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https://cdn.discordapp.com/attachments/291329238810886156/297312602512424961/poetic_end.png Also hey guess what I drew fanart.
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Probably-Not-True-But-Let-Me-Dream Game Theory Of The Day: This game is about how anxiety and paranoia will box you in by causing you to overthink and see things in the wrong light, effectively lying to you about the situation at hand and getting you into more trouble as a result. You have to learn to cope with it and move past it, taking your own strengths into account and taking a deeper look at what's going on around you.
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Fun game, right up till the end. Having two very difficult, precision jump/throw combos back to back sucked. I have a hard time with that 3 key combo crap to begin with and exact timing made me wonder how bad I want that badge. At least there could have been a reset button in the final battle room so I only had to make the one tough combo a few hundred times to get the shadow me dead.
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The SPACE BAR does NOT cause the character to jump. In fact, it does the opposite... it blows him up and resets the level.
Fix it, dude.
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If you're at the trapped ending, walk near the light but don't touch it. Wait it out. Note also that you will have two spikes and only need 1 to climb up. Explore the physics of this.
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The game is called "depict1" because of the use of anagrams, along with the way the end of the game rearranges the letters of "deception" into "poetic end" the letters can also be rearranged into the full name "depict one"
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Ummmm... at the final level I just jumped straight into the gems and, I'm guessing, only the clone died because it jumped straight to the "Poetic end" thing. Dev plz fix