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correction for my comment insted of control the clone into the spikes i meant control him into the gems :P like this comment to so people see it :)
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I've played this game before, but I never noticed how on the second ending when the name of the level is changing, at the very end it says, "POETICEND" And I think that that's really cool.
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Regarding the badge: I don't know if the description is a mistake, if the game just isn't registering completion properly, or if it's an intentional lie in keeping with the theme of the game. Regardless, here are the steps that got me the badge: After you get the "1st" ending (screen says 1/2) continue playing until you get the "2nd" ending (if you don't know how, find help, there isn't room to explain). When you're at the screen showing ending 2/2 I'd take a screenshot just in case something went wrong on your end. Then click Back To Title. If you don't get the badge, refresh. Once the game loads, check the high scores to make sure the game has registered that you have the Bad Ending. When you check Good Ending it won't be there for some reason. Click to CONTINUE the game. You'll be brought to the final screen, go through once more. Repeat process as before and then refresh again. The badge *should* award now, but it took me going through the cycle a 3rd time to finally get it.
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Probably-Not-True-But-Let-Me-Dream Game Theory Of The Day: This game is about how anxiety and paranoia will box you in by causing you to overthink and see things in the wrong light, effectively lying to you about the situation at hand and getting you into more trouble as a result. You have to learn to cope with it and move past it, taking your own strengths into account and taking a deeper look at what's going on around you.
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The guy is like you in the mirror. Perhaps he wasn't lying, but that was like true for him. Spikes may damage him, the gems are collectible... It's you backwards, so why not?
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I have to admit, I really liked this game. At first I was confused and didn't understand why the arrow keys wouldn't work. But once it sunk in that he was lying to me... it became a bit easier.
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When the glass shatters in the Good End, in between every shatter you see different Anagrams for Depict One. The last one is "Poetic End". So I'd say posting them as your own might be a deception.
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Yaknow, if the last part of the game had you not go up but go down and bring you into hypothetical depict2, that would be interesting.
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ending 1/2 (trapped forever).........just go through the portal.
ending 2/2 (free)............at the final stage , just go down and stay for 20 second or so and you'll notice the light will run out and just pass through the wall youll have only 2 bullets pinpoint the first one one the yellow block then at the position when your shadow comes out JUMP then throw your bullet while still holding your arrow keys and that,ll interrupt the symmetry of your shadow
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When i first played this game i thought my arrow keys were spoilt "ZOMG MY COMPUTER IS SPOILT ARGH"
Then, yea. Man. I took the longest time on the "K" level, i refused to take the obvious hint LOL
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*SPOILER*
If you're really stuck on your shadowy mirror image, I'll give you a tip:
*SPOILER*
Remember that you just picked up 2 spikes? If you use just 1 to climb the wall you can use the other one to 'break the cyle' in your fight against your shadowy self!
*SPOILER*
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at the end, while fight with the clone. it isn't necessary to be over the pit to kill him. when you shoot the spike, because you freeze and he doesn't, it unsynchronize you from you clone and you should find the right way to walk to make him fall in the pit.
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Why does no one notice that the letters change position when you killed your untrustable side?
It ends with Poetic End, so... Das654 wasn't really the person who... well.. made it himself, but EpicShadow was :D
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PoeticEnd is shown on the top as the last scramble once you kill the shadow dude, thats either a huge coincidence or Das654 didn't figure that for himself.
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@zigzager I'm not sure whether I should sarcastically agree with you, or viciously insult you for not figuring that out right away.
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Very fun... I like how the spikes are ammo. :D The way the narrator is untrustworthy reminds me of "Loved", and a little like "Shift". I like these games that are part platformer, part puzzle, and part mental excersize.