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i found 3 tokens and think i know where the fourth is but not the fifth - 1) by furthest left statue 'be the witness of your thoughts' on first level - 2) in crack in room at top of spiral stairs 3) in messy room behind one of the roman statues -- i think there is one when you first start before you poke the light with the rod to break the force field theres a rock on top of the column - it falls to the ground but i have to restart the game to see if im right =(
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Be careful when you are through the door where the tiles are floating in space, there are 2 paths in the same screen (the one with the stairs you have to activate). So if you are on the lower path, you can go right to the glowing door, but not climb the stairs. To climb the stairs, go to your left (at the intersection), and come back to the right, but click the upper path (on the intersection screen). To those asking about the glowing box, it goes on a rock wall, somewhere fairly easy to find, and it show you one of the symbols needed to call the pod. Again, gratz on the game, one of the best we can find on Kongregate and good hunting to you all (especially for the secrets!)...
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What a great game! The atmosphere is fantastic! I really felt like being there. Imagine really being there! That would be incredibly frightening! *Nobody* else there, but letters. No idea how to ever get home. No idea who you even are, and why you are there. In a world that just doesn’t work like your expect things to work.
If this game needs one thing, it is *full screen*, with nothing to distract, and all other lights off! Then you’d shìt bricks! ^^
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I love this series. I had a bit of nostalgia for the puzzle that summons the capsule; it reminded me of the largest puzzle from Riven. I'm not sure if this is just my computer, but the text of every note (except for the last note in the stack) ended up with the text running single file down the page. This unfortunately also happened to me with the last three secret viewing machines, preventing me from reading anything beyond the first few characters. =(
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i've been a follower of the submachine games since there first release but i have to say im getting really tired of not being able to see a damn thing without turning my the brightness up, i mean most of the time when i use a walkthrough its usually because i missed something i literally could not see.
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Eye candy. Pleeease someone make a desktop background with flourescent grass that moves with your mouse like it does in this! This is quality stuff. You're like the thorntons of free internet games... if that...makes any sense...
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I remember playing these games when they first came out. I thought they were awesome, and this one adds to that awesomeness. Fantastic job, good sir.
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I love how you have to ACTUALLY think to beat this game.... The puzzles are so clever and amazing, and once you've beat them the satisfaction is like no other. 5/5 Amazing game.
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Once again, Mateusz, you have delivered the Submachine gold I have come to love. Thanks for this great gift so close to Christmas. I look forward to seeing more of your games in the future, as the other point-and-click games are not nearly as entertaining, or even fun. 5/5, and a thumbs up to continue your great work.
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The glowing box went into a box-shaped hole, Sarth. You probably saw it and didn't think to put the box there, like I did, and solved the symbol puzzle with just 4 clues. For everyone else, there's a fantastic walkthrough over at the Casual Gaming site, jayisgames. Well-organised to allow you to find just the clue you're looking for without having to ruin all the puzzles for yourself. Just search for Submachine there, and walkthrough/review articles for all the Submachine games will come up. (I'd just give the URL, but I think that would break a rule.)
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No matter how much you play these games, you just can't shake the feeling someone's gonna pop out of nowhere in the next room and scare you pants off
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The only part that takes away from this being perfect is that you have to write things down to solve. There needs to be a notebook involved or something.
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@Exodyus
you should try playing from the beginning. The first parts are a little different then the other parts. And even though you didn't find the person at the end, you got a lot of information about the submachine. There where also references to earlier parts of the game. If you play all the parts including the parts to come you will get the entire story off the submachine with a bit information in every part.
It is really worth it.
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The puzzles are very abstract, but i love the feeling when you figure one out and advance. 5/5 - Hooked on submachine!
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It's a good game and a nice series, but just one thing: I'm getting pretty f***ing sick of the secrets being invisible. Why? Were the secrets not hard enough to find before? Its already enough of a pixel hunt as it is, but now we have to slowly scroll the cursor over the entirety of every new screen? It was fine; sometimes it's better to NOT reinvent the wheel, or "Don't mess with success". Know what I mean?
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loved this one. is my all time favourite of the series. first time it took me hours (and a walkthrough to get the last token), but this game was awesome. love the storyline, the relationships, and the feeling it gives you while playing. the whole artwork plus the music is just daydreaming or tripping. keep on doing an awesome job.
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It's ironic how I used to keep playing these despite barely knowing what the hell is going on. All I knew was that I had to do something an it's the only thing I can do - move forward. I can't gaug the difficulty, though. Point-and-clicks tend to be hard for me. Doesn't mean they're not good, though.
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I love these games, but every time a new one comes out, I have to go back and replay the old ones so I can remember the story line.
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For those who are having trouble finding the 4th symbol, in the second room room, once you get to the top and enter the door, enter the portal on the right, then go right past the tree until you see the ladder connected to the broken box. Use the gong stick to attackto the broken handle and pull it. Head right and it'll reveal the 4th symbol. Head right and you come out the first door.
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just 3 episodes left to go??? noooooooooooooon!!
I want submachine to never end <3
(even I really loved how everything seems to make sense now)
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PatKDay, if you don't like the genre, you can't judge it fairly. That would be like me playing a FPS game and down-rating it for "too much shooting!" People who like point-and-click exploration/adventure games love this series, nearly universally. The puzzles are strange, yes, but not "illogical" as you claimed; they contribute to the very surreality of the Submachine games that so many people find appealing. Your claim that it was difficult to distinguish between background and interactive objects was also rubbish, as the cursor changes when it moves over any such objects. I didn't see your first comment, but given the rude tone and absurdity of your second one, I imagine I would've downrated it also. People downrate comments that are unhelpful, obnoxious and/or misleading in their characterisation of the game; your second comment, at least, contained all three of those flaws. Don't chastise others for giving your comments the ratings they deserve.