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Comments for Lucky Tower 2

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Jellinator

Dec. 11, 2012

Under rating threshold (show) Needs a mute button

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(10)

tavosg

Dec. 12, 2012

Under rating threshold (show) I want a mute botton.

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(23)

Galev

Dec. 06, 2012

Under rating threshold (show) This is very different from the original Lucky Tower. Still fun. I cracked up on the "quest hand". Great, imaginative humour. Though I preferred the original's game-play concept more and hope there'll be a sequel.

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(23)

Muhlakai

Jan. 07, 2013

Under rating threshold (show) I, too, got the "hey, let's turn things into useless maps in my inventory" bug. Completely frustrating.

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(5)

Manuals

May. 27, 2015

Under rating threshold (show) Does anyone else always check the other doors just to see what's behind them before proceeding on the right path?

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(6)

DongHwan

Dec. 06, 2012

Under rating threshold (show) I can't get out of goblin cave..

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(10)

Deimantas12345

Nov. 25, 2013

Under rating threshold (show) Glitched! Anton Kauffman does not appear in the inn. Fortunentely, appears in the forest with his watch.

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(6)

fb_plz

Dec. 11, 2012

Under rating threshold (show) how to trick cultists?

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(4)

cindybean

Dec. 17, 2012

Under rating threshold (show) awesome game, but lags and glitches got unbearable towards the end.

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(6)

jjcju

Dec. 14, 2012

Under rating threshold (show) LAGGY AS SHT... you need better control scheme cause your game glitches A LOT

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(6)

Szputnyik50

Dec. 16, 2012

Under rating threshold (show) the pony part is really anoying...

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(6)

MGDIBTYGD

Dec. 12, 2012

Under rating threshold (show) Sluggish controls/response. Dialogue is unskippable and remains on the screen long enough to become very frustrating. I'm not sure what can be done about the first part, but PLEASE make a skip option at dialogue sections.

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(6)

yourmasterpiece

Dec. 11, 2012

Under rating threshold (show) Mini game with the horse took FOREVER for me to finish...

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(6)

blackice0823

Dec. 10, 2012

Under rating threshold (show) speed up the talking please i freaken hate waiting for the conversation to finish when i can read it faster then it can be said

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(30)

drdenman

Dec. 11, 2012

Under rating threshold (show) I would love a skip button for speaking parts. I don't like having to sit around and watch people's mouths move.

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(15)

Cabritoloco

Dec. 16, 2012

Under rating threshold (show) A skip button would be useful, the conversations continues for 3-5 secs after the npc and you stopped talking. And if you try to buy things with fast clicks, like the teeths, you waste money and don't receive the itens.

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(6)

hobbio

Dec. 14, 2012

Under rating threshold (show) The unskippable dialogue ruins an otherwise good game

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(6)

daftdave41

Dec. 13, 2012

Under rating threshold (show) Needs a mute button

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(6)

tetos1995

Dec. 11, 2012

Under rating threshold (show) needs pause button and mute

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(6)

Icklem

Jun. 20, 2015

Under rating threshold (show) *Tips (*WARNING - SPOILERS*):* The 'doodles' on your Quest arm are more than that: the 'drawing' of a cake becomes crossed out (once you've eaten one); the game of 'hangman' fills in the word 'wurst' (?). There is an easy disguise which makes shop items cheaper (in 1st town at least). BTW You need the sweetie to lure the creature - not the Lollipop (although the description seems to suggest otherwise!). Note: don't miss the scroll-bar on the left hand side of your inventory! If you have lag, you can change the game quality in the right-click menu.

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(6)

Lexas_Onikira

Feb. 06, 2015

Under rating threshold (show) when i first got petrified by the Medusa's i went and bought a sack and wore it on my head to protect me from the petrifying effect... it didn't work :(

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(6)

loonix200

Nov. 19, 2013

Under rating threshold (show) A slice of bread with JUST HONEY? JUST HONEY? Are You Serious? You're being RUDE now Miller!

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(6)

Yarnis

May. 23, 2013

Under rating threshold (show) Does anybody else see the resemblance of Mr. Burns from The Simpsons in the ghost king?

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(6)

Challen97

Dec. 18, 2012

Under rating threshold (show) first the old man, then the fox. And now both Arthur kaufma and the horse. All dead. I start thinking he isn't so lucky...

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(6)

agentcgood

Dec. 16, 2012

Under rating threshold (show) Horses dont eat meat

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(6)

started

Dec. 13, 2012

Under rating threshold (show) Am i the only one who seems to have a bug where your items turn one by one into the map you get from the mapmaker after giving him 15 goblin ears?

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(6)

gladiatordp

Dec. 08, 2012

Under rating threshold (show) hmm i shouldn't eat the 'sweeties' cause they kill the teeth-lives... BUT I CANNOT RESIST

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(6)

gusle1

Dec. 08, 2012

Under rating threshold (show) if you keep taking money from the beggar, he starts attacking you.

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(6)

SirPardalis

Dec. 11, 2012

Under rating threshold (show) Not Medusa, Megusta

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(15)

ling49

Dec. 07, 2012

Under rating threshold (show) anyone else notice how insanely huge the inventory is?

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(10)

speedwave

May. 25, 2013

Under rating threshold (show) so when you are at the second shop with the smiling woman shopkeeper interact with her and in the lower left corner of the buy window where there is small heart shape, that what you click then you can access the secret shop. enjoy :D

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(4)

Zmonge

Dec. 13, 2012

Under rating threshold (show) Extremely buggy, and the insanely slow response time for the jump made the horse part almost impossible for me to get through.

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(22)

joshn90

Dec. 11, 2012

Under rating threshold (show) Fruity Halberd.. Hope my enemies didn't take lessons in self defence against fruit.

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(22)

nothingmattered

Dec. 12, 2012

Under rating threshold (show) this games spends too much time doing what you dont want to do

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(9)

Greynn

Aug. 31, 2015

Under rating threshold (show) Lucky Tower is fun and has it's own charm, which is very rare these days. But I still have my gripes. There's no audio options and you can't skip dialogue if you read fast. Forest running was good, but the second half could do without the foreground obstruction. I also encountered a second map, but I have no idea how that was caused, though it didn't hinder my game. But still, 5/5. Why? Mick. Lauer.

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(14)

DraconianArmy

Dec. 11, 2012

Under rating threshold (show) Bad controls. Interesting dialog.

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(9)

pucknstick

Dec. 11, 2012

Under rating threshold (show) There should be a way to skip through the dialogue a little more quickly. Not all of us read at a third grade level.

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(14)

silverhare

Dec. 11, 2012

Under rating threshold (show) AaAaaaaAAArg, Dang Vile fiend, Where is the mute button?????

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(14)

gaplek

Dec. 10, 2012

Under rating threshold (show) please give us a button to skip the conversation

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(14)

abates98

Oct. 19, 2015

Under rating threshold (show) horse run is not fun. its just annoying.

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(13)

Arbiter27

Dec. 11, 2012

Under rating threshold (show) no pause or mute music button???

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(9)

adversitystrikes

Dec. 11, 2012

Under rating threshold (show) Great sense of humour, great art style, awful combat system and unskippable dialogue boxes.

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(9)

Camoybot

Dec. 05, 2012

Under rating threshold (show) Even as a skeleton... dem curls...

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(22)

shadree

Dec. 09, 2012

Under rating threshold (show) I know the password but it's not a available option?!?

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(13)

savanim

Jul. 17, 2014

Under rating threshold (show) S to hit. Wait a minute...

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(20)

Tyrthaon

Jan. 06, 2013

Under rating threshold (show) Now isn't that cool? When I equipped a hammer he says "Smashy smashy!" :)

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(4)

Tyrthaon

Jan. 06, 2013

Under rating threshold (show) I just ate brocolli and died... I never believed in healthy food anyways...

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(4)

LordBucket

Dec. 05, 2012

Under rating threshold (show) I bet that 95% or more of all players deaths for this game happen during the horseriding sequence.

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(37)

Titandrake

Dec. 11, 2012

Under rating threshold (show) Lucky Tower 1 was deliberately arbitrary and luck-based, while secretly giving you some control to make it not too annoying. Lucky Tower 2 tries to be a standard game, but actually is about as arbitrary as the first one. See, the first one is nice because it's not trying to be fair, it's trying to be silly. Lucky Tower 2 isn't bad, it's just that once you try to make it serious all the quirks in the game start feeling annoying because they don't fit.

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(13)

aquazuba

Dec. 11, 2012

Under rating threshold (show) You should have the option to skip dialogue.

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(13)

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