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Why are Nerdook games so awsome?Because nerdook rocks! Trolololo!! Real hamsters dont eat sushi,they eat sunflower seeds.These are the wise words of the sushi chef 0.o
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I only noticed that the platforms sink after I fell in some water.
These hamsters have poor survival skills, I mean yeah, they can fend off sushi power robots and missiles with ninja skills - but lets think about a more likely situation like having a bath what use are ninja skills if you drown in your own bath! Jeez...
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my hamster got stuck between a chainsaw and the floor. so he is all the time stuned, plus since enemy waves wont fall more cause i cant kill em.... i just stay there getting my head constantly poked...
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I sometimes wonder what goes on in nerdook's head. There must be some kind of magical world up there where all these great ideas come from. 5/5 :]
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it would be nice for a little notice when sawblades come out. I find myself flinging across the screen to catch a robot, sniping a combo robot along the way, only to be stopped in my tracks when a sawblade apears from nowhere after hitting the first robot. Also, maybe some hints on some of the robots, and their weak points. The blowfish robot gets me everytime. 5/5, it was everything i expected it to be, and does a good job of it.
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woah 6 new enemys and longer time before ninja! heh updates .. well missed it mostly since I played back when the game came out hehe free badges lovlyyyy
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@bowen: wtf? This game is nothing like IndestructoTank. IndestructoTank had unique, addicting gameplay, where you try to rack up big combos, using the keyboard. This is just a clickfest. "Click everything until there are none left" is sufficient to describe this game.
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@bowen: fair comment. i'll be taking more time on the new game though (my first RPG), to make sure that it addresses all your concerns. this game was designed with younger players in mind, and also for kongregate arcade. thanks for the feedback!
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I think that the novelty of the speed of game creation from nerdook is wearing off quickly, replaced by the realization that the only difference between this game and Indestructo Tank is that Indestructo Tank had more of a plot and less frustrating gameplay. The upgrades system is nice because you see the effects of your purchases. The gameplay itself is a click-fest where you constantly try to avoid large buzzsaws because you have to hit the nerve gas missile and inevitably fall to the ground. I gave Indestructo Tank a 3/5, and I wouldn't feel right giving this game a rank that high.
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Omg...... You got inside my head. I like robots, and I love talking about ninja hamsters. Thank you nerdook for making these 2 awesome ideas come true. 5/5 without playing.
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wow this is so different then all of your other games, i love it though, im addictid, the clicking is a bit tedious once you get to 15, and also all the stunning from the missles and spikes but it makes it fun and more difficult, i hope for more of your great games 5/5
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I'm surprised this game isn't rated higher, what with the comments from nerdook fans about how the gave it 5/5 just for being a nerdook game. Surprised and pleased that people will rate a game for what it's worth rather than rate how much they love the developer (Yes, nerdook is amazing for making mostly good games in only a month each. Call his games fairly so he can get an honest reaction from an honest audience.)
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Too many, too fast, poor game play. Whenever I see that name, Nerdook, I think "Oh great, what has he thrown together today!?"