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Classic snake had solid walls. The sequel allowed you to choose what type of walls you wanted (including interior obstacles).
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damn the intro music! Didn't play for half an hour just so I could listen to it. Then I heard actual game music, all I can say is eargasm from start to finish. The game was good as well.
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/adjusts bow tie
Uh, guys? Hey guys? This is actually a torus, guys, not a plane. It's snakes on a TORUS.
/pushes glasses up nose
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hey, no idea how i missed that the requirements ARE listen, sorry about that. So then, i really can't find much fault with this, it's the best at what it is.
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The name was enough to draw me in, and i was happy to find the game was more than just Snake. I do think you should have the unlock requirements for each variation displayed when you mouse over a lock, so that we have something to work towards. Anyway, pretty cool game!