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Would be nice if your character would reload their weapon when it empties on their own, instead of frantically trying to shoot without ammo
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I just got the Impossible badge for like the 4th time since 2010. This game is forever-replayable because it is so close to conceptually perfect (in the way the game's math scales with progression-difficulty, and in the choose your own fate style). Now triple AAA titles have a million times more resources and graphical fidelity... but still fizzle out after weeks or months... because they seldomly master scaling formulas for "challenge and replayability". Video games as a whole have become interactive movies that take almost no skill, have almost no deeper aspect execution.. where the player's success or failure is actually on the line... and lets we forget the pandemic of boring idling skinnerbox/lootbox simulators. But games like Elona Shooter are the honest deal.. in terms of being an actual video game. Something that maintains Skill Ceilings / Learning Curves / Wildcards and Challenge. Other games: take note.
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get militia companions with rocket launchers or grenade launchers and mod them with auto reload.
if 1000/fire rate > reload time (ms) then they basically never have to reload. currently able to beat levels without even firing my own gun, wave 41.
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If you're having trouble starting: Select Hunter or Sheriff. Check "casual mode." First day, buy 1 repair guy (to get perfect days), a henchman (if sheriff), and start saving 2k for the house to get a second henchman. If it's still too hard, go to mods and turn on Laptop Mode. Once you get some badges, you'll get more starting money and other bonuses, then you can tackle normal mode. + this comment if you found it useful.
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One important trick to know, i think, is that when using a manual weapon you can simply hold down the space bar and you will reload the gun in between every shot.
I find this to be most useful with the Revolver (which I never see anyone talk about). I've been using this gun the most in all my time player this game. Effectively this allows me to shoot 3+ shots per second with no reload time ever. And with the damage ability of this gun, I can really unleash a lot of damage continuously through every level.
I am a noble, with a rogue (laser pistol), ranger (gravity gun), and a sheriff (any shotgun will do really). I find this to be very balanced with the guns (ability to take out armor/flying waves). And the units are selected to give me access to almost every party skill.
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Repairs need to be at the end of a round. What good does it do if you are trying to get a perfect day and get gangraped by a bunch of trigger happy chickens?
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I just learned something, not the least bit interesting. I had thought that the game ended on day 1002, because that's as far as it let me go, but it would seem the reason it did that was because one of my allies (level 4,936) ran out of skills to learn. You can go on and on, replacing your allies until your character reaches that ridiculously high level. Ah, useless info.
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i bought myself a sister to go sucide bomb....i pay over 500 for the sister....none for the bomb...it would be cheaper just to launch the bomb without the sister :/
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Haha just tried to play ranger. You start with a machinegun... the shots missed all the time so i lost on the first day (On casual !!) There was nothing i could do :/ No more big guns for me.
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beyond wondering why a chicken is attacking my castle, how is this chicken able to LAUNCH an EGG with enough force to tear down a FORTIFIED STONE WALL in forty hits?
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http://www.kongregate.com/forums/3-general-gaming/topics/64253-aerows-guide-to-elona-shooter
This helps if your having trouble
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There is a wikia for this game, tied into the dev's much larger game, Elona. It contains useful information about class/weapons/skills, etc. Rate up to keep this comment alive.
http://elona.wikia.com/wiki/Elona_Shooter
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There is a page 2 to the Tower upgrades. I just now found it out, 4 years after playing this game for the first time.
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I can't belive this game is still validly kicking perfectly. I'm happy about this because I played it a while ago and now i'm back.
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Shouldn't carry over allow me to keep my upgrades as well as my money? otherwise I end up with less money as I am force to re-buy the upgrades I need to survive.
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FINALLY. A game where your teammates aren't completely stupid. I LOVE that you can control who they attack, so a person with a great anti-air gun doesn't attack all the armored units and vice-versa. I'd give this game 5/5 just for that feature, but everything else was amazing too. + if you want more games where you have some control over teammates (besides taking manual control).
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Just got the Impossible badge, and every other achievement in the game too. Took about a week, but it was fun. Hints: Start with the sheriff, get max Dr Holiday, and use your shotgun the entire game. Upgrade to a shotgun with at least 4 mod slots, and add in Anti-armor, Damage, Leech, Accuracy. Get Noble/Ranger/Militia minions up to big gun 11 to give them Gravity Guns with impact and leech mods. Invest in 100 chickens or so, and 15 sisters if an ally has "Love". Taunting isn't useful anymore since monster HP now stacks. Taxes pile up fast in Hardcore, be prepared for a major funding shortage around level 40 if you don't have Accountant, Love, Breeder, et cetera.
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Been playing this game for on and off over a year now. Currently at day 161 and have been pretty much invincible with my Sheriff and teammates since about day 80 or so. Love this game so much. Relatively simple yet never gets old.
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No game in K has let me in this love/hate relationship. On one side, i love it : gameplay, options, freedom, nb of skills, weapons and plenty of path to... Well... To death actually. Because, unless i keep reloading and reloading more and more, the LUCK factor makes almost everything. I tested it many times and a simple loot can change the face of your first 20 days... No game should demand to save'n cheat like that. A Day Replay or a few more options to downgrade the luck impact would be a great improvement. At last, the learning curve is a real factor too. And it is a remarkable point that "replayability" is so interesting (to me). That's very rare. Love. Hate. Definitly.
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MEDALS: how to obtain locked ones- 1. savior- survive 80 days 2. chosen one- survive 150 days. 3. chicken king - buy 120 chickens. 4. sister master - buy 30 little sisters. 5. master defender- obtain 10 perfect games in one saved game. 6. hunters award - get a level 10 hunter 7. rogues award- get a level 10 rogue. 8. miltia's award- obtain a level 10 militia. 9. sheriffs award- obtain a level 10 sheriff. 10. unseen hand - get 50 critical hits in one day!! 11. hard badge - get 25 other medals 12. impossible badge ( note: this is nearly impossible and requires alot of luck and skill) reach level 100 on hardcore mode 13. KONGREGATE- click the kongregate sponser link 14. ha-na-bi- easy medal simply wait about 2 minutes after you finish a day for more fireworks. 15. elonion - survive "the first round" (40 days then game starts over with much harder units) 16. lastly RNG (random number generator) survive 80 days on harcore. (goodluck on these) rate + if this helped you
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"SIR! Large flocks of chickens and sheep are approaching the castle, I recommend we capture them and use them for profit!" "That's ridiculous we certainly need to use all the ammunition and man power we can to stop them. OPEN FIRE!"
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Got the impossible badge - took me over six hours of straight playing, not including all previous runs. My advice: start as a Sheriff and use the manual shotgun all game. Equip all of your allies with Gravity Guns and give them at least a Leech mod. Get at least 25 medals before starting your Hardcore run and buy a museum as early as you can, then get some chickens (shoot for no less than 75, build them up early to maximize your value). Try and get the Ranger, Noble and Militia classes as allies and try to max out at least one of the following: Accountant, Breeder or Love. You will struggle greatly with funds if you don't. Invest in a Villa and pump it up to at least +80% damage. When you get it, do NOT skip using it for even a single day; you will not get the final badge without it. Finally, be sure to invest in Accuracy, damage and anti-armor mods for yourself. I did just fine without any of the others. Hope this helps, and happy hunting!
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This was published in 2009, it's six years later and it's still one of the best games on kongregate of this type. It really sucks we won't get a sequel.
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I feel like everytime I play hardcore it inevitably ends in me cursing at the game asking my teammates (as if they can hear me) why they can't even kill the stupid rats. me = destroy 5 berserkers, 2 exploders, 3 birds, (all before my teammate even shoots, save him bullets for the boss right?) my 3 teammates all with aiming speed 30+ kill ... nothing, in fact RATS hit the wall at least once before they die. Thank you teammates, if this were real life I would shoot you.