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omfg is it just me or does the beggining music sound adventurous and awesome or like the pokemon games? Hint: accuracy depends on how many people you let get away not how much you fired..! love how the graphics remind me of a 9 year olds art work... Very Original!good game 5/5
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the only thing i don't like about the game is that if you kill an enemy near the edge of the screen, quite often the money blows up and goes off the screen so you lose a lot of it. should be fixed. but that's my only complaint. don't make money explode lol
and the island in the top right of the level select map looks like a scared person with a giant zit on his forehead :D
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It seems to be impossible to get 100% accuracy on level 1. I guess this is because 1 plane did get away...your plane.
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Tip for clear all stage fast : okay at first you just collect money for upgrade bullet to level 6, rocket and upgrade rocket to 4-6 (upgrade bullet and use it first)
and if you are thinking it is too hard you must buy second purple plane (cost 1800) and upgrade rocket to max if you not hard now you can collect the money for fifth plane (helicopter cost 15000) and frag bomb (best choice is buy helicopter first) and don't upgrade the frag bomb (if you think it's hard you can upgrade) and if you have enough money for buy the energy bomb you must buy it and upgrade. important tips : do not forget to upgrade your second purple plane and fifth helicopter so you can shoot a lot of weapons!
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Why can't I get above 93% accuracy?.. This seems to be a problem within the game since the high scores show no one with accuracy greater than 93%... Otherwise a great game!
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Put here a music from "No time to explain" and rewrite everything in black and green tones. You will get a notebook version of the reactance.
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Why is it that the game remembers that I have it set to autofire but the mute can't seem to remember what it's supposed to look like?
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was a good game ,only bad thing i noticed was that the last boss didnt dmg me at all even when i got hit, used chopper just stood as close i could so all 3 shots hit him, kinda dissapointed with that :(
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fun, but you get these great weapons and ship at the end, and for what? the last levels are easy and then it stops... suggest a few more REALLY HARD levels at the end for challenge. When I say really hard I mean hard when fully upgraded uber helicopter. Lets talk big bad box with high power lasers that even the best ship cannot survive.
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I don't think it counts toward your accuracy if you kill enemies with your ship. I can't think of any other way I'm not getting 100% on these levels.
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What I really like about this game is that even if you fail to complete a level you get the money you collected up to that point in the mission. In games that don't give you any or only a tiny bit of the money you have to complete easy levels which don't give much money soooo often. I mean.. if you loose a level that might be because you don't have good equipment, and for that you need money.. So thanks for that :)
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@Rafael20: that's the better part od this game!
this game make you remember school days when you drew on bank or notes!
@nawanda: the game rate is t download the latest flash player version.
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Fun little game, but there's a lot you may want to consider for ways to make it even better. First of all, all the weapons are nearly the same, except for fire rate. Giving the different weapons a bit more variety in how they work would definitely encourage more experimentation in ship equipment; much better replay that way. Bosses are rather grindy; lots of health and low number of attacks. Giving them a little less health and higher fire rate/more bullets per shot would definitely increase the challenge. In fact, this could be said of enemies across the board. Lastly, while 'dismantling' bosses is rather fun, the fact that they're weakest at the end of the battle is rather anti-climactic. Still, I really like the unique visuals, and the upgrade system is pretty fun. I'm looking forward to seeing what you do with NW3.
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this game is SO AWESOME but there should be more levels so you can get everything without making it 10% accomplishment 90% grinding
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Great game. Fun all the way to the end.
Things it could use: Endless mode after completing. Someone said this already, but buying weapon slots doesn't make much sense. Buying extra weapons does. Would have to greatly reduce the cost of weapons to make up for it, which would sadly make getting the best easy.
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the final ship is not worth it. The 4 gun ports look appealling, but the 4th one costs 100k... that is money I should have put to upgrading the weapon.
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Fun game, it would have been nice to see some form of ending though, it leaves you guessing as to whether the game is over or not.
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A great game much better than the first, only one small fault for me and that is the spread of the weapons, such as when you gte a ship with 2 slpts and equip the energy shot its really hard to hit smaller enemies but othr than that an incredible game 5/5
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It's an ok game, with the art style being the only thing that sets it a tiny bit apart from other games of this sort. It could use a couple more levels, harder bosses (more attacks coming at you, higher HP for the smaller pieces, lower HP for the big piece), and seriously use better sound effects. This was the first game I remember muting because of how annoying the fire and pickup sounds are. Ships should also have all their weapon slots by default.
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Great game! The first one was one of my favorite top down shooters, great job on the sequel. My only issue is that it looks like you get awarded the stars for Score, Money, and Accuracy, but in fact they are hidden in the level. (Ground targets. ;) ) That's easy enough to look past once you get it though.
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For those complaining about the lasers, don't forget that this game was made with school memories in mind... the hot dogs from the cafeteria would indeed make awesome weapons!
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Not bad. I completed both the games, and will just leave my overall thoughts on this one. If you make a third, please give the enemies their own bullets. Just a personal annoyance of mine if I can't tell who owns which bullet. My main thought about the games, is that they need more levels. The first game I actually had to upgrade quite a bit in order to beat the last boss but this one felt very uneventful, Feel free to go nuts with final bosses, make it fun, make him fire at me with everything he's got. Not bullet hell, but enough to provide a challenge. The game being short reduces my interest in replaying levels as there is no longer a point to get money. Maybe 20-25 levels would balance this out, and the final levels should provide a sufficient challenge regardless of your upgrades.
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I like the visual style, but since it doesn't have a real effect on the game, this is essentially like every other top-down shooter. Maybe some tears in the paper that you have to avoid, or a power-up to "fold" part of the stage so that you can skip something. Something, anything, to make this game really different.