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Well I have found a glitch. My game, quite often too I might add; gets stuck going in one direction. Its frustrating when your "Hero" goes up or down , left or right on its own, then you have to restart the game. sucks.
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I wish you didnt go for the retro style. the music and text are so annoying!! Drop the retro and just do your own style
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So... Zelda like? A lot of the enemies and most of the backgrounds are direct rips from the gameboy series... Seems like that would make creating the game SO much more DIFFICULT... *dripping with sarcasm*
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this game has too many faults to list, so for that compared to all the games it shamefully apes to get me to continue playing (Pokemon, Zelda, etc), I give you this: the electronic equivalent of a massive, two-handed bird-flip. you deserve it.
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No wonder why it seems like you never get stronger. Leveling up your strength only increases your MAXIMUM attack, not minimum. So you could still occasionally do 3 damage early on, even with so many points on strength.
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Level 74: 10,350 hp, Golden Flame Sword (356-440), Zombie Ripper (368-409, Mermaid Tears (323-371), Haven't gotten best bow and arrows yet, but meh, no big deal after getting Berserker Hit skill to 20.
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Combat is pretty lousy, the quests are imbalanced, the ending is a painful cop-out and i really just... wasn't impressed. You did a nice imitation of the Zelda look, but missed the feel entirely. Not terrible, but I can't give it more than 3/5
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Nice, I found another way to reach pandora cave without having to find and defeat 20 red slimes. Progress went from 69% to completion of the game in 15 minutes. Safe to say, side quests aren 't all that important
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In addition. I would also like to say I would of prefered a pure copy of A Link to the Past to this, and I believe that is what you should of done. Doing that would of limited the decisions you yourself had to make as every parts 'job' or use would already be set in stone, allowing you to concentrate more on the back end problems that become apparent.
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I haven't finished the game yet, but 1. there are a couple typos with the strange fellow inside the mausoleum ("Hi ,Name.I know you're"), 2. those are some crazy tough bats! more vitality than zombies?!, and 3. I'm really enjoying this so far! $:^ ] $:^ ]
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its a very nice game but im sure that the makers probably had no ideas and copied legend on Zelda very similar legend of PANDORA, legend of ZELDA
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my game got completely deleted while i was about to complete the game. im highly upset and and done playing this. im redoing this after all the time and effort I put into the first one.
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seriously, why is the combat so bad in this game? i hit enemies, and instead of merely moving back, they move back and to the side. wtf
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it's like everyone points out the flaws already...
but really, have u considered at least update the game with the monsters' hp re-balanced?
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first time playing.how do you get past that big rock which i'm obviously not strong enough to push?why am i not going anywhere witth this.HELP?
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Poison OP, ennemy have too much HP too fast, Deal too much damage too fast ( because no invincibility after hit and they are really fast on their feet ), too much ranged ennemy able to push you in a group, overall not enjoyable. It's not hard, but the battle system is really frustrating.
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it's cool, but need to change some musics, if you are in a giant place, you need to listen other musics than the same one for hours...
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I don't know if i did something wrong but im at the beginning and this man says a book to give me strength is in the cemetery but to get in to that i need to push a rock but i don't have the strength to do that...
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The game is really nice, but the game screen is too long for my laptop to truly enjoy it. It resembles a lot to the LoZ for the gameboy and gameboy Colour, I really like that you used Oracle of Ages timewarp noise in it.
I'd really apreciate that the gamewindow isn't as large as it is, since I must either partially lose vision to the gamemap, or lose my vision over my HP. It's a bit sad, really, but it doesn't impact on the game itself. Of course, this is resolved by removing every bar, but the url searchbar. The only gameplay issue I have is that you don't knockback far enough when you take damage, leading me to take additional damage from the same creature attacking me. Also, ½ second more invunerability time would help too. Otherwise, well done! :) 4/5 from me.
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Who knew that all it took to make a terrible flash game was to steal all your assets from Zelda and then make everything else worse?
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I tried the attack button before i started moving at all in the game in motion it's a pickaxe, when it lands, it's a sword. Is this a bug? Or something else, please explain.
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Is this copy write infringement? I've played this game for 1 minute and I already know that most of the sprites I see are altered versions of the ones from Legend of Zelda Links Awakening, or is that the point of the game?
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1000thson, this is basically the original zelda. half the sprites are from the original games. the screen change is about 1.5 seconds,
which is how long its been. there has always been dead ends, and this has good levels. get a life, stupid Call of Duty fanboy.