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know what would be great? If the Tools who spent their time trolling comments and clicking minus on the ones that point out the problems like broken achievements, would actually F'in Fix the problems instead of covering them up.
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Please send me a PM to answer this question if you know the answer: what are the golden tickets for? - I have bought a couple of them, but they seem to do nothing!
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Nice game, pehaps a little tiresome aftr a while but still quite cute - speaking of cute, wallpapers as rewards maybe? ;)
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Oh goody- a game based on luck With broken achievements! These are my fav! At least the advertisement works everytime :-)
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I played it more than once only for the hard badge. Imo, there is no replay value in this game. Whatever we do, we are always busted by an ambushed dragon that we can't kill because we don't have THE Divine Edge. Moreover, there is no feeling of progression as we played, playing does not have any effect on the next try or what we do after. What's the interest of the levels if there is no scaling with it ? So, good concept, but have to be enhanced
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When 2 goblins in a row does 4800+ dmg when before they did at most 800 something is seriously f***ing broken and all your char does is standing like a retard.
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You don't ACTUALLY need divine edge to kill a dragon. Of course, having it makes a dragon a one hit kill, but you can still beat him without. I took a dragon down to a sliver of health with a level 3 weapon and level 6 armor, because I used an elixir when I was close to death. If the fight had gone just one hit differently, I would have absolutely killed him. Just throwing that out there.
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**** this piece if **** game. This is the fourth time i've died due to time running out and only getting weapons+armors+elixir shops. The LUCK factor have to go. 1 star.
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Cute little game, but could be so much more. My only reason for not playing more is the extremely large amount of luck that this game seems to levy against its players, the timing of battles and placement of which shops are which. Made it to the dragon and was Immediately shocked to see that even the hardest enemy faced thus far paled in comparison, which seems sadistically overdone to me, especially on a game based so heavily on your luck of the draw.
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There should be a restart/quit/main menu button. I messed up on Day 1 or 2 of a run, and have to wait for the full thing to finish. At least have a pause option...
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That hard badge felt like it was easy. Got it on my second try (along with medium badge). Did need an elixer and only had about 100 hp left after killng the dragon (and died next monster), but that were some very easy points. I did wonder if leveling gave another bonus, but I couldn't detect anything other than score.
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give me attribute points for lv up plz.... can't beat dragon and there is no difference on the event shown as the golem....i miss a few times for getting the 10000% atk just before dragon...gold is always insufficient....monsters are too strong....
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Tip to kill the dragon : you need to get the gold ticket, if you use it you get 1000% of gold in next monster, if you do this you get a lot of money and can upgrade the itens =)
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@ChrisJason: actually, it's possible to kill the dragon without using divine edge, if you can find and buy a golden ticket early and spend all the money you earn from it to upgrade weapon and armor as much as you can.
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That dragon is impossible to kill unless u are taking divine edge.. the dragon is a surprise, and most often we are not ready to fight, either life too low, or not having divine edge..
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Protip #01: People die if they are killed.
I would never have said that!!
Anyways, great game, great concept, great music and great potential.
As many others said, some bonuses for leveling up would be nice and, if possible, the visual change someone already proposed along with upgrades. I really hope that sequel/extension will be realized, 'cause damn, I really love this game!
(Three dragons in a row, luck is not with me today...)
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Honestly, the gold rewards from enemies forces you to choose, essentially, between life or health. Also... the randomness of getting shops is irritating. I often get two of the same shops in a row. It's not a bad concept, but it needs a bit of a fine-tuning.
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What makes you think I care about my score? Boo for lack of progress. Yay for addictive "I -will- beat the dragon this run.... or not..."
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Some tips: when you change your consumable item (divine's edge, elixir, gold ticket) it should activate the previous item's effect. This way, if you buy a gold ticket over your elixir you heal yourself.
Also, the dragon enemy should have a different icon (maybe a red dragon icon instead of gold dragon)
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Please, at least don't allow 2 Dragons to come too early. It's not fun when you slay the dragon, grab a voucher, kill the goblin coming up next and, when you think you're finally doing it right, there comes another dragon...
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Wow...Got all 3 badges in one go! I even slayed a dragon, which I didn't do when I had a guest account! This is actually pretty fun but still.