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I wish your guns begin shooting automatically,and you only need to tell them to attack a specific target if you want to...
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Great game can't wait for the next one i hope they put a lot of changes like having a main gun controlled by mouse and movable by arrow keys
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fun... but the levels are too small to really scavenge anything. It makes me feel like each level is a puzzle, which sucks when I want to play my way.
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Could always use the option of selling your scavenged parts in each town to afford all the upgrades and still be able to keep the parts you want to make a custom tank.
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Diarzok was right: damage control refers to how well you limit collateral damage to the opponent, it isn't about controlling damage to your own tank. (At least, not entirely.) +to keep alive.
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I love the game, buts a free play mode to can make you own tank sounds cool.. imagine.. you search tanks in different zones.. with the money get special blocks in shops, etc etc. missions dont are my style.. buts still 5/5
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Lots of you guys seem to be having trouble understanding the medal-damage control percentage. The way I see it is this: 75%+ Gold. 50%-74% Silver. 25%-49% Bronze. <25% no medals. As to how the heck Damage Control is actually calculated is beyond me.
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control of the guns is terrible. sometimes when you group them together, one will randomly stop firing until you click it and aim it again
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Like most people, I would appreciate getting to keep the same tank from one mission to next, including salvaged parts. The author has, I know, cited a balance issue- some players would be able to heavily overpower their tanks, well others might lose out and not have any weapons at all. So, what about having a weight or a size limit? For example, for a certain mission the tank can only be 6 blocks high and only 5 blocks wide. Of course, a garage would be needed to save various weapons, boosters, and amour.
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found out why this game dont work. YOU CAN PLAY ONLY ON NITROME. they dont say it here, but you can play it there. like this comment to keep it alive!
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Nice game overall, but "restart mission" button would be handy. Really, botching up fight with first tank means you still have to waste time to get killed by the second, and the game itself isn't really fast-paced. Targetting, on other hand, can get pretty frantic. 4/5
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Hahaha, fun tip, if you break your enemies armor that is holding the gun, you can grab the gun, and then use it against them! Muahahah, I am feeling the EVIL!!
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Idea isn't bad, but it would be far more interesting if I could build my tank over time rather than starting each level anew.
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pro: very cool customization and overall design - cons: why the hell do i have to start over a new tank every mission???
what a pity, for so little could have been a great game
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3/5. Could be better if you made it so that your tank modifications last past a single level, so that your tank actally becomes your tank and not just the one for the level in question. Also the shop animations take too long.
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Really good!!!! Some suggestions have a gargae like what blocks you want on your tank weps etc. Make sure the tank doesn't ramdomly change. Thank you amen.