Under rating threshold (hideshow)
Very nice game, I like the idea of "lives" so you can get familiarize yourself with the new units, however I would have made it n00b mode and not being viable for any medal or reward
still loving this great game, just dont try to drop your units in trees, drop an aa near an enemy unit and see it getting shred to pieces
Under rating threshold (hideshow)
Okay, no, something is broken. Two gunships just duked it out and mine died nearly instantly with the enemy gunship losing only a little bit of health. Is my game bugged? Am I missing something?
Under rating threshold (hideshow)
So... The rocket unit is hilariously worthless. The sniper takes down everything, including vehicles, much better... If a rocket unit is supposed to counter a tank, why does the same level rocket unit only take away a tiny bit of the tank's health before dying in two shots? And really? A massive penalty due to a thrown-in life system? Since when were these games so unforgiving to players that make choices that they couldn't have known were bad, like, you know, buying and upgrading rocket units?
Under rating threshold (hideshow)
They thought they'd have to play another stupid botd game...BUT THEN they saw the Nerdook logo! ......AND THE PEOPLE REJOICED!!!!
Under rating threshold (hideshow)
You should add an inventory for your units so in stead of exchanging them i put the in my inventory for later use or so i can sell them
Under rating threshold (hideshow)
I used to like nerdook's game, but this one is just bad.
The idea is great but the game balance is crap.
Fix the game balance! It is easy! Make previous levels replayable and then balance is restored!
Under rating threshold (hideshow)
For some reason, every time I try to play someone else's army, it just goes back to the main screen. Do I need to beat the game first?
Under rating threshold (hideshow)
PLEEEASE make a sequel. This is a great concept, so easy to build upon. Also, change the piano music, it's way off for this kind of game.
Under rating threshold (hideshow)
Random thought for the sequel: make the leaders' heads transparent so we'll be able to see if, for example, there's a lava pit above them.
Under rating threshold (hideshow)
For those who haven't noticed: Nerdook has made their own army. Go to "Top Rated" in the selection menu and it should be the first one. Please give this a plus so others can test their mettle against the mighty Dev.
Under rating threshold (hideshow)
It seems like the Beginning of a good game - I'm with neonights below in that we have all these great units now, but nowhere to use them. I just don't do pvp very much. Skip more new units. Let us play with the units we have. Biggest complaint is the limitation of five units only - would also be very good to expand army size to allow for more complex battles
Under rating threshold (hideshow)
the speed button and quit are so close to each other. made me lose some of the battles unintentionally. so play and quit = instant cash dunno if that is intended. also for last level, i used 2 gunships and the very first gunships that were deployed were still alive till the end.
Under rating threshold (hideshow)
Great idea for a game but lacks replayability and could do with some side missions to gain extra income. It would also be nice to keep the different units while not using them so you can adapt a different strategy if required without having to replace units that may be better suited for later missions.
Under rating threshold (hideshow)
Several complaints:
1. The "Lives" make it impossible to abort and re-evaluate strategy if you go in with a losing 'deck', leaving the player helpless.
2. The cost of keeping units on-par with where they need to be is excessive, preventing the inter-battle shuffling needed to win.
3. No way to have units try to move beyond the three designated waypoints.
Essentially, the game needs you to have a specific loadout to beat an enemy, doesn't give you the resources to choose the loadout, and punishes the trial-and-error by effectively ending the game after three mistakes.
Under rating threshold (hideshow)
This is cool, but I think the orbital bombardament can be used by you. When I was playing this game, for countless levels I just whittled my opponent's HP a tad lower than mine and held the enemy troops off until the other guy was killed by Orbital Bombardament.
Under rating threshold (hideshow)
Too much bugs : orbital shoots only ennemy, fighters are going reverse, can't upgrade army enough to fight ennemy, boring to stop every 10 sec... Well, too bad we can't evaluate a ZERO
Under rating threshold (hideshow)
The fact that I can't grind for more money is a little irritating; by the 6th enemy, I'm finding myself entering combat with the full knowledge that my army is inferior, and hoping that I can either pull off a victory or stave off defeat for long enough that the orbital bombardment does its work for me. Otherwise, great game.
Under rating threshold (hideshow)
Nice game... Pretty easy strategy to beat it (although I doubt this is an optimal strategy). Have light~medium units until you get to sentries. Then have at least 3 turrets in your party (swap 1 turret for rocket against vehicles and 1 turret for mortar to leapfrog to enemy base). Your other two units should be rocketmen. Then swap a rocketman for a Mammoth then a Walker (to capture spaces). The last unit could be raiders because backdoor OP. Orbital bombardment quite literally does the job for you.
Under rating threshold (hideshow)
I usually dislike games that don't forgive mistakes.. Like, if you're out of money and with the wrong combinaison of units against an enemy, you could be just stuck there and keep losing. But after I lost my 3rd life against lvl 7 enemy, all I want is to try again. Fun little game ^^ But it's a shame the game has to end and you can't keep playing :(