponent. Also, the resources/health interface is a lot more confusing than it was in the first game too. I find myself looking at it for up to a minute trying to figure out how much I have of what, which I believe is too long. If you fix these minor niggles, this is easily one of the best, funnest games on Kongregate. ~Falkorr.

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(11)

lukeyboy8

Aug. 26, 2010

Under rating threshold (show)

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(-6)

ChampNorris

Aug. 26, 2010

Under rating threshold (show) My 5th multiplayer win was against someone in the top 100, he was 49th place. I feel special.

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(0)

Blame

Aug. 26, 2010

Under rating threshold (show) First off, nice game overall 4/5 and still some things like the UI which could have been easily improved.. Secondly, screw you Kongregate for making idiotic luck-based badges AGAIN and AGAIN.. I guess idiots just don't learn, that's why they put up idiotic stuff even though LOTS of people complain..

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(4)

Lighteagle

Aug. 26, 2010

Under rating threshold (show)

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(-5)

Kaligor

Aug. 26, 2010

Under rating threshold (show) To get a hard badge, start with easier campaigns first to unlock most powerful cards.

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(-1)

gloopie

Aug. 26, 2010

Under rating threshold (show) It is my guess people who find this game hard have never done the challenges of necronomicon

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(-2)

anavn

Aug. 26, 2010

Under rating threshold (show) nice game 5/5 but it is very anoying when the computer plays as first card a dragon "!$"%/$%&%

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(0)

henry213

Aug. 26, 2010

Under rating threshold (show) @%&@ in hard mode,my campaign enemy always has much more resource than me.If they use curse(all -1)/sacrifice,you just can't win...

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(-1)

TheProffesor

Aug. 26, 2010

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(-12)

po1po2po3

Aug. 26, 2010

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(-8)

StupidWeasel

Aug. 26, 2010

Under rating threshold (show) Interesting game. I'm not sure I like it as much as the first title (the UI has thrown me off a little) but I'll have to give it a bit more of a try first. For those of you interested in the "Seven Kingdoms" music, it's composed by Bjorn Lynne. He's done a bunch of game music from Worms to X2, as well as his own albums and has also made his music available on sites like www.shockwave-sound.com. Probably how it found its way into this game! :) Give him a listen sometime \0/

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(0)

Truffles

Aug. 26, 2010

Under rating threshold (show) That's music from Seven Kingdoms. Persian theme, I think. Now that was a game :D

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(3)

master_matcher

Aug. 26, 2010

Under rating threshold (show) there are ppl that dont know what to do about the badge problem... this is what to do: put a flee timer on some one... so you cant wuite more then once every 10 mins this is what should be one of the best options no cheats but a flee still counts as win for some one else so you would or do 50 mins over the badge or need 5 ppl to cheat

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(4)

sithlord

Aug. 26, 2010

Under rating threshold (show) i just random click and hope i win...

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(-2)

warpd21

Aug. 26, 2010

Under rating threshold (show)

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(-3)

DragonArcherZ

Aug. 26, 2010

Under rating threshold (show) I agree with choirboy, wolfdog1dmn and all the others who said to make it a win if your opponent quits. However, it is not that easy, as if you get a friend to quit 5 times for you, you could easily cheat the badge. So now we have another problem. And it can be unfair for those who really need to go, not trying to cheat your win. So the question remains: What can be done to prevent the problem?

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(0)

n4zarh

Aug. 26, 2010

Under rating threshold (show)

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(-5)

scumbag

Aug. 26, 2010

Under rating threshold (show) game freezes... note to self: don't use sabotage ;)

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(-2)

zerden

Aug. 26, 2010

Under rating threshold (show) Lol my campaign enemy just stopped from playing when noticed he has nothing useful to do...

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(-1)

mariusnilsen

Aug. 26, 2010

Under rating threshold (show) Won one match and got the Representin' the K Badge. The other 4 matches the opponent quit ^^

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(-2)

boydorn

Aug. 26, 2010

Under rating threshold (show) I think the layout of the resources bar is awful, having the number of builders etc.. in the same style as the amount of resources just makes it harder to pick out the right info quickly, the old layout was far more intuitive, if basic.

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(9)

Bahhibal

Aug. 26, 2010

Under rating threshold (show) I like track 3 :) Lol.

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(1)

MrWhiteMan69

Aug. 26, 2010

Under rating threshold (show) Just about to win the whoooole game them POW the game freezes...wtf

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(2)

Noisebot

Aug. 26, 2010

Under rating threshold (show) Kong really, really needs to stop adding the 5 multiplayer wins badge to this game series.

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(5)

hitsugaya1718

Aug. 26, 2010

Under rating threshold (show) i completed campaign before badges were added how do i get them?

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(2)

ticho2

Aug. 26, 2010

Under rating threshold (show) If you want to see something updated/fixed in the game, do not waste time on useless Kongregate comments. Contact the developer directly! Make yourselves heard! Friggin' pussies.

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(4)

sprehn

Aug. 26, 2010

Under rating threshold (show) How to save a new deck ?

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(1)

Nicholas98

Aug. 26, 2010

Under rating threshold (show) I know hard is fustrating,but look on the bright side,at least you watch at how your castle gets obliterated several times before you get a good deck!

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(0)

Gallade

Aug. 26, 2010

Under rating threshold (show) I just gave the anti-ragequit comment the 1500th plus.Keep 'em coming, because if anyone can avoid a loss by just pulling the plug, sooner or later it will happen all the time and all multiplayer matches will end like this...

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(1)

Cydira

Aug. 26, 2010

Under rating threshold (show) Attack cards (using weapons) should be red. And building cards (using bricks) should be green. It's counter-intuitive the other way.

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(1)

gloopie

Aug. 26, 2010

Under rating threshold (show) I won the hard campaign without tuning the deck, just takes patience.

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(-1)

Rizwizkid

Aug. 26, 2010

Under rating threshold (show) Awesome at last they put Campaign mode !

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(-1)

wldaniel

Aug. 26, 2010

Under rating threshold (show) My opponent is out of cards or something, hardly can't do anything! Plz fix this bug.

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(1)

hero_bash

Aug. 26, 2010

Under rating threshold (show) nice visuals..but i love the old one more

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(-1)

Cydira

Aug. 26, 2010

Under rating threshold (show) I liked the old one better, where the resources were easier to see. This interface is prettier, but harder to use. I agree that when your multiplayer opponent quits, it should count as a win for you.

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(3)

tibor89

Aug. 26, 2010

Under rating threshold (show) great computer dont moveing ... stucked near win ..

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(1)

Arjunrah

Aug. 26, 2010

Under rating threshold (show) make the multiplayer badge like this: win 1 multiplayer game and play 10 multiplayer games in total

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(1)

Rawbiz

Aug. 26, 2010

Under rating threshold (show) Hard badge aint that hard at all, just concentrate on building and defending and let him do the job with wasting his resources on killing, eventually he will lose everything and while you regain stuff you will easily rebuild and its a simple win. Recruit as much as you can, specially mages and builders.

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(6)

CuteLittleNinja

Aug. 26, 2010

Under rating threshold (show) hard campaign is crap. PC wins just because he got imba resources and cards. Lol, first turn and he cast the dragon = gg. What is the point? To restart the game until you got enough mage, builder and recruit cards and hope that they won't be ruined by Curse. Stupid. Author should have enhance the AI for each difficulty level instead of giving too much resource advantage to comp.

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(5)

AznKid66

Aug. 26, 2010

Under rating threshold (show) I love the new graphics/animation, etc, but for some odd reason, i like the old one better. LOL.

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(3)

tigerclaw11

Aug. 26, 2010

Under rating threshold (show)

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(-7)

SpHaXangel

Aug. 26, 2010

Under rating threshold (show) Wow, I love this game but I don't know why...

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(2)

Dunblas

Aug. 26, 2010

Under rating threshold (show) when i win the game gets stuck... it's really annoying...

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(-1)

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