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Thought I would play a single custom game to get the huge grid, links, dummies, & sources achievements. A word of advice: do NOT do it! I'm just really glad I did not enable wrap!
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As my avi evidences, I LOVE rgb color theory, so this game was great! The wrap feature is an awesome brain-bending twist too. 5/5
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I noticed that the largest custom size is 25, but the numbered levels seem to max out at a size of 20... I'm now on level 152 and it just seems to be increasing links and dummies but no increase in the board size for some time now. Pretty soon everything light is going to turn white!
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I got a level that was impossible, I had two pink things but no thing that would light them up, nor any way to do so...
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I don't know about everyone else, but I definitely found multi-color impossible to be a lot easier than mono color, you can determine which generators are supposed to link where much more easily in the multi color maps than the mono color, which takes a minute to figure out where everything is supposed to link to
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Wow. And i mean wow dude. I was checking out the game just looking though smaller quick games. But this isn't just some minimalist game its extremely deep and very intuitive! I have to admit i'm so curious about your random generation code or psuedo random at that. Slap a new reskin on the game add some particle effect when you connect and neon color for flowing tubes and you got yourself an Xbla or Psn game right there
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actually, femtoamy, if you click close instead of going on, you can see the puzzle and even continue to mess with it. I find it fun to see how much I can break with one flip.
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Really nice game. Mono colour was way harder then Colour mode, since you can just build up the islands of colours and in mono you are f***ed if you had something wrong in the beginning xD
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Great puzzle game! This reminds me of a game I would get on my phone to pass the time. Even though it had it's cliches, (as most puzzle game do) it had a unique feel. It was very smooth, and a good way to waste some time. Good job!
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A fun game with very good pacing. I can't quite put the pieces of my mind back to together after it being blown by the impossible colour quick game, but that's what makes it such a good game, levels from utterly simple to nearly literally impossible. 5/5
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If this game was available for iOS I would pay for it and encourage everybody I know to do the same. It's frusrating that such an amazing flash game is being poorly imitated on iOS and those imitators are making the money... I discovered this gem on Kongregate years ago and still find myself coming back for more!
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Tip on completing the Quick Play Impossible Hard level: Connect all the main colors first (all reds together, all blue together, all greens together) then begin to mix.
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I normally wouldn't enjoy this game..but it's really good for some reason. The only issue I have with it is having to mix the colors. It gets really hard figuring out how to blend all 3 colors in the right places while still lighting the single colors, especially with how big the grids get.
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One of the best puzzle game I have come across! Really makes you think. Thanks to developer for the efforts put in designing the puzzles. If feels so good when everything fits in to illuminate the screen :D
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The feeling when you're playing impossible/colour and everything has been perfect for half an hour except that one last light bulb... 5/5 anyways, i'll work this out!
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If you make another or an update, please PLEASE take junior555's idea and make something to lock things once you've figured them out. Also some faint grid-lines would help.