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Ah, I kind of miss the weapons from the first game. It'd be nice if they were still in, but you bought them with coins, and there weren't as many as in the last game. It'd make it better, but even without that, it's still a 5/5.
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...so very first thing I do upon starting the game is click the characters. Apparently doing so removes them and I have to pay to get them back? I refresh the page to start a new save and my coins are gone? Not sure what the intended behavior was but this is obviously broken.
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Nerdook.Wow just wow your games are awesome and like so fun.I cant stop playing.This one is the sequel to number 2 which at 1st had no idea how to play.Nerdook your games are jsut epic.How you make them i dont know.You rule!
the first game had no cats, no dogs, not much abilities and very few upgrades. For this one, I went down the road of having Upgrades instead of a ton of random weapons that got confusing after a while. It's more structured!
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This may be stupid question, but... how the hell run this game? when I start there are 3 save slots to buy 2,5k each and I have 999$ and can't start game
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Can you please put Noodle's mask from Gorillaz in the kid's mask section. It would be such a great shout out to my favorite band! Please Nerdook, please! http://imageshack.us/photo/my-images/183/dsc05355r.jpg/sr=1
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I love the simple yet elegant Tactical Strategy in this game. You've given us a lot of options and choices. Great job, and great game!
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Wow, I wasn't expecting a second one, and the game itself has exceeded my expectations. But you never fail to do that anyways, so I don't see why you still surprise me with every game you make =p. Love your games, and this one too! This is a solid 5/5.
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also when i reload it the battle works fine but when i beat the level and go to the next then its the black screen ext..
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Implemented the Coins system to unlock classes. I'm considering adding new classes soon, including Zombies and Aliens!
To address past criticism: I've actually used a new art and animation system for this game. It's much more brush based and a bit more fluid than usual, so let me know if you like it. Still has that Nerdook quality, though!
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It seems that punching twice with a bruiser makes your cooldown activate twice as well. Is that supposed to happen? Bruiser's attack cooldown already is quite long.
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Minor mistake in "A word from Nerdook" Third paragraph first sentence "Your Family will eventually be the final boss IS someone else's game,....."
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Nerdook I found a glitch I think it is with all trigger abilities, You can make you the character move and quickly press the trigger ability and it does both actions at no extra time cost.
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A cutter with the ability to throw daggers should not stop attacking at melee range when moving near an enemy. That makes it sound more like a downgrade if that was intended.
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Triple commenting, I know. Any way, finally beat Nerdook's survival score. It is really tough, and requires some luck. I'm still pondering whether or not I like my new thrower team more than my shooter team.
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Never mind, it either got fixed, or I'm seeing it now. It's working similarly to what shooters have. It merely delays the first target by 1 second.
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Nerdook are you going to add a purpose for cash? Like Buying more upgrade points in "Freeplay" Mode That you unlock after you beat the game?
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Please make an option to play the game on hard mode nerdook, That would be great... And why do we only get 15 up points? Not 16? :'( lol
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I have no idea what "first target struck is stunned for one second" exactly means, but I can't really see my enemies being stunned or delayed. Does it stack with burn?