Under rating threshold (hideshow)
dunno if anyone's said anything or even noticed it, but the background music reminds me an awful lot of the Single Player mode from Chu Chu Rocket. not a bad thing, mind you. just curious.
Under rating threshold (hideshow)
Great game! Two days of classic old school snake-y goodness during downtime at work. (An occasionally at the cost of productivity.) Hard badge was appropriately hard, but not ridiculous. (As was the game!) I liked the difficulty curve. When I started I kind of wrote off getting the hard badge. But the learning curve is such that you're ready for the challenge by the end. Trouser, Krait, Rat, Puff, and Python were my Dev+ wins to progress to the end - seemed like the easiest ones to achieve to me.
Under rating threshold (hideshow)
the hardest part of the hard badge was just unlocking the Passage level. If you're patient, these are all actually pretty easy. Basic strategy is to only head one direction, and then basically "climb a ladder". I head right, then move up one step at a time, but always continue heading right. up one, then back to right. It's tedious but it makes all the levels beatable pretty easily except may death and sea.
Under rating threshold (hideshow)
Every time I get one point less than my goal, which is often, I start to rage... but the music is so calm. It's a good game: it has the difficulty of a rage game, but little to none rage factor. No broken keyboard this time!
Under rating threshold (hideshow)
yeah ok i like snak coz sumtime when i wana scar sumwan i stel snak from zoo and i put it under door and evrywan get scard all te time and oter animal tey dont fit under door sumtime i try like wolf and ting but it dont work coz it dont fit if u dont belif try put wolf under door and u see im rite coz im always rite
Under rating threshold (hideshow)
I love the music here, but the credits gives three artists, and none of which can be found... What good is an artist if you can access their art?
Under rating threshold (hideshow)
If by "nope rope" you mean a weak snake game that won't run on a webpage insistent on farming ad revenue (by making their featured content unusable, ironically enough) and defrauding advertising departments industry-wide, then yeah...a nope rope.
Under rating threshold (hideshow)
The only problem I have is that if you want to unlock them all you have to be good, as opposed to persistent. If I was designing the game I'd make the hardest ones unlocked by a point/coin system that you earn based on other stats including just playing and losing(taking longer for a reward of course).
Under rating threshold (hideshow)
The one and only issue I have with the game is that in boa mode when you collect a 5th dot on a border it teleports you randomly, sometimes it teleports you to the sides, other times to the top/bottom, and it changes your direction when it does this. It's really quite frustrating to not be able to do anything about it when you are going sideways at a dot and then you pop up from the bottom of the screen going upwards and instantly die
Under rating threshold (hideshow)
Those saying the sea level is the easiest must be joking. Is it even possible to get 15? Nearly finished the game and that's holding me back
Under rating threshold (hideshow)
So, once you beat all the dev scores I found that the little empty box in the bottom left corner of the main screen kills in with, "OoO" and it flashes on and off until you click it. once you open it the only thing on the screen are the letters QXDCDZSSAEQ. Does anyone know what that means?
Under rating threshold (hideshow)
The asp dev score is so hard to beat how the heck do you get 51 on asp and only a 52 on krait. I think the dev is a luck box.
Under rating threshold (hideshow)
When "Snake" was just the only best game on Nokia! nice memories and thank you for making all this funny modes about snake!
Under rating threshold (hideshow)
I agree with MoshedZ about the easy dev score but I personally feel that getting Python was the easiest. It may seem to require you to remember where every previous fruit was but all you have to do is pay attention to where the new one shows up. I got it after a couple of minutes and I can't really get more than 20/25 on classic.
Anyways, love the game a feel Puff and Python are the easiest Dev scores to beat.
Under rating threshold (hideshow)
You know, I think that if Kongregate ever wanted to add an "Impossible" badge, it would be "beat every developer score."