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2. No separation between factions kind of makes them not matter. I like playing my Cataclysm/Sanctuary/Guardian deck for example, but with no real reason to restrict yourself to any faction, you're free to just grab all the best cards from any of them, so most of the best decks will be a similar mish mash of the same good cards. Hard to find a solution to this without a complex change, but the simplest way I think would be to add synergies between factions, such as "deals 1 more damage for each Cataclysm creature you control" or "gains 1 attack for 1 round for each Hive or Maelstrom spell cast" etc. I think the deck building would be a lot more interesting that way.
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I wasn't here at the start, which may explain its low rating.
I am say recent, frequent updates have made this game much better.
Give it a chance!
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I don't know if it was writen here but here it goes.
- I can't buy a new deck "space" (200 coins), while I've 210 coins.
- Also I can't have my Dregasus (def=28) as my starting creature, choosing instead the Leonarth(def=26).
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plzz fix the delayed time while playing in tournament mode
bcoz i always wait 2 to 3 minutes b4 its start and i cant gain more points
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Personally, I think the battle with the Howlan and the two Alphaxes is waaay too hard, since the creatures can use ALL of their abilities in one turn, and that hits pretty hard, my strongest creatures go down in 3-4 rounds. Otherwise good game.
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1. Resource generation: Feels a bit slow...simplest fix I think would be to a) Have gem restoring cards all have the "can play another card" clause, and/or b) Boost the gems gained at the beginning of turns after a fixed amount of time, similar to how leveling up works. Such as gain two gems per turn after the first level up, 3 after the second, etc. or c) a more complex fix such as static gems gaining one each turn, but creatures and abilities have more varied costs. Such as a stronger creature costing 5 gems, but on every turn after 5 you can cast him (because gems wouldn't get used up permanently) etc. Works fairly good now, but having to depend on one gem per turn when everything you do is a pain, though it makes for some hair pulling decisions during battle.
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BTW, would it ever be possible to, have a button that lets you "auto" your turn? It gets tiresome having to hit pass 4-5x a turn when I already know I won the battle or I'm just grinding for more money.
I've changed the reward formula so that it provides diminishing rewards for longer battles. Therefore, it should be in your best interest to win battles fairly quickly. I would rather not implement an auto-pass feature, as it doesn't seem like a fun solution.
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One thing I have found about bone wall that I think needs fixed....after you pump up splinter and it fades, it starts going into negative numbers instead of back to 0. Like +2, then after that fades it will go to -2...shouldn't be that way.
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The delayed time is there to allow players enough time to join the tournament. The tournament itself goes by pretty fast when you're facing nothing but AI's. Anyway any news on when updates are going to happen, (if any) Mr fenix ?
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3. I can't really comment on PvP as I haven't tried it yet, and I'm pretty sure you know but some cards seem nasty powerful. Creatures that can do damage for no gem cost, AoE damaging spells that block out attacking/casting, crazy stacking of healing/damage over time/armor, etc. I'm no expert on blanace obviously, but some of this stuff can feel a little cheap.
Overall though, really good game and I look forward to seeing where it heads in the future...keep it up. :)
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I gotta say, damn good for a TCG. Gameplay is quite original and varied, tons of variety in cards, music is awesome, are is very nice(special kudos to the epic campaign art), and the story is packed with great moments that keep me pushing on for more(blast that cliffhanger and the end or part four! :P) You've done a wonderful job on this game, McFenix, and I really hope you continue it despite the lack of players. My personal suggestions for improvement:
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i got the worst luck i got stuck on this part in campaign mode that i can not defeat with these wolves that can attack for free three times every round on top of there regular attacks and since i can't handle six attacks every round that destroy any armor or start my campaign over i have a new idea play the same level over and over and over and over for 6 gold and buy a new pack for 900 let's see thats 150 times of loosing to have a chance to continue playing this game ... nah
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this game never loads or connect to the internet, i dont even get to play the game and refrshing never helps isthis a bug or something