Comments for The Grinns Tale

avatar for zachary1239
zachary1239

Mar. 23, 2014

Under rating threshold (show) DON'T SHUT DOWN PLEASE!

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(96)

avatar for draaiorgel
draaiorgel

Mar. 24, 2014

Under rating threshold (show) Don't shut the game please

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(77)

avatar for Kristian067
Kristian067

Mar. 26, 2014

Under rating threshold (show) DON'T YOU DARE SHUT DOWN THIS GAME THIS ONE OF THE MOST AWESOME GAMES I EVER PLAYED

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(64)

avatar for Verakus
Verakus

Mar. 14, 2013

Under rating threshold (show) For the people who cant afford to buy dozens of keys we should be able to do something with the locked boxes trade them for items ect..

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(1266)

avatar for natanator500
natanator500

Nov. 26, 2012

Under rating threshold (show) You should be able to feed your troops out of battle, It gets so annoying having to run into battle with starving troops

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(1302)

Developer response from nexontgt

This has been under consideration for awhile, but in terms of implementation it is a case of "easier said than done."

avatar for hho1
hho1

Dec. 23, 2012

Under rating threshold (show) "Equippable only" should be the default setting for equipping heroes.

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(1538)

avatar for Thepsicho
Thepsicho

Dec. 5, 2012

Under rating threshold (show) the mission rewards are kind of... sad... Clear Halvarian ridge, hard place full of those accursed spiders... reward: 100 wood 50 metal... oh, come on!!!

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(947)

avatar for nanowidget
nanowidget

Nov. 5, 2012

Under rating threshold (show) As happiness seems to have little useful effect, I'd suggest making it give a boost to rallying. Happy Grinns make for more productive workers! It could just be a percentage, so 0 happiness = -2:00, 30 = -2:24, 100 = -4:00. This would also provide more incentive to build up happiness, population, and spend Pramins in doing so!

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(1087)

Developer response from nexontgt

Thanks for the suggestion! We are looking at ways to fine tune Happiness. This suggestion will be passed along to our designers.

avatar for OrcaSnack
OrcaSnack

Oct. 1, 2012

Under rating threshold (show) I would like to see a "dining hall" of some sort to feed all the heroes once they are back in town. Of course, there would be a supply cost and all that...but it's a bit tedious to feed each one, one-by-one, during a battle. Unless this is already done and I don't see it because I'm only around level 7 with my characters. haha

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(848)

Developer response from nexontgt

Currently there is no way to feed the Grinns while they are in Town. This is a popular suggestion and we are looking into a way for the little guys to chow.

avatar for jburns30
jburns30

Oct. 21, 2012

Under rating threshold (show) I think it would be nice if we would get rewards of some sort for getting in-game achievements. You have the list of achievements at the Librarium so why not be rewarded for you effort? Maybe we could get a set amount of wood/metal depending on the difficulty of the task or crafting material/food. Just a suggestion. Great game.

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(575)

Developer response from nexontgt

Thanks for the suggestion! We'll look into this idea.

avatar for UltimateChaos
UltimateChaos

Apr. 25, 2013

Under rating threshold (show) I really would like sound/music settings to persist on different plays. I always turn the sound and music off when I load the game and sometimes I don't want it to make any noise while opening.

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(252)

avatar for Zyzook
Zyzook

Dec. 21, 2012

Under rating threshold (show) A rally counter would be cool. A setting you could change when you click rally, to increase the amount of Action Points used past 10, or even lower it. And instead of adding more and more Grinns, you could make it so the Grinns you have would just go to the rallied building, run back home, and back to the building again, until the number you set it at is completed. I dunno, just a suggestion :)

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(440)

Developer response from nexontgt

Thanks for the suggestion!

avatar for stingo1
stingo1

Oct. 26, 2012

Under rating threshold (show) May I suggest a key drop on bosses or something? Make em hard to get like rubys or something so people can get a taste of what's in the boxes and not get totaly frustrated with the boxes.

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(673)

Developer response from nexontgt

Hopefully you aren't getting too frustrated with the boxes. There is an intro quest for the box which allows players to open the box to see how they work.

avatar for macho109
macho109

Apr. 16, 2014

Under rating threshold (show) Don't shut the Friggin' game! It's one of my Favorite!!!!

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(9)

avatar for lordfestivus
lordfestivus

Sep. 30, 2013

Under rating threshold (show) anyone else not able to get into the game? i just gt a grey game screen with a little square sad face with the top right corner folded over. guessing thats a crash notice.

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(34)

avatar for rfrogflake12bd3d
rfrogflake12bd3d

Jul. 11, 2013

Under rating threshold (show) i wish there was easier ways to get keys

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(71)

avatar for kendon14
kendon14

Apr. 14, 2014

Under rating threshold (show) @NEXONTGT can you guys at least give us a reason why you shut down the game??

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(9)

avatar for joethekrow
joethekrow

Nov. 8, 2012

Under rating threshold (show) also selling craftig items we dont need for wood or metal would be helpful

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(24)

avatar for grumpdogx
grumpdogx

Nov. 10, 2012

Under rating threshold (show) I see some people have posted suggestions, so here's one from me. Now I know it's not that big of a deal, but it would be nice if when you rally, it would actually continue happening while you're inside the dungeon. What I mean by this is; if you hit the rally button right now, 10 Grinns will walk over and work on the rallied structure, but if you head off into the dungeon before they're done. They slack off while you're out saving the world. So in short, my suggestion is they need to get off their lazy asses and back to work while I'm out putting foot to ass...

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(374)

Developer response from nexontgt

That's an interesting suggestion. We'll put it to the dev team to see what they think.

avatar for Eramthgin7
Eramthgin7

Nov. 10, 2012

Under rating threshold (show) Miles into the Grinnfinite dungeon... "there was a problem(refresh)" best thing ever...

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(24)

avatar for LyssaM
LyssaM

Sep. 21, 2012

Under rating threshold (show) Could there be a trading post or sell function? The game encourages a certain amount of grinding, but what will I do with 500+ brooms and rusty screws?

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(725)

Developer response from nexontgt

We're coming up with a plan for all the extra items. Stay tuuuned!

avatar for RedTurtleGames
RedTurtleGames

Apr. 17, 2013

Under rating threshold (show) I wish the exclamation point was only for items that are at least in some way better than items you already have.

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(204)

Developer response from nexontgt

Some players (quite a few players?) keep building lower-tiered weapons as ingredients to craft refined gear sets. So for those players, the notification is useful. This might not help you so much, but it's why exclamation points show up as they do.

avatar for hinick
hinick

Mar. 19, 2013

Under rating threshold (show) @Nettlekid, there are buildings that make wood and metal so you can get resources without fighting.

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(8)

avatar for ayala123
ayala123

Mar. 12, 2013

Under rating threshold (show) the game is good but i need to refresh so much and it is so long

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(8)

avatar for mattman2012
mattman2012

Dec. 21, 2012

Under rating threshold (show) that was the sillyest mission yet but still loved it kill grand crank.."ok" kills grand crank* heres 2 loafs of bread -=0

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(8)

avatar for Crasher105
Crasher105

Mar. 16, 2014

Under rating threshold (show) Just when I wanted to start playing again! *sob sob sob*

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(9)

avatar for PokerFTW
PokerFTW

May. 21, 2013

Under rating threshold (show) gather all button - socialize button - feed the grins in town - sound should stay off when i put them off - then its perfect

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(15)

avatar for milcat
milcat

Apr. 18, 2013

Under rating threshold (show) @Falmil, just press the shop button and it pauses the combat! :)

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(8)

avatar for starry_star
starry_star

May. 3, 2013

Under rating threshold (show) I feel like I never get shiny ruby drops anymore . . .

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(11)

avatar for AuronWintermoon
AuronWintermoon

Oct. 13, 2012

Under rating threshold (show) The game is great! Thanks NEXONTGT! I have only one suggestion to offer: As the game goes and the difficulty of the missions/quests increase, the rewards could be more appealing. I'm currently assigned to defeat the boss monster in level 25 of the tower and the reward for this accomplishment is 500 wood and 50 metal. In the early game that is good but now it's just the same as receiving no reward at all. Thanks and keep up the good work =P

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(320)

Developer response from nexontgt

Thank you for feedback and we are happy you enjoy the game. We'll pass along your suggestion to our Quest Master. Keep in mind, we do read ALL THE SUGGESTIONS. =)

avatar for parkbizzle
parkbizzle

Oct. 18, 2012

Under rating threshold (show) After farming shiny gems to finish my magician set, all of the sudden the set is incomplete and I lost my set bonus because of the addition of the skull mask.....which I now need 1000 screws for....you hate me dont you??

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(8)

avatar for FlyingPachyderm
FlyingPachyderm

Sep. 23, 2012

Under rating threshold (show) For something so essential to many classes, rubies are really difficult to come by!

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(22)

avatar for coolerthanboy
coolerthanboy

Mar. 25, 2014

Under rating threshold (show) PLEASE PLEASE PLEASE DON'T SHUT DOWN THE GAME I LOVE THIS GAME!!!

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(29)

avatar for Thepsicho
Thepsicho

Dec. 17, 2012

Under rating threshold (show) I would like that the armor shop had more offers, now i am preparing to craft something for the adventurer, and I cant cut time using the armor shop because there are no basic adventurer shirts or similar, and I cant skip the material hunt because there is not any kind of useful hat in the shop...

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(9)

avatar for killerkott
killerkott

Mar. 18, 2013

Under rating threshold (show) SenseiLink go to Grinnfinite Dungion.There are a lot bosses.And you can get rubies from bosses.

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(8)

avatar for Ferus37
Ferus37

May. 4, 2013

Under rating threshold (show) I have a quest that will cost me 82k wood and 82k metal to complete. As a reward I get 840 wood and 660 metal, and nothing else. Yes, excellent incentive to complete it.

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(13)

avatar for AkinAkin
AkinAkin

Mar. 24, 2013

Under rating threshold (show) Where turning wood into food is normal even if you aren't a beaver.

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(30)

avatar for hbui10
hbui10

Jun. 24, 2013

Under rating threshold (show) I wish there was a "Collect All" button so that I could gather all the resources from the logging camps and mines at the same time so I wouldn't have to click on every single one of them. Just a Suggestion!

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(8)

avatar for Dlightfull
Dlightfull

Mar. 21, 2013

Under rating threshold (show) i would love if this game's combat mode was turn based. Also would be neat to be able to switch abilities during combat

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(11)

avatar for pr_girl_idaho
pr_girl_idaho

Mar. 14, 2014

Under rating threshold (show) Why is the game ending!?

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(9)

avatar for caparas14
caparas14

Mar. 16, 2013

Under rating threshold (show) I think we need a marketplace(building) where we can trade items for certain wood or you just offer.

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(44)

avatar for qsawde
qsawde

Apr. 20, 2013

Under rating threshold (show) A button that would collect all our resource outposts would be nice as eventually it does get very clustered with other buildings and with the amount of resources outposts you can build it can get quite tedious.

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(158)

avatar for NotSoScotia
NotSoScotia

Apr. 5, 2013

Under rating threshold (show) If you click on your character during their action animation the action will automatically finish and the speed bar will start going again, that way your actions will happen significantly quicker, especially for high speed characters or characters with clunky animations. I kind of wish the speed bar just went on in the background and was ready when the animation finished, but until then, animation cancelling all the way.

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(18)

avatar for 17kirik17
17kirik17

Nov. 13, 2012

Under rating threshold (show) for some reason I can't get into my game, it keeps saying "this webpage is not available", also this is the worst timing for the game to crush because I'm gonna miss the the refined weapons thing

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(8)

avatar for Waluigi350
Waluigi350

Jun. 23, 2013

Under rating threshold (show) As far as the producing items go, sometimes the numbers are so large that they are covered by the symbol of the required item (Wood/Metal) I thought that a weapon in the weapon shop required 2000 wood and 4000 metal. I soon found out it required 20000 wood instead. Just a little problem though, thanks!

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(8)

avatar for SirRealist
SirRealist

May. 5, 2013

Under rating threshold (show) Please put an 'Are You Sure' on the 'revive for 19 pramins' option. I just wasted all my long saved pramins when I hit it by accident and I am NOT very happy about it.

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(203)

avatar for Thepsicho
Thepsicho

Dec. 15, 2012

Under rating threshold (show) if the armor shop had hats, it would turn much more useful, because there would be the option of using lots of wood and metal instead of hard to find materials

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(9)

avatar for shimmy99
shimmy99

Oct. 21, 2012

Under rating threshold (show) if you want socks repeat boss one the chest there often drops socks

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(8)

avatar for busa
busa

Nov. 5, 2012

Under rating threshold (show) I've beaten floor 37 and can do it repeatedly. Since then I've spend over a week to build the Bastion and the mountain guard set. If i want the other 5 hero's at this level it will take me another 5 weeks minimum. The recources you get from camp and mine just don't seem to scale properly. I'm afraid this is just too long for too little progress and I'm starting to loose the drive to continue. Believe me when I say I've spend already a lot of time in this great game.

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(254)

Developer response from nexontgt

Make sure that you have all of your resource buildings fully upgraded as this can greatly reduce the amount of time it takes to upgrade everything else!

avatar for Android2137
Android2137

Mar. 1, 2013

Under rating threshold (show) You say feeding troops outside of battle is hard to implement, but how about feeding troops just before a battle? Namely during the party select sequence? Would that be any easier?

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(51)

Developer response from nexontgt

This is difficult to implement as well, but we will take a look into it.

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