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Everyone -- to recover your save data, go to the place where your Flash shared objects are stored (see the forum thread if you need help with that), go to chat.kongregate.com/gamez/0009/5626/live, and copy the contents of the hc.swf folder into hc__11_.swf. To the developer: please don't change the name of the .swf file when you upload a new version, because it causes everyone to lose their save files like this.
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Very nice game. Although some oh the higher levels were easy than lower ones, the last level was hell! But I managed to finish it after lots of deaths ^^...BADGES RAWR!
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Everyone is so worried about how realistic the hostages act... yet no one is bothered by them teleporting upon rescue.
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As the level indicator on the badge counter doesn't do anything, is it too much to ask for the scenery tell us which level we're on?
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None of the bullets really look like bullets. The default gun seemingly shoots french fries while the opponents shoots hotdogs.
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Great concept. Really enjoyed it! I didn't find it to be overly difficult for a hard badge, but would love to see a second one. Maybe more weapons, and more levels.
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1st level: "Accidental Civilian Termination - it was an accident, right?" Meh, Let's call it an ill-begotten experiment...
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Black bombs are simple wall-breachers, good for breaking a wall and grabbing a hostage. low blast radius.
Radio bombs are good for getting a goon on the other side of the wall from safety. Collateral damage. Note that they can also be used as remote mines.
Grenades are good for bouncing around corners. LOTS of collateral damage.
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Wow this is such a great game! It just feels great to play all around. Please make some more levels, the fourteen levels are over before you even notice they began. Besides that; great game! 5/5
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"hey you know what would be funny"
"what"
"if we totally like messed with that hero guy by running toward the explosives"
"oh my god thats so great we should totally do that"
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Im sick and tired of almost winning, but then I loose due to a trigger happy phsyco bomberman with a burst fire rocket launcher shooting everywhere inside a building killing all of the hostages -________________________-
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This game is simultaneously one of the funniest and most frustrating games I've ever played. Solid game. Multiple solutions to levels. Well done. I really hope to see a sequel. 5/5.
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Great game, but a few questions. The hostages are saved when he simply touches them, can't they just touch each other? Why are all the hostages women? Why do you have to start over if you kill a hostage? It is not very nice, but he wants to save his girlfriend, the other hostages are not his problem. Why do the bullets bounce of the walls? Why do I loose the good weapon? And finally, why don't the kidnappers follow him when he starts shooting at them? They don't care about leaving the hostages alone, so no reason to stay in place.
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I really hope to see a sequel. New lvls, and maybe new guns and explosives would all be cool. Plus up if you agree(also, maybe better hostage AI? I really wanted to go nuts with the grenade launcher, but never got off more than 3 shots without killing a hostageXD)