Under rating threshold (hideshow)
You fire at enemies for hours... they don't die. You throw one bomb, two bombs, three bombs, four bombs... still standing
On the other hand, it's nearly impossible to die as they forgot their guns at home.
This game has great potential but it's surprising you got to third version of it and it still has the very same problems.
Fix it:
- more enemies (I understand you have some problems with many enemies... you should look into your coding)
- less enemy health. It's incredibly boring to fire for hours to take an enemy down.
- let bombs be useful, they should just killing anything but final boss
- bullions? Why?
- Upgrades cost is too low
- let people buy and upgrades the 3 slots independently.
This for a start should be good
Under rating threshold (hideshow)
TIP FOR EASY GOLD BULLIONS 1. Buy a plane with 3 slots. 2. Buy the machine gun(the one with 3 bullets on the pic). 3. Equip it into all 3 slots. 4 Do survival mode and get them!
Under rating threshold (hideshow)
The meteor gatling dissapoints me... it costs 27 bullions, and you get a rather bad weapon. Damage is not as good as the stats say, it has bad accuracy (thats ok since it is a meteor gun). To say it straight, the Plasma bomb is the same good
Under rating threshold (hideshow)
this is one of those game producers who dont just make a game and move on, they stick to the game, making people love them cuz he's one of the few who bother to reply, ty to the producer,
Under rating threshold (hideshow)
Forgot to add: Frenetic mode should be harder, too, not only faster (if not already implemented).
Love notebook wars, though, cg :)
Under rating threshold (hideshow)
Survival should be available only after completing the very last game.
Otherwise it's far too easy to collect more money than you'll ever need. Takes like 15 minutes to buy the best ship and weapon at max. level
Under rating threshold (hideshow)
Levels with mountains, snowy or air backgrounds would be a nice change of pace instead of the same grass, desert and air landscapes. Just a thought...
Under rating threshold (hideshow)
good music, not sure wat i should say bout gameplay cuz its not hard to become ridiciously powerful if you go survival enough times,
Under rating threshold (hideshow)
Nice game but i found a mistake. When you want to start 10th level you see that there are 126 enemies but in real there are 125. It still award three stars, so it's most minor bug I've ever seen.
Under rating threshold (hideshow)
Mouse button to use bombs would be nice, I dont bother to hold my hand on my keyboard for bombs only (playing on a laptop, lying down, due to back pains)
Under rating threshold (hideshow)
a suggestion to the developers: could you pls stop adding the enemies , who spawn in the last boss fight, to the amount of enemies you have to kill to get 3 stars? seriously they spawn on all sides and its impossible to kill the all without getting shot to shreds by the main-cannons of the boss on frenetic mode
Under rating threshold (hideshow)
could it be that the meteor gatling gun does in the final level on frenetic mode less damage than in normal mode? (especially against the boss?)
Under rating threshold (hideshow)
I think you really need to take off the survival mode until the campaign is completed. It only takes 5-6 runs on survival to get the best weapon and plane, and after being that overpowered there's really no point in doing the campaign