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ughh. a facebook style dungeon keeper :/ love DK, hate social games. dont enjoy having to invite friends to my game to be able to play it. Im sure other people will like this game, but to DK fans this just feels like a failed relaunch of what was supposed to be DK3
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The game needs checks and balances, or at least, a better creature recovery system that doesn't basically cause you to restart if your base is wiped out.
I had three of my bases wiped out by a player nearly twice my level; I'm basically restarting.
So I'm gonna quit; I've invested too much time into a game with flawed mechanics; I'm going to turn all my nodes off too; I know that that will piss off the farmers, but I consider it a protest. So there :p
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The game insists that i am using safari (i'm not), and that i need to enable cookies (they are). yup, nice game you have there.
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Striking monsters is a dumb idea, it's made a game that is already high on waiting pretty much unplayable for the infrequent user
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Why is it that, even though the dungeons function entirely separate of each other, if an upgrade is occurring in one, no other upgrades are permitted in others?
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Cant even get past stage one of the tutorial. Moving all over the place with the mouse, and not awarding this to me. :(
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I played it for a while now..there is too much scarcity in this game..I don't get in the flow-I am stuck from the beginning, without money it never comes in the fun zone..not enough panels, not enough creatures, etc..,etc...Then there are too many types of ressources around: makes game complicated but not fun necessarily. You need ages to get your first extra creature- again-too much scarcity. What is cool: training concept, the way to exploit other dungeons, the world map, the graphics in general..and the rythmn is too slow: you can't accelerate much to be faster then the usual next day, and if you forgot one day then your creatures go to strike for a nice while..waiting times are too long: to build, to recover from strike, etc..It all started so well, and turned out to be too scarce. A pity, close to a good game!
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The enforced tutorial takes hours, even with all done properly and purchased boosters... nice way to keep me from gaming.
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ive had 2 dungeons broken now cuz of bugs, one where it got stuck permanantly upgrading a room, so i restarted, now my workshop has a tarp over it, the only option i can select from the menu is move furniture... but since there was no furniture in there, it does nothing and now im stuck with 4 useless tiles.... way to release a broken game and try to force people to by currency with real money