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This game is truly beautiful. I had goosebumps all over my body while playing. You told the story very well without making it stereotypical. I love it. Thank you
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god... i know the feeling, but for me it was even worse, i had never stayed with her, she already had a boyfriend at the time so i couldn't even talk to her more closely... and plus i was timid... when the school ended i always regret that i never tried to get with her... her smile, her voice all were perfect, i can only hope she's happy, wherever she is...
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5/5 for breaking old trends. I really appreciate games delivering a message. All but mindless! Also I think all top comment criticism is out of date by now. Keep creating unique things! =)
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I am sure that someone has already said this but please lock the mouse, i don't like my mouse floating out of the screen, i would like my cursor to stay in the game and end up on the far side of my screen. Great game but that one aspect was pretty annoying. Looking forward to your future creations
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Good concept. I really enjoyed it, after i found out that i had to have the sound on, playing with it off takes it to a whole new level :P
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...unfortunately I can't see the point. Most of the game I was rather frustrating. There is no reason why you should have to "find" the person you're leading! Maybe there is a point, but sure as heck don't see it. One out of five.
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After the part "we were fine with this distance" everything goes black and I can't find her. Is this the end of the game?
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Actually, from reading the narratives, the game seems more like it's just about some idiot who wimped out of a relationship. It's stupid, really. At least give the player the option of getting an ending where you stay with her instead.
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-_- Got to the room with floating platforms and spent five minutes trying to figure out what to do. 1/5 I low rate any game that I simply can't even figure out what I'm supposed to be doing.
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I'm sorry, as much as you tried, I will not give this "game" a high rating.
It becomes a little too obvious, that "emotional" games are becoming something of a stylish trend and it is fine with games, that actually have their "emotional" part and "game" part connected and intertwined into one piece.
This piece here has no connection of each aspects (the emotional and game part). I can just as easily play the whole game without the text appearing on my screen, which in the end proved to be simply annoying.
To me the emotional part is just an excuse to a lousy game content.
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wow, just, wow. I've never seen a story like this but my heart goes out to the protagonist this beautiful and sad story