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if you have a laptop your in luck, stop holding down that mouse button and instead, click the shit out of the mouse button on the keyboard and the one on your mouse for PLIZOWY
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enemy difficult needs to scale more. and nerf 2nd character i 1 shhot ko 4th level boss with rainbow vomit. also with bosses if you take out the sides they can't hit you so it makes it way too easy.
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First of all, a good game but yet a great one. Don't get me wrong this game is good enough to make you happy. The product is very well design and less bug as far as I know. For the game play it's typical I must say but for a shooter game what more do you expect. However, so many thing can be added to game such as a different character with different type of bullet (In the game there are different character but they don't really that different) and a difficulty setting, someone need more bullet. Beside the game still can't give a feeling of bullet hell but more of a strategic shooting (e.g. R-Type) if you know the right weapon the game will be much easier. But that's good thing about the game there is a room to improve! And I can see that the dev team can do it. Keep up good work man!
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Fun enough game. Suffered from a pretty significant lag when the screen got too crowded. And the magnet for coins andbouses could have been implemented better. But overall it was a decently fun game.
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suggestion for hero: clone superman!!!
suggestion for weapon: clone tertris^~^!!
nostagia...babay boom will like...there should be a lot of fans
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thanks...i love the game(especially pac-man and aliens)...
to add more fun, please consider
1) add more bosses, more level and more hero
2) add weapon like homing missles and homing enemy
3) create 4 kind of difficulty easy normal slightly difficult and difficult
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Sometimes I find that pausing/ultimate attack don't work until I click on the game again. Other than that, did I just spy moogles? Kupo-po-po!
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I was very unhappy with the difficulty of the final boss. Shouldn't he have been harder? Plus, no story for what happens at the end of the game. How does destroying the invaders help mankind?
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So... the hit detection is REALLY annoying, especially in collecting coins. Too many power ups drop and they aren't very useful really. I like the idea, but the execution is rough. 2/5
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Not only is Octocat overpowered but the Shield powerup combined with it's potential drop rate while I'm killing hundreds of enemies is the "Kirby mimicking the Lady of Pain while wearing the Mask" of defensive power-ups.
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You forgot the Abandoned World (Apogee's and oldschool platformers of abandonware, world boss: Devan Shell from the Jazz Jackrabbit series)
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Terrible game design. All characters play the same, except for their specials. Enemy patterns are boring. Shot designs are boring. Numerous technical issues - special doesn't activate on a stage until you click on the playing field, mouse cursor never hidden, coin magnet only draws coins above you and only does so poorly.
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Locked character that leads us to a unsafe page, endless loop annoying music, bad controls (control the ship with your mouse Isn't good in any game), zero strategy, no difference between the ships, just they special, It's crappy game, you guys really tried?
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Fun game but it was a bit too easy for my taste. I was hit only a handful of times and when I was damaged I was accosted with heal items.