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random suggestion to fix the lack of bullions: in survival, make the 100th enemy drop 1 bullion, the 200th drop 2, 300th drop 4, etc..
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I'm agreeing with the bullion drop rate. Barely giving out 1 piece per 1000 kills on my runs. There seems to be one person who got 3 per level (according to him/her) but seems the rest of us aren't getting them for crap. 2/5 based upon that and the fact that that is cutting me off from a lot of the game content. Fix that, I might fix my rating.
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is there a real problem on the last level - not being able to kill all of the enemies - i always get 107/108. is there one that spawns off screen?
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I just finished the game and I only got 15 bullion (and 14 of 15 went to damage amplifier) so in my opinion, ships and weapons which can be buy with bullions are only here for people who will play the survival part of the game a lot, which is disappointing for the player (like me) who will only try it a few times. It's a pity I won't be able to try the pig gun :'(
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Really cool game again. One of my favorite shooters! Two small suggestions: 1) Make the Gold Bullion more common. It's just TOO uncommon to be of any real use. You end up getting the money to buy the second best ship and the best weapon much earlier than getting enough bullions to do the same. 2) When buying new weapon/ship, you could be prompted like "Would you like to equip it now?" right after buying it. Few times I bought a new item and forgot I had to equip (then went to the new level without my new weapon/ship).
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I'd really like a way to lower the graphics to make the game faster (Yes, I know they already aren't much) or maybe lower the intensity of the game. My current computer (which I'm stuck with for now) can barely handle this game, so some way for us with really old machines to enjoy this game would be great.
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Level 10 and 14 seem to have issues with the enemies killed counter.. Level 10 seems to have a couple enemies that are either off-screen or just plain not there -- couldn't get them even with homing rockets -- and level 14.. Well. The counter there seems to be flat out wrong. Listed as 100 enemies to kill before starting the level, but really any number at the end -- seems to be based off of how long you take to kill the boss, and seems there's always one enemy that somehow got away -- and when back on the level select screen its shown as still out of 100 (like 110/100, 134/100).
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minor bug: after hovering on inactive badges, the pictures do not fade away, when i move the mouse away
but, of course - the game is 5/5 :D
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i found a glitch. i was fighting a boss,with like 200 armor,i went to the first area,and his missile 1-hit me. Is that SERIOUS?
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So @zephyrre are you saying you'd be willing to play another 10 levels just to get the meteor gatling at another 27 bullion? Buying that is one of the badges. What about the pig gun at 25 bullion? Or the damage amplifier at 7 bullion? My point is, the bullion drops need major tweaking. It's a great game otherwise, I've given it 4/5.
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BUG: The last level has you stop firing after the boss dies, and with one enemy spawned off screen, you continually get one less kill than max, preventing you from getting three stars. On the main screen it says (for example) Kills 108/100. Two stars.
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I just spent about 15 minutes in survival mode, only got 5 bullion. It took me playing the entire game, all levels, plus some levels twice to get the 30 bullion ship, but there are many, many other ships and upgrades that you can only buy with bullion. Total bullion needed to buy everything: about 240. Doing the math, that would take about 12 hours straight playing the same levels over and over again. And you're saying you've "increased" the drop rate already? Dude. You've got to get rid of the major grind requirement that's now built into the game. Either turf the bullion, make it buyable with gold, or dramatically increase the drop rate.
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Again, if mouse moves off screen game becomes a slide show and almost unresponsive, most times its faster to reload the page and game then wait for it to clear up.
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The bullion are far too rare. I had beaten the game and was almost done with my three star runs before I finally got the thirty bullion needed to buy the final ship. I still don't have enough to buy the three weapons requiring bullion, but have every weapon requiring cash completely upgraded. That alone is keeping me from rating this highly, other than that the game is solid.
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Every time my mouse moves off the screen... the whole game comes to a stop. It takes almost 20 seconds to pick back up again, but by that time my plane is dead. Loved the last game you made.
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Used to love this game... but the gold bullion thing ruined for me , way to random , can't buy some of the cool stuff. I'll give 3/5 for this one.
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thanks for staying on top on fixing all the bugs and listening to your fellow gamers, notebook wars 1 is what brought me to kongregate and your game has always been 1 of my top 10 games on this site, keep the retro shooting style games coming. Your fan SharpPoint420
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Level 10. Positively killed the face out of EVERY enemy on the level, yet it keeps saying 126/127 killed. Please fix!
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So apparently now every time I beat a level the game gets stuck in that loop with the fade in an out. I've seen a lot of bugs, reported one with a screenshot...but it seems like the more I play the worse the game gets. I wonder if somehow my savefile has become corrupted and is causing problems.
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Another BUG: I've completed all levels on frenetic, and 9 with all three stars, but the relevant badge is only crediting me with 1. Possibly related to the fact that the game won't let me play any levels on normal at all. I've beat the game doing all frenetic because the normal play buttons don't appear for some reason. And still don't.
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BUG: just did survival mode. Died, chose to go back to menu ather than retry, and now I'm looking at the title screen with the white grid and green plane and the fade effect is cycling continuously. Fade in black, fade back in, repeat. No buttons, no way to continue. Seems to be stuck in a loop.
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Is it just me, or do you fire significantly faster on Frentic mode? I mean, even relative to how much faster the game goes, you just seem to pump out more damage.
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I'm with @Lloyd below. I've played the last level many times on both difficulties and had my nose up against the screen watching every ship be destroyed, and yet still the stats at the end say I've missed one? Is it invisible? Awesome game still and great successor to the previous two.
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Despite the supposed increase in bullion drop rate I havent noticed any difference. You should be able to buy bullions for gold, I have over 500k gold and all i want is bullions. This is a major problem for me as I cant try out all the stuff without doing SUPER excessive grinding. Dropping my rating to 3/5 for now