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A "Solution" button would be nice, for the set-ups that you just can't quite figure out.
As well, I'm not sure I trust the level generation to always work. With wrap off, I've had a level that appears to require wrapping to solve. A "Solution" button would at least let me know whether it is legitimately unsolvable or that I am just missing something that is probably obvious.
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Tried custom 25-30-30-0 once, got 16:59.48. It's fun, but I want to get to lvl 200 and reach a non-custom level that's 25-30-30-30 so I probably won't be improving my time anytime soon.
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CaptainJester I also used to play in cinematic mode and it no longer works for some reason - so I use the zoom facility on my browser which works just as well
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Great work on the level design. The blending of colors mixed with the wrap mechanic makes for a very full feeling game. I'm on level 32 and it still feels fresh. P.S. The dummy pieces are very clever, and possibly sadistic?... lol
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Wow. And i mean wow dude. I was checking out the game just looking though smaller quick games. But this isn't just some minimalist game its extremely deep and very intuitive! I have to admit i'm so curious about your random generation code or psuedo random at that. Slap a new reskin on the game add some particle effect when you connect and neon color for flowing tubes and you got yourself an Xbla or Psn game right there
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If you make another or an update, please PLEASE take junior555's idea and make something to lock things once you've figured them out. Also some faint grid-lines would help.
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(My comment was too long, First part below)
To improve the game I would have added some background music or something. People usually like that and if they don't, they can turn it off. Also I like the artistic style and design, but it could be improved. Lastly, when "Wrap around" is enabled, a feature to "move" the board tho see the what was on the seams or edges more clearly would be an amazing feature for those that had trouble with the wrap around.
All in all, a great game. Some may say an improved Loops of Zen but there are too many great changes to associate the two together.
Congratulations on the great game!
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I really hate how people discredit this game because of its similarities to loops of zen. Seriously! 99% of games today are older games, just revamped with new features or stories. (Take Tower Defence games for example)
I really like this game and, personally, couldn't stand the black and white of loops of zen. I think this game is a lot better for thinking of using and combining colours to help add complexity. I think the "wrap around" effect given at level 20-ish really amps up the difficulty for those that found the beginning levels too easy, though it should have been announced or explained.
(My comment had to be post in 2 parts, the next section is above.)
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I hardly think this game would get any update but a 'ping not connected dots' or something like that would really help in the later levels when you are searching for the single last dot you missed
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You'd have to be tenacious (and somewhat of a masochist) to get all the achievements and reach level 200. Sounds like the perfect conditions for adding an "Impossible" badge?
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Very good game, 5/5 Stars from me. I just wish the new version of Flash Player could play these old games better. If I try scrolling down the screen, my screen just freezes. But, that is the Adobe's problem, not the developers.
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Thanks for the input. I'll do that too, I hadn't noticed the difficulty stagnated after 200.
Just did my first 25/25/25/30, oh god, it's so tiny !
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You can tell you love a game when you return to it after a year of hardly playing and are pleased to find you're no longer on the first page of high scores for level... so happy to see it's still got such a dedicated following!
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The difficulty difference between wrapped and unwrapped is insane. Level 20 took 10x as long as the previous ones. Maybe the grid size should shrink on that jump.
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I could've sworn the last achievement was for reaching lvl 300, and not 200. Was that changed ?
Anyway, as one can guess, I happily spent more than 200 lvl playing this, and I don't plan on stopping anytime soon. Awesome game <3
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Good game, Unfortunately it is not Color-blind friendly. When you get to the levels with multiple colors, the yellow and the green both blend in and the exactly the same for me. It is then left to a guessing game as to which one is which color... :(
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Had just passed level 850, and had to clear my entire Internet history, cookies, etc... And I'm back to level 1! :( But, I'm determined to get there again--shows how much I love this game!
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For the impossible colour - Connect all the primary colors, do not make any 2ndary, connect all the remaining lights to a wire, adjusting primaries as needed - then find the 2ndary connections.
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I thought I was really far in the game, until I read the comment saying he was over 500 levels in and many people got above 1000 and I like OMG I only on lvl 20.=) very challenging. Played many games like this but this is best,most challenging...and educational(what with colors and whatnot.)