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"Medium" Badge of the Day. Solid Snake, Beat a developer score on any level. If you're having lag or unresponsive control issues try to beat the Dev on Rat Snake. Seems to be the easiest score to beat with these issues.
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I programmed this game when I was a kid on my Tandy TRS80. That's a computer that had only 16K of RAM. My controls worked just fine too. A bit disappointed that Kong gave this a Badge of the Day when it's clearly buggy.
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Spend an over an hour on the medium badge. Not worth it, it turns out. Turns out a developer who makes a snakes game is better than me. The delayed reactions also don't help. Really cool concept, but I don't like the difficulty curve.
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The last snake I unlocked before passage was the one that required 100 death...and I had to instasuicide 30ish times to get it...yes I was in high school when there was snake 2 on nokia 3310.
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Earning the hard badge on this game was the best badge with the most reasonable difficulty I've seen. I love this game.
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Has issues with current flash versions that make the controls wonky at best. Slow responses/lag common with games not updated over time.
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Earning the hard badge was one of most frustrating and most satisfying experiences in my life. I'm pretty sure my hand is broken now.
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For players only going for the Medium badge who aren't very good at Snake, once you unlock the Puff Adder - with a relatively low dev score of 20 but without the difficulty to match - the 'pills' skitter around a bit but that's it. Don't worry of one skittering into you and killing you, they won't, just weave back and forth once your snake is long enough and use the admittedly nice quirk that you can go through walls [i.e. go up or down, weaving left and right as tight a turn as you can make it]. Don't go back for one you missed, just keep weaving. It may take some time, but you will get it. [I recommend this instead of trying to beat 46 on Classic - if your snake is longer, your margin of error, say due to a missed keystroke, is smaller.]
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I'm not sure if this really is a glitch or not, but I've been playing Sea Snake and occasionally pills will just spawn at the bottom, instead of starting at the top and dropping.
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Holy hell this is really great. The soundtrack is really good, and I could listen to it for a long time. Chill and nice; fun to play too.
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I've been trying desperately to find out what QXDCDZSSAEQ means for months and the only thing I can find is a youtube video of Apocalyptica's I Don't Care. Am I missing something, or does netgrind just really like 2009 metal?
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Wow i coome from a long bbreaek of playing this game and it deeletedd all of my proogresss. I hhave acheiivements andd hishscores too tto prove it.
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The strategy that is enforced on the level "Passage" also works on Classic and is probably the best way to play snake yet. I beated Dev+ score in 1 try on classic while not using the left arrow key.
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I think you're saying the VIPER game can't turn left. While i get the joke, the VIPER game is not fun. Or funny. Suggest reconsidering that option. Or at least making the joke clearer to those of us who don't know Zoolander.
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Clearer description would be nice, though at least the game and interface is generally simple. I normally like puzzle games, but despite the variations I didn't feel like it managed to really set itself apart in the beginning.
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there is a special place in hell for those that play coral by flipping their keyboard upside down. there is an even more special place for those that still can't get it right under such circumstances.
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Shadowmoj, I assume the fruit appears like that because it first spawns the seed, then goes to spawn the fruit around it, realises it cant and then spawns the fruit elsewhere.
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@lizz12345678 Make sure to get air between each pellet. Also you can't corner warp, so be aware of that. My path on that one was pretty much up for air, straight down to the floor, grab pellet or two, up for air, repeat.
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How on Earth has anyone got 15 on Sea Snake?? I can do the rest with little problem, but I've only gotten 6 on Sea Snake. HELP!