http://www.kongregate.com/games/mp630/kings-of-conquest-6 has been published - try it out, lots of cool changes. The dragon can now transport the king or a weapon, new temple that protects the king from Armageddon, etc...
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*GAME CHANGES* 8/31/11
-The Assassin can add into battles (2 spaces), can move on shipment 2 spaces, and be shipped by boat.
-The Dragon can now add into battles and can carry the king or a weapon. (2 space flying range)
-The Witch can now Add to battle and can teleport around the map.
-Slight Combat roll adjustments
-Slight AI mod – however the AI dont know how to use the new goodies yet – AI re-write coming next…
PLEASE REPORT ANY BUGS! and 5 star!
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Check out my new game -> http://www.kongregate.com/games/mp630/armored-assault-beta ( and fyi KoC 6 will be launched in a few days...)
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Beta test koc6 here -> http://www.mind-wars.com/games/kings-of-conquest-6 - please leave me feedback on what you think.
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Game has been updated to solve the boat bugs. - please post any bugs or glitches you find or email them to me at mp@mind-wars.com so I can fix them. Next version will include player vs player. Please help vote my game up to a 3 so it gets listed, thank you.
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Sharing of user created maps would be a nice add (additional save slots too, not to mention map name and description. Awesome game as it stands. It replaced spades for me for a minute :)
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update 9-7-11 ~ several bug fixes from last patch (sorry) and the AI can now use the new attack and shipment rules. Tweaked the AI some, still working on it... mext update will be in a few days, please report any bugs, thanks.
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PLEASE REPORT ALL BUGS/GLITCHES HERE, there is no code, so there might be a bug or two, please tell me as much as you can about what happened so I can try to figure out how to solve it. Thank you.
yes, and I think I need to adjust it again, and thank you. - I am still working on this. Please leave me feedback good, bad, bugs, etc, it all helps me improve the game.
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Very complicated but i can see why it is fun and a strategy but I cant actually get into this but it is worth a good rating.
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It seems a lot like the starting position is the most important thing. When I put it on easy I went first and won, when I put it on hard I wasn't so lucky.
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Decent simplistic strategy game. However, there are a few minor problems: There are many times when there is (what should be) a valid placement for boats, but it doesn't allow them to be placed there, for some reason (though the computer player can); sometimes after a battle where the losing side had attacked with a boat, placing a new unit on that territory also gives a free boat (and sometimes when boats are captured, they don't change colour until they're moved); help screen says that Armageddon spell costs 20 mana, but it really costs something like 32... There are a few other minor things. The game is playable even with these glitches, but I hope you'll fix them.
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*8-20-11 small update - few bug fixes. Please send me feedback on the game, bug reports, suggestions, opinions, etc... thanks.
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Kings of Conquest 7 (now Warlords of Conquest) has launched, ~ http://www.kongregate.com/games/mp630/warlords-of-conquest ~ check it out and please 5 star it to help get the rating up!
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I wish you could have 2 of the same unit on one territory because its annoying only being able to have like one cannon on a territory. + I wish there were some infantry units (like swordsmen and stuff). But otherwise, I love the game. great fun I never get bored but if the enemy gets too powerful and I lose I do get annoyed :)
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The computer player is fine for the general gameplay, but is weak in a few areas: it doesn't take its resources into account when trading (so if it has one iron and an iron resource, it will trade for one coal and then trade again back to iron). It will NEVER spend gold on ships, even if it the only way to advance or protect itself and it has a ton of gold and nothing else to spend it on. Once portal is level 5 or 6, it will usually opt for alchemy for gold rather than increasing portal level, even if it has plenty of gold and/or nothing to spend it on...
they cant be touching the territory they are attacking, or they are already adding their points. Adds from territories that dont touch add additional points.
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only seen that stockpile ending up in another territory once...not since last update. plays well much better...disable trade option (I looked for it today, maybe I missed it) would speed up the game for impatient ppl
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game update - 8-29-11 - custom map bug should be fixed. Please leave me feedback what you think, or what you would like to see worked on. Thanks & Enjoy.
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this it's a good game, it has 6 versions! but why are trying to upgrade the game without deleting other version, the game it's good! i loved it :)
hows it been playing, notice any bugs or glitches? Like in the AI planting the stockpile in other players territories? I havent had the time to test all this, let me know if you notice anything that needs attention please.
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I would like to put more into this game, but I dont have a lot of time to test everything. If you find anything strange or not working right, please add a comment here.
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It is a very good startegy game, its limited. They should add like differnt kinds of weapons instead of just a weapon
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the only bad thing is that there is no "leave game" button, so when you are losing then you can't quit (except by refreshing the page)
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9-8-11 - small bug fix update - everything should be working proper - please report to me if something is bugged still. You will still have to deal with a suicidal AI for a another day or two however. AI update is in progress...
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This game is to slow paced,I would very like to make alliances and teams.Like if someone just puts all their horses and weapons into 1 place it's impossible to get them out.