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@wfaulk.. i went thru your comments.. have you noticed that YOU keep claiming games are using all your PC's resources but no one else ever says the same thing? Its almost like the trouble that ONLY YOU are having is your problem. Im sure you are right tho, im sure its that the game is faulty not your PC.
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One of the best games on Kongregate. A few suggestions for a sequel:
-Full character customization.
-Enhanced/more stealth abilities.
-More choices that determine the outcome of the level/game (beyond "Destroy/Scramble Transmitter" and "Avoid/Attack Boss")
+ if you agree
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its impossible to make pacifist bonus on some maps if you goind for wipeout on first run. or just having laggs and killed someone by accident then saved mission
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The enemies with guns are... kinda pathetic. you just gotta aproach them from above and they will probably end up dead in 2 secs without damaging you
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i always have autoattack on but could you make a option when it wont attack intill they see you because i always end up attacking a enemy im trying to get by
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absolutely love the idea of upgrade tiers scaling with levels. it prevents people from sandbagging the easy levels, then utterly destroying the challenge of the harder levels. 5/5 (naturally)
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Bug on final Zone; you can be pushed off screen by the AI Core, which makes all enemies freeze yet you can still attack and cause damage.
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small bug i found, if you die while moving on to the next screen you gain max hp again and show up in the next area. xD
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SicMirx gets a +10% to attack speed, as well as an attack bonus, making her quite possibly the best all round killer. yes, Grim may be better against robots, but then again that +10% and damage boost are pretty nice and may beat out grim.
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A question: How does the option to hack the core in the final level work? I hit the switches, but how do I know if it's working?
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@JadeAurion most enemies arent that hard to fool. The stronger are the easier ones. The weaker you can crush them. If you want a pacifist, buy impact and put em all to sleep. If you want complete wipeout... well... scramble the transmitter.
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Dunno if its a bug Cattle Prod souldnt be Lethal, yet it killes me enemys sometimes
And, shotgun range is WAAYYY to short ...
still 5/5
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nice game, i find bug, when i use ranged weapon and it's ammo is not full example assault rifle 1/15, i changed my weapon to melee (katana) and when i enter another screen, my assault rifle ammo is fully reloaded (15/15)
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... I notice even though I'm careful to avoid mines and I only use the cattle prod I still end up with a few kills after pretty much every level...
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great game, but i would like assassinations to be added. why slash at the thing when you can sneak up behind it and kill it instantly?
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For help fighting the boss run around and get the 4 points, and then try to hit the peons that are with the boss, as they can become a problem. i suggest mind hack for them, as if they see you, they do nothing, and they can become meat shields. note that you can go through platforms, but the boss can, so use it to your advantage.
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I got chased into a corner by two Hunter Seekers and disappeared. On the plus side, they can't get me, but then again, I can't escape either. This seems to be a problem.
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Could it be possible to make health regen go faster once you've cleared the screen? As it stands, it's frequently optimal to just stand around until the rest of your health quadrant fills up, and when your max health gets around 500 this can take some time. Once the screen is clear, there's no downside to "just standing around" so it can be tedious.
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Very good game Nerdook, 5/5 but I would like to voice my honest opinion. TBH, this kind of disappointed me - it's very nicely done of course, but...you worked for ages on this and it's just a standard action RPG and buying skills and weapons. I understand that's your style of easy but well-polished, but...I wanted a bit more depth in it...your description made it look so awesome, and it is, but just not what I expected. However, Nerdook, it's still a very good game!
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Well fighting becomes meaningless seeing as you can hold Z and press Q to switch weapons really fast, taking out people super quickly. Fun, but fighting should be a little more interesting.
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Fairly easy game, pretty fun. My main issue is that it took so much grinding to finally get to Overgrind. Waaaay too expensive to buy all those useless guns towards the end :P. Also, I found myself slightly disturbed when I realized that, if you build a super melee character with as many defense specials as possible, you literally can't be hurt basically.
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I particularly liked that if you go to the next screen, leftover bonuses and items are still there if you go back. On the other hand, I would have liked a Run button (walking through 4 sewer screens to go back to the portal takes forever).