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Comments for Monster Legions

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strit5

Jan. 26, 2013

Under rating threshold (show) Im not sure about this but... Am I the only one who thought that the green bar over your name was your HP?

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(22)

wattro

Jan. 16, 2013

Under rating threshold (show) the castle is a bit of a screw over - in a close battle, whoever has the upper hand towards the end will probably lose due to backing your opponents into their castle. i've had consecutive games where in the first game, i was overwhelmed but backing into my castle proved to be the turning point. in this subsequent game, i had the upper hand but forcing the enemy back into their castle was the turning point against me. :/ to fix this, you have to allow me to choose advance or not or remove the advantage of castles

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(144)

Developer response from nerdook

this should be less of an issue with the new Tactics feature. Also, vastly reduced the damage done by Castles.

Cassius335

Apr. 19, 2017

Under rating threshold (show) I find myself wishing you could swap cards around in your deck, just to keep it neat.

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(5)

toyuyn

Jan. 23, 2013

Under rating threshold (show) Kinda underwhelming when you beat the 'final boss'. Hurray you beat the game! Now do it again, with a few more new units and slightly higher levels. It would be cool if you got like a special card for beating bosses, or even if there were more bosses! And if there are, I either neglected a message telling me there was or there wasn't one.

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(31)

Sprint111

Jun. 19, 2013

Under rating threshold (show) For people who suck at this game (like myself), it might be nice if replaying a level didn't get progressively harder, throwing me into an endless spiral that reminds me how slow my brain works these days.

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(8)

SkyH6

Jan. 29, 2013

Under rating threshold (show) It would be nice to see leader upgrades and customization. I think my leader is my worst unit.

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(8)

Eggsnham

Jan. 27, 2013

Under rating threshold (show) There should be some sort of card storage, so if you decide between battles that you need a specific unit, you don't have to rely on pure luck and lose one of your units.

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(8)

chanimalcrackers

Jan. 25, 2013

Under rating threshold (show) You know what would help? A stats chart showing round-by-round kills. That way, we can compare different round kills of each unit in our deck and can better decide which cards to swap out.

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(8)

BattleCreeper1

Jul. 21, 2017

Under rating threshold (show) Heed the words of the wise Lao Lang: "Blablablablablabla." Uuuhhhmmm..... I'm gonna have to meditate on that one.

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(7)

gurutex

Jan. 25, 2013

Under rating threshold (show) What is the point of upgraded cards, when my army grow stronger, the enemies grow even more stronger with new units that i don't have???? Just give me a set of cards to pick from and formulate a strategy to win instead of grinding on and on.

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(30)

dawson312

Dec. 10, 2014

Under rating threshold (show) the general sucks you should make him stronger and if you win a match the general will level so you can give him upgrade and differnt powers

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(5)

redlilguy

Jul. 27, 2013

Under rating threshold (show) oops mean 4x haha

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(6)

BenC423

Jul. 27, 2015

Under rating threshold (show) Nerdook, a suggestion. Y'know hats from Monster Slayers? Make them into full armor sets, make them upgradable and add hem for generals only. Like if you agree, people.

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(7)

DementiaDisdain

Nov. 17, 2013

Under rating threshold (show) The downside to these games is the lie that you're starting over but keeping your cards... The enemy for starting over miraculously gets stronger faster so you're not really starting over. Though on the bright side you're also not getting low level cards in response to you having beat a lowly level army. Though it's hard to then judge if you're ready to try the next tier of battle.

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(7)

MLGLJM

Sep. 26, 2013

Under rating threshold (show) Thanks for reusing enemies from Monster Slayers

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(7)

TheDrunkenPawn

Feb. 08, 2013

Under rating threshold (show) Maybe there could be a card that upgrades/levels up your General(Level up your General: +1!). That way your General can improve along w/ the deck you are working on

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(7)

vibrator

Feb. 02, 2013

Under rating threshold (show) Death needs to lose 1 reinforcement when he dies. I keep losing to him because he can't kill anything of mine, so I have to surrender because his reinforcement never goes down. Stupid.

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(7)

Klaploper

Jan. 31, 2013

Under rating threshold (show) "beast" was not so hard... i found 2/4 subbosses harder! Im a great fan of nerdooks games, they are so addictive and the music is always very nice :P

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(7)

RogueLemming

Jan. 30, 2013

Under rating threshold (show) I like the game overall. It's a pretty standard Nerdook game, which isn't a bad thing. But I found the Beast to be annoying for all the wrong reasons. My deck could breeze through all the stages and bosses, but the Beast acts differently than almost any other unit (with his triple ranged attack that can attack both melee and back units). It wouldn't be a problem to adjust my strategy...if I had any of the cards the game forced me to discard. I don't want to lose my deck because I like it, but I would need to change it up for this fight. Not being able to keep unused cards kind of ruins the game, because you can't just switch things for one fight and play around with different strategies. It's made worse by the fact you have no reliable way to know when you will be able to obtain your discarded cards again. One solution would be to be able to buy back specific cards that you've previously had in your deck.

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(7)

catbow11

Jan. 27, 2013

Under rating threshold (show) You know, It's hard to be intimidated by an army of monsters when their general is named pinkiepie

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(7)

Antigaprime

Jan. 23, 2013

Under rating threshold (show) Archers on defense are highly overpowered even with their tiny damage. As the hero just keeps respawning as soon as it dies, you never get a chance to even hit an archer. 2 archers and hugging your castle = almost guaranteed win. Also I can't seem to get further as any card I get is weaker or equal to what I have, been repicking for over 2 dozen times, wasting more than twice the gold than the actual card cost. And please make coins AUTO COLLECT. No one ever liked this mouse over mechanic. No one.

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(42)

red_beard_neo

Mar. 01, 2013

Under rating threshold (show) The white backgrounds in the new update make it impossible to read some text, especially when buying cards and choosing which boss to battle. Not a huge deal if you've been playing a while, but newcomers may get frustrated.

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(17)

Gagerman

Jan. 27, 2013

Under rating threshold (show) Loved it. I noticed quite a few references to other games/movies. Assassin's Creed, Lord of the Rings, Naruto, and there probably are a few others I didn't recognize. =P

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(4)

Person613

Feb. 02, 2013

Under rating threshold (show) I agree with the upgrading, but otherwise its a really good game! I just beat the beast and am waiting for the sequel!

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(4)

MateuszB31

Feb. 01, 2013

Under rating threshold (show) i think it would be cool to upgrade your general give him new weapons and give him new armour

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(4)

Casporian45

Jan. 31, 2013

Under rating threshold (show) i think that you should make the campaign a bit longer apart from that though i rate this game 5/5

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(4)

Geenf11

Jan. 26, 2013

Under rating threshold (show) Hey, wouldn't killing death have some serious consequences? Like, y'know, giving everyone immortality and the whole Death can't die without there being Death...

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(4)

1joe

Jan. 26, 2013

Under rating threshold (show) My tactic? Choose every tank monster and unleash hell!

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(4)

Twanfr

Jan. 26, 2013

Under rating threshold (show) I'd recommand people posting decks to give their levels in comments, it's annoying to encounter level 8 decks when you have level 15 creatures in average (or the contrary ;).

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(4)

Katoteros

Apr. 18, 2017

Under rating threshold (show) I am in love with all of the cultural references <3

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(4)

Downloaded

Jan. 27, 2013

Under rating threshold (show) you submit an army after u beat one of the final bosses "export army"

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(4)

CK1708

Jan. 26, 2013

Under rating threshold (show) When I get stronger they get stronger at the same time

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(4)

gigibusuk

Jan. 30, 2013

Under rating threshold (show) enemies:great tank,better general,omfg

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(4)

Peragin

Jan. 26, 2013

Under rating threshold (show) Finished game, but must get better army... must get better army...

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(4)

Rideps1

Jan. 28, 2013

Under rating threshold (show) If you start off too well, you are actually at a huge disadvantage. Pushing the enemy all the way back to their building is likely to severely increase your own casualties. And I never seem to get a retreat when that happens...

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(4)

Matador450

Jan. 31, 2013

Under rating threshold (show) How many different red cards exist?I only found 3

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(4)

Chikaodai

Jan. 30, 2013

Under rating threshold (show) Here I was thinking my level 10 deck could stand a chance against these exported army... never had I been so wrong! They all have level 99! *sob* Great game nonetheless, as one would expect from Nerdook.

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(4)

lyankyj

Jan. 26, 2013

Under rating threshold (show) okay, so I gave it 5*, because I've really enjoyed it, but it would deserve 4* only. The reason for the 4* is that the chaotic, unhelpful menu sytem could frighten away potential players, also at card-swapping window the special abilities of acquired cards are not shown, making it a bit difficult to properly ponder over swapping certain cards.. Having said that, the game is addictive and I was quite suprised to see so many unique creatures in it with diff. abilities. So 5*, keep up the good work, hoping to see a more (non-grinding) timeconsuming (long) sequel!

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(4)

xunholyxsaintx

Jan. 25, 2013

Under rating threshold (show) Fun until I got bored. Feels like it's missing something...

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(4)

Hex21189

Jan. 29, 2013

Under rating threshold (show) It's not bad, really more of the same as far as the nerdook games normally go. The only problem I can find is that destroying the enemy castle is practically impossible as the enemy units respawn quickly and in the way (and if you finish them off the game ends)

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(4)

YoStephen

Jan. 26, 2013

Under rating threshold (show) The Beast is easier than Death, atleast the beast doesn't turn my polearm slayers against me

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(4)

Alche

Jan. 24, 2013

Under rating threshold (show) Awesome game, just one thing for the sake of balance, make the enemy AI use spells while playing in multiplayer mode. (also, the same card system for spells would be cool)

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(4)

SpinelessCoward

Jan. 26, 2013

Under rating threshold (show) Fire units are just so overpowered... Just stick a good tank in your front line and they can decimate and entire group of units in a matter of seconds.

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(4)

asam3

Feb. 15, 2013

Under rating threshold (show) You think level 10 was strong enough? Wait till you see my level 11 healer monk!

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(4)

LordHeartNight

Sep. 22, 2013

Under rating threshold (show) Er, are the demons actually healing from the flames? It looks like they're taking damage from it.

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(2)

JasonJacques

Jul. 30, 2020

Under rating threshold (show) A fun time sink. Choices feel pretty meaningful both in the deck building phase and during play and there are a lot of tactics you can try. You can create a synergistic deck, you can make one with a mix up to adapt to your opponent, or you can just take all the best cards you see. My process from my first play through to my 30th, only the beast took me more than one try the first time: I started with the two tankeist units I could find, a couple counter picks, and the rest were archers. Healing archers are probably my favorite unit even late game. It than evolved to frontlines units that had built in sustain, supported by the highest DPS archers and goatman. Vampire seems to be one of the best units in the game, despite its low stats. Its unique "flying" mechanic is probably why, as I think it frequently makes it immune to damage. Damage immunity, plus high speed, plus lifesteal makes them nigh unkillable in high numbers and or with archer support.

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(6)

dogggy33

Jan. 28, 2013

Under rating threshold (show) NEEDS SCREEN SLIDING

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(4)

darkpadlin

Jan. 24, 2013

Under rating threshold (show) it would be great if u could keep all the cards and just decide which ones u want in battle

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(4)

HuttonTheGreat

Jan. 25, 2013

Under rating threshold (show) being able to rearrange your cards would be great for people with OCD like me

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(4)

Zigglerdick

Jan. 25, 2013

Under rating threshold (show) Love the game, but if you push the enemy back to early you get severely penalized. You end up fighting nothing but the other team's general and get all of your Elite units slaughtered by a recruit archer that they cannot touch. That was a tad frustrating.

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(24)

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