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Great game! Can't believe I only just noticed it here on Kongregate. Badges would be great but oh well, favouriting it anyway :)
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Very enjoyable but in later levels, when you have about 10 numbers per column, it's near impossible to read the rows comfortably, or easily. I'd suggest just zooming out the entire picture.
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Great game but the multi-coloured ones are impossible if you're red-green colourblind; I can't tell which numbers are which...
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This game might've been fun, if the graphics weren't crap, that way you can see the picture, and guess with at least a chance of clicking on the right spot... 2/5
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I really like games like this. This one has something extra, it may be the pictures, rather than just completing the puzzle. I am bad at this one, still amazing. 5/5
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I really enjoy picture logic games, but the inability to zoom out on the big pictures is super frustrating. To me, this is a major game design flaw and the reason I only give this game three starts. Please do a sequel, and fix the game so players can see the entire grid at once. What's the point of drawing a picture if you cannot see the finished product?
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an option for colorblind folk would be nice. I love this type of game, but it frustrates me that I can't figure out what color I should be choosing.
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I love games like this, where I can relax and just think my way to the end.
The 50X50 is really annoying me though. The scrolling is one thing, but what gets to me is that I can't read the numbers when they come across the line I'm working on. It gets frustrating to have to scroll back and forth all the time to see if it's 6 white or 8, or 1 for that matter. Some kind of background for the numbers to make them easier to read would be good. The tiny highlight around them isn't enough to make them readable when you've already plotted in something on the line. That said, I also don't really see the point in having a grid that's too large to see all of at the same time, even when zoomed out. I like seeing the picture I'm working on. 30X30 was big enough in my opinion, even though I like the challenge of a big grid. All in all I think it's a good and very enjoyable game. I like the inclusion of punishment and different colors. :)
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The fact that I mouse over a column and ONLY THEN see all the numbers is bad. Detect if you have to do that and shrink the font accordingly.
Aside from that, great game, I love it. 4/5 for the bad UI choice.
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Another vote for love the game, hate the scrolling. I normally hate flash games that are too big to fit in my 1028 res display, but it would be a big improvement to the scrolling.
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the scrolling is mildly annoying, but certainly not the game-killer others are treating it as. it's an excellent game, although a further zoom to deal with the scrolling on the 30X30 and above would be much appreciated.
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I was rather enjoying it up until the scrolling/zooming part, like many others.
Great potential if that can be overcome.
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i think my favorite part about this game versus the others like it is that you don't have lives. if you're going for time then missing a square matters, but if you just want to play casually you can do that and not have to start over halfway through the huge puzzles. and the different colors are nice too :)
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Quinn's Review: Ah, now here I'm at home - I love puzzlers that involve patient logical induction, and Picma is as patient and logical as they come. The premise is a simple classic: you know the number of elements in each row and column but not their exact position. The da Vinci graphics are a huge appeal, and I love the shading effect when you fill squares. The music isn't up to much, but you're likely to play this in a background window while working so it's not a primary concern. The main issues are the lack of an undo button, and the scaling on the larger puzzles making those levels all but unplayable. However for me the game is at its best in the Journeyman and Expert levels - that's where the logical reasoning is at its strongest, and more puzzles at those difficulties would be most welcome. Picma is a very schmick implementation of the logic game, and with a little tweaking of the higher levels it could be superb.