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Comments for - Shape Invasion -

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MikesHood

Oct. 30, 2008

Under rating threshold (show) Easy at first...then gets ridiculously hard all of a sudden. Lame. 2/5

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Blurr444

Oct. 29, 2008

Under rating threshold (show) decent game, gets unplayable around level 30, too much lag. Still haven't taken any damage though, so it's pretty easy

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Smurphie_x

Oct. 23, 2008

Under rating threshold (show) i don't care what all you people are saying... its not boring. Its a good, fun, time filling game. I think it needs badges, if only easy ones.

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Manacar

Oct. 19, 2008

Under rating threshold (show) am on level 25 and quiting because its boring now

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Manacar

Oct. 19, 2008

Under rating threshold (show) cool game but the turrets and that need more upgrades!

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DaRemixBoi

Sep. 16, 2008

Under rating threshold (show) Umm...I'm sorry, but did he just say that he wants a refund?

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GuyTheBloody

Sep. 16, 2008

Under rating threshold (show) Slayer, i wanna see you make a better game.

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xjedam

Aug. 30, 2008

Under rating threshold (show) Nice physics, colors, decent playability... and total null code optimization? Lags from hell above 25. 3/5

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nic_911

Aug. 15, 2008

Under rating threshold (show) pulse towers suck

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xXScrapheadXx

Aug. 11, 2008

Under rating threshold (show) Truly needs badges, alot of people agree

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Suedehead_Sean

Jul. 24, 2008

Under rating threshold (show) If you play this game, hit the letter q!!!!!

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Rogier

May. 17, 2008

Under rating threshold (show) if you count the main turret as a place

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Rogier

May. 17, 2008

Under rating threshold (show) good game but the pulse shooters should be placed on place 2 and 6 and not 3 and 5 so that they hit the whole wave

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sandre360

Mar. 30, 2008

Under rating threshold (show) i'm waiting for badges.............

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cats1

Mar. 25, 2008

Under rating threshold (show) press q on the upgrade menu(if u have money)

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cats1

Mar. 25, 2008

Under rating threshold (show) press on q on upgrade menu

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cats1

Mar. 25, 2008

Under rating threshold (show) **** the letter q because it is good n bad

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Zinthalous

Mar. 14, 2008

Under rating threshold (show) hit q to adjust quality, ended up quiting at lvl 33, hit twice overall. grrr, although, 4/5 for gameplay.

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lordatog

Mar. 06, 2008

Under rating threshold (show) excellent game. It would be nice if you could upgrade your max life - the first time I took damage was on level 29, in which I was just barely overrun and died before being able to heal.

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Pahwraith

Feb. 17, 2008

Under rating threshold (show) This game would be great if it didn't get so incredibly laggy at high levels, and if the target crosshairs were easier to see. 4/5

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UnknownSoul

Feb. 13, 2008

Under rating threshold (show) very good game, liked how it was made, graphics are basic but gameplay makes the game original and unique. I like the different kinds of enemies and how they multiply very nicely done, btw should have badge and kongregate high score. All in all 5stars

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DragonWarrior15

Feb. 12, 2008

Under rating threshold (show) Nice game i give 5/5 i love games like this :P

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nic_911

Feb. 03, 2008

Under rating threshold (show) level 28 .............i quit

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Thrawn_KoL

Jan. 17, 2008

Under rating threshold (show) In short? Replace "q is for 'quit the game'" with "q is for 'adjust visual quality'" and add more autoturret/missile/pulse RoF and damage/density boosts, and you've got a winner.

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mikey2139

Dec. 31, 2007

Under rating threshold (show) good game but its repetitive

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InfernoDragon

Dec. 30, 2007

Under rating threshold (show) I really like this game,its a great concept and pretty good gameplay. Its maain problems are that, like people said, it gets very repetitive and jumps in difficulty after a while. Its a good idea and you should take these comments and ideas and make a 2nd one to this, if you haven't already. 4/5 :)

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Darzog

Dec. 26, 2007

Under rating threshold (show) I had a lot of fun with this, but as others have noted, it gets a bit laggy in the higher levels. And the cursor can get lost, especially when things start blowing up. And the game seems pretty easy for the first 25ish levels then gets near impossible over a very short number of levels. Balancing it out a bit to be harder early on and scale more linearly would help a bit.

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tiger622

Dec. 17, 2007

Under rating threshold (show) 5/5!!!!!!!!!

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Skelatox

Oct. 30, 2007

Under rating threshold (show) *2/5.

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Skelatox

Oct. 30, 2007

Under rating threshold (show) Repetitive, laggy, tiring, the cursor camoflages, easy (I went 26 levels without losing 1 health), boring (I quit after level 26), overall: 2.

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Supergiantsfan

Oct. 25, 2007

Under rating threshold (show) Good game. 4/5. I agreee with konthehated, it's a good game, but it gets very tiring. And it's to easy! I went through 25 levels and didn't lose a single health! Add more enemies, and make it harder, and maybe it will earn that 5.

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KonTheHated

Oct. 14, 2007

Under rating threshold (show) very good game..but it is tiring

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xklamation

Oct. 08, 2007

Under rating threshold (show) Good game, unfortunately after level 25 it's almost impossible to play.

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steef666

Oct. 04, 2007

Under rating threshold (show) 34 lvl :P not 36 xD

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steef666

Oct. 04, 2007

Under rating threshold (show) hmm... kinda boring after 36 lvls... I didn't that much trouble with lag.. maybe it's my laptop..:P 4/5

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reyaard

Oct. 04, 2007

Under rating threshold (show) yup, lag is horrible, couldn't find the target cursor most of the time.

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Maphista

Oct. 03, 2007

Under rating threshold (show) I had a great time until the lag around level 26 was so bad, that I was trying to aim but ended up clicking on a link outside the game, thus ending my awesome run. A bit of a buzzkill, to be honest. Fix the horrible lag issues and this will be a great game!

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Majerus

Oct. 01, 2007

Under rating threshold (show) LAG! Poor Crosshairs - make them standout - NOT blend with background. Needs save. Repetitive. Still, fun concept and ok music/sound. 3.5 round to 4/5 to be encouraging...

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Argothin

Sep. 30, 2007

Under rating threshold (show) Needs a whole lot of work, laggy on later levels and repetitive. Love the fact that your aim effects damage. Needs a more in depth shop and perhaps a story line.

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Hyppy

Sep. 25, 2007

Under rating threshold (show) Great concept, poor implementation. The lag kills the game. It makes one wonder if any playtesting was ever performed on this game in the first place. Perhaps an overzealous use of particle effects and poor space utilization are the causes... I don't know. Either way, it turns an otherwise fun little game into an obnoxious exercise in frustration. 3/5

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BeerMonkey

Sep. 24, 2007

Under rating threshold (show) good game, the colors could use some work, I couldn't find my site as the game good busier.

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kjojo

Sep. 21, 2007

Under rating threshold (show) Lag cost this one a star. The game's not doing enough to be this laggy.

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it33

Sep. 21, 2007

Under rating threshold (show) very good i cou.ld play this all day but u should consider some bosses what turrets u want to place and where also a despcription of the enimeis would be nice one more thing if u would makeit like u are defending a base at start then ure fending off the enimy and pushing them back like they start run away thanks for listening

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Move

Sep. 21, 2007

Under rating threshold (show) Really good, but it could be better

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Jestertrek

Sep. 21, 2007

Under rating threshold (show) Agreed with the other comments. Lag is a MAJOR problem. Also seems to not let you want to buy upgrades past a certain point. If you're gonna set an arbitrary limit on the number of upgrades, tell the player how many they have left. And yeah, a few boss shapes would also be good.

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waifer

Sep. 21, 2007

Under rating threshold (show) gets much too laggy, even on low quality with a decent machine.

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de1337ed

Sep. 20, 2007

Under rating threshold (show) decided to give it another go on extreme (was so bored that i forgot it had difficulty options earlier). definitely made it more interesting. the whole 'unavailable' paint completely over the upgrades gets annoying though. i like to see what i can buy so i know what to save for personally.

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Draco18s

Sep. 20, 2007

Under rating threshold (show) Enemy movement seems to stay constant regardless of frame rate, while firing time seems dependant on frame rate (i.e. I get laggy and I shoot less often, killing fewer enemies, causing more lag, causing eventually, Game Over).

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Muircheartach

Sep. 20, 2007

Under rating threshold (show) First flash game I play where "Q" means "quit" and not "quality" :(

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Pure

Sep. 20, 2007

Under rating threshold (show) I enjoyed this. It became a lot easier when I realized I didn't have to click for each shot. Oops!

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(0)

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