Under rating threshold (hideshow)
Thank you so much to be able to 'X' out with each of the different colors like they are on different layers of the puzzle.
Under rating threshold (hideshow)
Color blindness isn't something I think about until I can't tell the difference between blue and purple and green and yellow, and then it infuriates me. This game I played most of until I read the description and noticed "colourblind-friendly interface" and I went back and was amazed that it was true! This game is awesome for programming and designing around that! 5/5
Under rating threshold (hideshow)
On of those games were you get so frustrated that you don't play it for a whole day, then come back to it and wonder what was so hard yesterday. You just have to make sure that you don't make any mistake. There is always a spot that leads you to the next step. The whole challenge is to find that one spot and stay concentrated instead of guessing.
Under rating threshold (hideshow)
For people having problems/complaining about the scrolling feature, hold ctrl and drag the screen. It'll move the puzzle around.
Under rating threshold (hideshow)
This game does many things just right, first and foremost sticking strictly to the "you never need to guess"-rule. But also the UI is simply well thought out.
I was a bit disappointed near the end, tough. "Half of the fish" was a real brain-twister, but after that levels seemed to get ever easier and larger. In particular the last level was rather boring, IMO. Compared to the other "master" levels it is trivially easy, but still takes a long time to solve purely for its size. I sat through that only for completeness, and the badge.
Either way 5/5.
Under rating threshold (hideshow)
@rychurych Never do anything unless you're 100% sure! In multi-coloured puzzles, the cross is linked to the last colour you painted. So, for example, if you paint some black and then put a cross somewhere, that means, "I know this square isn't black." If you then start painting in red, that cross will disappear and only come back when you select black again.
Under rating threshold (hideshow)
The X's should be darker or at least have a darker background. This will help people not get visually confused in the harder levels. Other than that 5/5.
Under rating threshold (hideshow)
I struggled to come to grips with this new concept. It is fantastic but after playing Minesweeper for weeks on end having to include the actual number square as a square was difficult for me. Great game. Really made me think.
Under rating threshold (hideshow)
I think there should be an option to remove the grid so you can see what sort of picture you're building. I mean, I don't think anyone knows what they're building half the time until they see the complete picture. But what can I say, it's pretty cool to see it all at the end and go "Oh, so THAT'S what I was building!" 5/5
Under rating threshold (hideshow)
Very decent game. It suffers from some minor flaws, though. Especially the last level could have been more challenging. I have in mind some kind of master level, 50x50 with all colors!
The distraction-from-work factor is nonetheless very high! ;)
Under rating threshold (hideshow)
I like how biggest puzzle (50x50) are surprisingly one of the easiest big puzzles here. I bet many people just passed before even trying them, while there are harder puzzles in expert here, haha :D But even if they are easy, 50x50 needs a little time to solve ;)
Under rating threshold (hideshow)
An adventurer looking for a party talks to you: "Would you like to go on a quest to kill the Dark Dragon?" "SHUT UP! I'm trying to figure this puzzle!"
Under rating threshold (hideshow)
I think when we mark an 'X' on a square, it should be a different mark from the Xs that already come with the puzzle, that way when we make a mistake we don't have to start over.
Under rating threshold (hideshow)
I swear, some of the 15 squared puzzles in Expert were harder than most of the 20, 25 and 30 squared puzzles in Master.
Under rating threshold (hideshow)
Absolutely fantastic. Contemplative, engaging, and clever, all at the same time. I've got one little thing, though. I'd love it if the x's were a little bit thicker, so they were easier to see. Other than that, perfect. 5/5.
Under rating threshold (hideshow)
Awesome game, got a place in my favorites!!! I'd add the ability to save a puzzle for later though....having to restart that 50x50 all the way is a pain in the ass. Thanks a lot otherwise.
Under rating threshold (hideshow)
Just noticed that user-added crosses are actually specific to the previously selected color. Not immediately obvious, but immediately useful. Nice.
Under rating threshold (hideshow)
Needs an undo button. Sometimes I click on the wrong square and follow through with the logic. Then I have to figure out where I screwed up and erase the whole area. Be better if I could just back up my progress to see what went wrong.
Under rating threshold (hideshow)
You combined Pictocross and MINESWEEPER? That may be the most addicting and deadly puzzle game combination in history!
Under rating threshold (hideshow)
I wish there were move zoom levels; the way it's set up either makes it a little too small or too big to show the whole puzzle.
Under rating threshold (hideshow)
damn you MoonberryStudios!! i've already completed picma and picma^2 on your homepage and now i find badges on kong for it... well... time to do it again ;] Oh and by the way: cant wait for picma 3... 5/5 and faved