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I would like to see the map significantly reformatted: change terrain to move freely more. Than, all mountains cost 1 action to move on (but will give you small free gold like 10-30). Or, add a new tile like a gate/wall that also costs 1 action. The idea should be that you can't move across entire map so easily. This should help out people 'stealing' other people's resources when attacking. It also would help make the rare resources more viable. Also, would be nice to see more challenging AI like imp leader lvl.2.
Laslty, fix structures so team mates can defend if online. Otherwise, it's crucial to make defenses = current member's active deck.
I am working on it. It takes some time to fix because it is difficult to recreate consistently. But you can be sure I will make progress on this bug. Thanks for keeping me notified. :)
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I guess what I am saying is there is a difference between "balancing" a card and lowering a strong card so much that it becomes useless.
Thanks for your input. All balancing changes we make are not only in reaction to player feedback, but also always based on our design principles as we strive to make the game as interesting as possible for all players. Sometimes we don't get it right with the first 1 - 2 tries. It would be most helpful if you can point out which specific cards you feel need rebalancing, and why. I can then tell you either the reason why we want to keep it that way for now, or possibly rebalance the card. Thanks!
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Ok this time I have problem with the update. Lots of great stuff was added yes, but its getting a tad frustrating to keep buying cards to use in your deck that have a decent ability get nerfed over and over again. I understand all about balancing I do, but lowering the atk power and hp of something that already couldn't take a single turn from multiple enemies?
Lowering or raising the turn amount of most new card abilities? I don't know that this is balancing so much as it is more like people complaining about not liking what a card does so just weakening it. Love everything else though just feel like too many constant tweaks on the different cards. When you made it so no one can attack on the first turn or specific abilities can't be played on first turn. It just seems like its dumbing the game down :( I am still playing and understand it is a work in progress. Love how dedicated you are to the updates.
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Great game, battles are a tad slow, so grinding is boring. The only thing I would love changed is the deck editing/creating page. It is so small and annoying. You should have your creatures on one side, and then spells on the other. (Or whatever) Just make it so you don't have to slowly scroll through 30 cards one at a time...
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In the beginning, I hit "blazix" to attack, but instead I boosted his attack and healed both my creatures. It did the total opposite what I wanted the entire match.