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******SPOILER ALERT****** In case anyone was wondering, the tokens are not useless at all. At the beginning, right after you've placed the key card into the slot thing and pulled down the level to disable the force field, you take the light bulb that you just turned off. Then, at the end of the game, after you exit the pod and go right, you go down the stairs, put your light bulb in the thing and then go left and click on the karma portal. You will be transported to a room where you can use your tokens to see some extra things about how the maker made the game. + if helpful.
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I love how you have to ACTUALLY think to beat this game.... The puzzles are so clever and amazing, and once you've beat them the satisfaction is like no other. 5/5 Amazing game.
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The only part that takes away from this being perfect is that you have to write things down to solve. There needs to be a notebook involved or something.
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Thank You for the Submachine games! They are awesome. I can`t end them without walktrough at first, but then i play and play and play `till i can explore them with closed eyes.
It`s a fantastic pleasure for mind, for eyes and ears.
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I love the submachine games! Searching for tokens (and secrets in the previous parts) and being rewarded with background infos is a very cool addition!
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Once again, Mateusz, you have delivered the Submachine gold I have come to love. Thanks for this great gift so close to Christmas. I look forward to seeing more of your games in the future, as the other point-and-click games are not nearly as entertaining, or even fun. 5/5, and a thumbs up to continue your great work.
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There is a link to a real map of garden in Versailles near Paris
http://maps.google.com/maps?f=q&source=s_q&hl=ru&geocode=&q=48+48+29+N+2+6+30+E&sll=53.905117,27.561184&sspn=8.291025,31.640625&ie=UTF8&ll=48.808164,2.119589&spn=0.036177,0.090895&z=14
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i've been a follower of the submachine games since there first release but i have to say im getting really tired of not being able to see a damn thing without turning my the brightness up, i mean most of the time when i use a walkthrough its usually because i missed something i literally could not see.
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Great game! Second one of the series that I didn't need a walkthrough for, yet still challenging enough for me to consider it... 5/5. My only gripe, is "dimension" is spelled wrong. Before anybody b!tches about spelling nazis, consider that a game this good should be as professional as possible and that includes spelling things correctly...
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@gaminglover
If you juice the light bulb on the bottom area a gate will open on the left. If you go in, there will be a blue wormhole that brings you to a level with 5 machines where you can put the tokens in.
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@Exodyus
you should try playing from the beginning. The first parts are a little different then the other parts. And even though you didn't find the person at the end, you got a lot of information about the submachine. There where also references to earlier parts of the game. If you play all the parts including the parts to come you will get the entire story off the submachine with a bit information in every part.
It is really worth it.
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PatKDay, if you don't like the genre, you can't judge it fairly. That would be like me playing a FPS game and down-rating it for "too much shooting!" People who like point-and-click exploration/adventure games love this series, nearly universally. The puzzles are strange, yes, but not "illogical" as you claimed; they contribute to the very surreality of the Submachine games that so many people find appealing. Your claim that it was difficult to distinguish between background and interactive objects was also rubbish, as the cursor changes when it moves over any such objects. I didn't see your first comment, but given the rude tone and absurdity of your second one, I imagine I would've downrated it also. People downrate comments that are unhelpful, obnoxious and/or misleading in their characterisation of the game; your second comment, at least, contained all three of those flaws. Don't chastise others for giving your comments the ratings they deserve.
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Great game got all secrets and finally got a little more of a grip on the story love how you find the same note that you find at the end in the lighthouse definitely the best of the series so far of course like all other submachine games 5/5 great story love how you find out that Murtaugh has been destroying the dimension.
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The glowing box went into a box-shaped hole, Sarth. You probably saw it and didn't think to put the box there, like I did, and solved the symbol puzzle with just 4 clues. For everyone else, there's a fantastic walkthrough over at the Casual Gaming site, jayisgames. Well-organised to allow you to find just the clue you're looking for without having to ruin all the puzzles for yourself. Just search for Submachine there, and walkthrough/review articles for all the Submachine games will come up. (I'd just give the URL, but I think that would break a rule.)
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Huh. After all that time, I feel - without. =/ This was the first of the game that I have played, however if they all are anti-climatic like this one, I don't really feel the need to play anymore.
Granted, you did an excellent job with the graphics, the scripting and mechanics is superb, and the challenges were extremely well done. Phenomenal.
But -- with no real need or reason to continue, what would possess one to start from the beginning?
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where do you use the tokens? i found all 5 and used the lightbulb on that bottom area at the end, but idk what to do with the tokens.
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Truly amazing art and gameplay. And the story in this game is verry interesing. Wonder what will show us Submachine 8. Although this games the start is scary like a monster will come and eat you xD
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To Mateusz's reply to: >>Nice if the pointer would change to a arrow when clicking the area changes the screen. . .
I agree that the arrow doesn't work, but perhaps a little icon in the top corner to indicate that the action to be performed is moving? Like little legs maybe? I did find I was quite often 'accidentally' moving scenes while searching for secret items. Just a thought. Aside from that, this is definately the most beautiful game on the internet.
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So, was/is this Murtaugh a bad guy afterall? This is getting very interesting... I hope we get even some answers in part 8.
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http://jayisgames.com/archives/2010/12/submachine_7_the_core.php#walkthrough
a word version of walkthrough just in case the video dusnt work
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>>Nice if the pointer would change to a arrow when clicking the area changes the screen.
.
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been there, done that. didn't actually work that well. the only game it worked well was dayamre town 4. other than that - just annoying. :/
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this game is great, we all love your series.btw another one such as chapter 0 would be nice, all aztec looking yet still a submachine related puzzle :3
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It is here!!!!!!!!!!!!!!!!!!!!!!!! Oh yes! another puzzler from the number1 online point and click series! Instant 5/5 even though I haven't played it because all submachine games are 5 stars!