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also aircraft carriers are only useful on the middlish part of sea because enemy base renders any nonbomber flight useless.
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this game is great, 4/5 however i think his other game, platoon wars which i dont think is as well known is better. got some great war games from this developer. good work on the games.
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great improvements:
1.make the Yamato weaker
2.make the bosses come AFTER the base is destroyed
3.auto-build button
4.more resource upgrades
5.more torpedo battery slots
6.allow aircraft carriers to build bombers but also nerf their production of air units
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here is a simple guide that should help: start with upgrading supply line twice then recyling,deploy 2-4 torp bombers to hold off the attacking ships, then warehouse supply and recycle till supply line and recycling are at 5. now build subs and cruisers to attack and upgrade factory to five and start building artillery batteries and upgrading your base. upgrade repair to 1 to get your base up to full health. when the enemy base is at ~20% health stop producing cruisers so the boss can come out faster then build whatever you want to kill the boss when your artillery can hit it.
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this game is awesome. I love this and the first one. I am forced to agree with the subject of many other comments though. It really needs an auto-build option and a tactical withdrawal button.
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stop building fleet if the boos is coming. get the boss and his fleet not in invisible place and build all variant of your fleet. note : factory is not to helping your fleet creation time.
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if u want win build submarine as many as you can and upgrade the all the supply line,workshop,and the base live . good game 5\5
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Yeah, I was trying to load this gaBOOOMMMMM!!!! KRSHHHHHHKKRRSHHHHHH! FWOOOOOOOOMMMMMMM. *5 hours later* ...while listening to some thing...
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they or us have great spys because it seems that every one gets the same units every time coincadence ? probably not.
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what you do when you know the flagship will come is: Max out all the passive skillst (supply, recycle, warehouse, ect.) cause you'll need to wait for your 12800 supply, then when the flagship is in range, spam every single ship to max, if you do this, and your force gets destroyed, just do it again. trust me.
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why is it that in black navy war one, when the boss comes out the ships fire through the base, but in this one, the enemy gets a "magical" sheild! this one is better and worse than number one at the same time.
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when the flagship comes they have infinite health and like 100 ships and they keep coming when the flagships comes be ready to die