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It clearly tells you in the note at the beginning that the password was Vixet Wisotgorkin, so what's the point of the whole second half?
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The loading screen would be 10 times better if one of the enemies blinked once. I would have spent the rest of the loading time staring as intently as I could to try and see them blink again.
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For the love of god these characters mouths take forever to move and it takes forever for each interaction. Its driving me nuts
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So that whole part on the horse was just terrible. I wasted so much time on -just- that part because I couldn't see what was ahead because of the dumb trees randomly spawning and blocking my vision. 4/5 just because that part was absolutely horrible.
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This is very different from the original Lucky Tower. Still fun. I cracked up on the "quest hand". Great, imaginative humour. Though I preferred the original's game-play concept more and hope there'll be a sequel.
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Sluggish controls/response. Dialogue is unskippable and remains on the screen long enough to become very frustrating. I'm not sure what can be done about the first part, but PLEASE make a skip option at dialogue sections.
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speed up the talking please i freaken hate waiting for the conversation to finish when i can read it faster then it can be said
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A skip button would be useful, the conversations continues for 3-5 secs after the npc and you stopped talking. And if you try to buy things with fast clicks, like the teeths, you waste money and don't receive the itens.
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*Tips (*WARNING - SPOILERS*):* The 'doodles' on your Quest arm are more than that: the 'drawing' of a cake becomes crossed out (once you've eaten one); the game of 'hangman' fills in the word 'wurst' (?). There is an easy disguise which makes shop items cheaper (in 1st town at least). BTW You need the sweetie to lure the creature - not the Lollipop (although the description seems to suggest otherwise!). Note: don't miss the scroll-bar on the left hand side of your inventory!
If you have lag, you can change the game quality in the right-click menu.
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when i first got petrified by the Medusa's i went and bought a sack and wore it on my head to protect me from the petrifying effect... it didn't work :(
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first the old man, then the fox. And now both Arthur kaufma and the horse. All dead. I start thinking he isn't so lucky...
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Am i the only one who seems to have a bug where your items turn one by one into the map you get from the mapmaker after giving him 15 goblin ears?
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so when you are at the second shop with the smiling woman shopkeeper interact with her and in the lower left corner of the buy window where there is small heart shape, that what you click then you can access the secret shop. enjoy
:D
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Extremely buggy, and the insanely slow response time for the jump made the horse part almost impossible for me to get through.