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Comments for Desert Moon

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blaster004

Dec. 27, 2012

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(-7)

marioski97

Dec. 18, 2012

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(-5)

kolarov2012

Dec. 17, 2012

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(-6)

GavinP20

Dec. 16, 2012

Under rating threshold (show) AWESOME GAME

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(5)

theboss101101101

Dec. 08, 2012

Under rating threshold (show) Commander: I want you all to shoot and draw huge white circles around the area you can shoot. Troops: Why? Commander: BECAUSE I SAID SO!!

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(5)

azelf123321

Dec. 03, 2012

Under rating threshold (show) 1 question. WHO CARRIES THAT MANY NAILS ON THEM!?!?!??!?!!'

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(14)

henry700

Dec. 02, 2012

Under rating threshold (show) Day 3 on hard is super hardcore... if you lose one man restart. The hardest part is when bursters come into play. Last time they took out my entire army of defenses so quick i realized the life support was on 19 some seconds later.

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(11)

slightlyphsyco

Dec. 01, 2012

Under rating threshold (show) Day 1: "Alright this isn't that bad, fairly easy so far." Day 2: "Still not that hard, just build guys as I get the Resources." Day 3: "Alright so now they are underground, but as long as I start off with a line of flamethrowers and fill in the gaps with other weapons I am good." Day 4: "These infected are so easy with a line of Repulsor's they are not even getting up to my men." Day 5: "Wow this isn't that bad for a last Day, requires a bit more strategy bu OMGWTF IS THIS LAST WAVE OVER 1000 ENEMIES SCREEN FULL UNDERGROUND ENEMIES SPAM 1 SPAM 1"

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(6)

EpicnessIsHere

Dec. 01, 2012

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(-3)

Haiming

Nov. 30, 2012

Under rating threshold (show) Great game! I would love it if there was a simulation to it.

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(3)

jinthezone

Nov. 26, 2012

Under rating threshold (show) great game

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(3)

coolie01

Nov. 24, 2012

Under rating threshold (show) also, at my comment i wanted to add a comment. I thought their would be a final alien boss or something at final end. Still cool though.

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(2)

coolie01

Nov. 24, 2012

Under rating threshold (show) stooky tottally this game is! most play it over again! rate 5/5 i do! suggestions good they have! enjoy game i did.

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(2)

zergkenji

Nov. 24, 2012

Under rating threshold (show) "Sir one of our nail gunners got eaten its the final wave on day five we need a new nail gunner but we dont have enough money to get another one," said the marine. "I DONT CARE GIVE ME MY MONEY!" said the boss. "but if we dont get that nail gut we will ALL die," said the marine. "GIVE ME MY MONEY OR GET OUT!" said the boss. 5 min. later the ship blew up.

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(2)

staticishock

Nov. 22, 2012

Under rating threshold (show) the "engineers" with good aim should be able to be upgraded with more health and their weapons should be able to be upgraded too

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(8)

MLK17007

Nov. 22, 2012

Under rating threshold (show) the game's good, but if it is all about an improve of weapons and a resource hunt to survive shouldn't we actually be building the weapons? While also looking for the materials for them? My point of these suggestions is that you could not only add a story plot to this, you could add different side missions to better layout and prolong your game while also making the game more indepth.

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(6)

inyourface45

Nov. 20, 2012

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(-8)

philazkill

Nov. 05, 2012

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(-6)

LostAngel1978

Oct. 24, 2012

Under rating threshold (show) i wish this game has an endless mode stage

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(0)

Evi1M4chine

Oct. 18, 2012

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(-5)

Evi1M4chine

Oct. 18, 2012

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(-3)

DeathlyBobBoy

Sep. 22, 2012

Under rating threshold (show) wow, i am so going to break this computer, i died on the last wave of the last level

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(0)

cammander1

Sep. 02, 2012

Under rating threshold (show) Achievement No.3 on http://www.kongregate.com/games/nicotuason/desert-moon "IS IMPOSSIBLE! DID WHAT Khenra said! CAN"T HAPPEN!!!!"

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(-1)

dustins111

Sep. 01, 2012

Under rating threshold (show) Ok now I am just frustrated lvl 3 should not be that hard on hard mode except the occasional bad luck early on. The main problem is that the map needs to be moved to the upper right or don't send people down the left edge. I left flamer right on the edge and have had people run right by him underground. Were my right one just has to touch the edge of the map and no one will run by him. and the more I try and move him over the less overlap there is till there is almost none. Which make the level pretty much just do it again and again till luck is on your side.

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(3)

Phife

Aug. 27, 2012

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(-8)

Phife

Aug. 27, 2012

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(-3)

kkhh

Aug. 27, 2012

Under rating threshold (show) the ending theme is really great

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(1)

dustins111

Aug. 26, 2012

Under rating threshold (show) Pretty good game overall though I would prefer it to have more levels and be more of a fix your ship back up and leave kind of game so you have upgrades and other options like repairing the ship between waves. keep up the good work.

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(3)

arugala

Aug. 26, 2012

Under rating threshold (show) Restart wave would be nice...

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(14)

hornscipo

Aug. 26, 2012

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(-4)

xguyx1

Aug. 26, 2012

Under rating threshold (show) great strategy game! not boring at all, but abit too hard (when playing on hard) 5/5

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(6)

Cheesers123

Aug. 26, 2012

Under rating threshold (show) Needs endless mode

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(3)

Pykrete

Aug. 26, 2012

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(-3)

blacky008

Aug. 25, 2012

Under rating threshold (show) This Needs A Fast Forward Buttom.

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(1)

Phife

Aug. 25, 2012

Under rating threshold (show) ahhh, finally my triple-coverage flamethrower defense is complete. Time to relax. *starts wave without looking* aaaaaand triple-coverage flamethrower defense is flanked by runners and destroyed by bursters.

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(5)

gold0955

Aug. 25, 2012

Under rating threshold (show) Dont you hate it when one runner slips past the firing range of your troops and proceeds to kill you entire army?

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(13)

formerhunter2

Aug. 25, 2012

Under rating threshold (show) great game, great concept, could use colour codes to tell you minions apart and could also use a protection thing (pillbox, wall etc,) to be honest, once you get the imploders it's kinda OP, just have 6 or so of em and a butttonne of flaregunners and slowing can things. could've used a bubble gun :P lol jk, and could've had some more variety in enemies or upgrades for your individual units (some more depth would be cool no?) and maybe a boss or two? if you ever make another one of these (and i hope you do,) could you add some of these suggestions plz? pretty plz with a nail gunner on top? :P

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(5)

Titanshadow12

Aug. 25, 2012

Under rating threshold (show) Use the alien's blood splats to identify your weak points.

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(10)

FreakOfBrechin

Aug. 25, 2012

Under rating threshold (show) There should be a fast forward button or something because i find that it gets sorta boring to watch when the waves get bigger... just a suggestion but all and all a good game:)

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(6)

fahmi_zfx

Aug. 25, 2012

Under rating threshold (show) Terran's Marines vs Zerg's Swarm. The epicness

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(1)

fahmi_zfx

Aug. 25, 2012

Under rating threshold (show) This game reminds me of Starcraft. That was an awesome game

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(1)

DingoTM

Aug. 25, 2012

Under rating threshold (show) Gotta love guess and check. Woot. Yawn. 5/5 for earning me badge points.

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(2)

MrBrownstone7

Aug. 25, 2012

Under rating threshold (show) I like it, it is a nice spin on defense games.

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(1)

Mentalist1

Aug. 25, 2012

Under rating threshold (show) the soldiers don't shoot half the time. kinda ruins the game.

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(-2)

Dragono1130

Aug. 25, 2012

Under rating threshold (show) I like the concept...Just not a whole lot of content. I would have liked to have seen some more depth. great game though 4 nailguns...out of 5

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(0)

Winternoise

Aug. 25, 2012

Under rating threshold (show) RIP Neil Armstrong

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(9)

Anthonyk747

Aug. 25, 2012

Under rating threshold (show) Hm, a bunch of Engineers stuck on a Desert moon with a crashed spaceship. I assume they've never seen the movie "Flight of the Phoenix" before?! I guess repairing it or building a smaller spaceship out of the bigger one is not an option...

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(6)

HoldFast0

Aug. 25, 2012

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(-5)

Fabiolus

Aug. 25, 2012

Under rating threshold (show) Not sure if its a bug but when playing and following tutorial if you have gunners in the middle of the screen it interfer with the close button. Can you close it with X key? Doesnt work in FF

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(-2)

trexor

Aug. 25, 2012

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(-12)

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