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Want to quickly grind stars on the last level? Blaster turrets + set a square away from the path, with ice &/or stun bombs. Restart the last level (3rd button from bottom) until you get one you like.
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At late game you're basically constantly teleporting,there is no time to build additional stuff. Also the upgrades are too expensive. There are not enough stars to upgrade even half of them.
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Actually took me a couple of days to figure out but when I did it was so easy. Quite a good and fun little game too. 3/5.
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Got on to quickly grab the BotD since I already had gotten the Badge back in 2014. Then I saw that I had not fully beaten the game as I was still missing the "3 Star Mastermind Badge" and said to myself, "Ok, time to finally finish this thing." Btw, my strategy is maxing out the Drone and General upgrades, then spamming drones and upgrading them. The drones keep the heroes from shooting at you as they are busy killing the drones so you can simply wait for passive income to buy more drones until the heroes are overwhelmed and the General upgrades makes it easier to spam mass amounts of towers and gain more money.
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I think I'm missing something, it tells me I need to buy 3 upgrades for the easy badge but there is no shop to buy anything
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Tip: Setup stall towers first - Chargers/Boosters, gas/ice, drones/prawns, Mine/Stun. Once you have 10+ towers, start adding damage dealers - Blasters, Rockets, Fire or Bombs. Blasters are best, since the heroes have nothing that resists them.
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I was for this game, until the reinforcements pop in and covered the map so there's no viable jump points. That's a no win scenario.
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it was fun exept for one thing sometimes when trying to telepor it would instead open up one of of turrent 1-2 blocks awat
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Plus, you don't keep previous towers, or the amount of money that you would have gotten if you had sold them level to level.
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The game is too easy. I didn't lose a single star the entire game. The majority of upgrades are obviously inferior to others, and unlimited teleports makes it way to easy to money stall/teleport around. Overall it's a pretty good game, but I feel like there's some balance issues that need to be addressed. 3/5
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Many viable winning strategies. Flame gas works well with ice, terrible against jet packs. Blast turrets in a tight pack can do massive burst damage, but are weak against hackers. Lots of boosters can give you max shields and 10k money quickly, but don't do any damage.
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So, upgraded blasters are OP. I just beat the final level with them plus a single ice trap. All the fancy armour and weapons that the heroes use, and not one of them resists blasters.
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The issue is this game LOOKS like its subscribes to tower defense norms but it doesn't and also decided to not explain the differences. Such as turrets having unlimited range but missing unless you put them at the ends of straightaways.