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Comments for Heroes of Mangara

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IaMdEcOmPoSiNg

May. 06, 2022

Under rating threshold (show) There is no reason to play this, play the hacked version.

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(-1)

RalfHRaederR

Jun. 13, 2017

Under rating threshold (show)

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(-3)

Alx2016

Feb. 11, 2017

Under rating threshold (show) Ok, figured out lvl 9 then ground on it for a while to upgrade my so called Hero's. Got To lvl 15 with relative ease and wiped out the Cataclysm dragon and 'unlocked the hardcore lvls' by using only my highest rated characters: Bea, Seolm, and split the rest entirely with archer and druid apprentices, mainly because archer 'units' have 770HP which is about twice the HP as all my hero's except for Bea who's now at 1027HP.

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(0)

Alx2016

Feb. 11, 2017

Under rating threshold (show) Gotta agree with pretty much every comment listed. Lvl 9 and on just become less worthwhile, kinda like hittin a dead-end. You need to have a pretty kick-ass game to convince me to grind the beginning levels in order to progress to the higher lvls. This game, well...I'm not feelin it. I might try a few more times, I dunno. Game over can be quite a slap in the face after investing a couple hrs into something. What's worse are those idiot developers that post a gloat at the end such as 'you loser' or 'you call yourself a soldier' B.S. Everybody knows where they can shove that sucky attitude! =)

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(0)

cadaverescu

Jun. 24, 2016

Under rating threshold (show) so ... time for a full comment and rew of the game.. 1) loved the heroes theme. 2) the spells are useless as they can not be cast precisely. the hammer does not clear towers as advertised, the heal is too slow to be able to cope with the ice dragoons 3) did not reach the lvl cap as the ice dragoons in lvl 12 kill my healer whatever i do to him 3 healers stacked still get killed. 4) i quit coz now it is just a grind fest. Started fun.

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(4)

cadaverescu

Jun. 23, 2016

Under rating threshold (show) revive needs a longer range... right now it is useless

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(0)

cadaverescu

Jun. 23, 2016

Under rating threshold (show) would love to be able to cast spells on pause. This way i could really use them

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(0)

Azuriel855

Jun. 06, 2016

Under rating threshold (show) Why impose a lvl cap on a single player game - and how is it necessary to impose a level cap for balance reasons? I'm giving this 3/5 instead of 4, for that level cap, since some of us actually enjoy over-grinding earlier on in games like this one ... the level cap forces us to change the way we like to play certain types of games, taking a lot of the fun out of them ...

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(5)

gryphon70

Apr. 07, 2016

Under rating threshold (show) After getting stuck on the second version, Winter Crown, I decided to start at the beginning. Now I'm stuck here on lvl 10. Wonder why you never took people's advice about an undo button or a sell button. I have put towers down incorrectly and had to start battles completely over. Despite my complaints, I have spent hours playing. Thanks

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(6)

Corloc

Apr. 05, 2016

Under rating threshold (show) OMG level 7 is even more ridiculous then 6. Too steep of a ramp up!

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(1)

Corloc

Apr. 05, 2016

Under rating threshold (show) 1. Some sort of exp bar out of combat would be nice as well. 2. A bestiary. (air elementals are the worst thing to show up). 3. Hate a game that kills you on a level at the very end like lvl 5(I could not spam spells fast enough to kill the end mobs and 1 got thru and I lost). 4. Wish we did not have to grind to progress. 5. Wow lvl 6 is ridiculous. Not enough starting gold to spend. Now I'm FORCED to grind for I don't know how long.

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(1)

Corloc

Apr. 05, 2016

Under rating threshold (show) Needs hotkeys for using spells not just selecting the page. Clicking and then trying to target a moving object is too slow.

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(1)

Corloc

Apr. 05, 2016

Under rating threshold (show) Nice Game. How can I remove a unit or tower? I see no sell option.

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(1)

Arcuz9999

Mar. 18, 2015

Under rating threshold (show) plz make the lvl cap higher

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(4)

soccer_bum259

Dec. 29, 2014

Under rating threshold (show) I never like lvl caps. I don't want a "fair fight" ... I WANT TO CRUSH MY ENEMIES!!!!!!

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(19)

wscoburne

Oct. 08, 2014

Under rating threshold (show) it needs badges

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(6)

havoc777

Oct. 07, 2014

Under rating threshold (show) Something else I'd like to mention is the game really need to show real time attack speed (>>>) it seems to show the same value at all times even though some abilities are much faster than others.

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(3)

havoc777

Oct. 07, 2014

Under rating threshold (show) Bea is so strong she makes every other hero look weak in comparison. Her large range, decent attack speed, and passive defense piercing ability while dealing heavy damage makes her a force to be reckoned with. Theres some levels I can win with just her when the other heros combined are not enough.

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(1)

ProspectorSam

Apr. 27, 2014

Under rating threshold (show)

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Trekling

Apr. 26, 2014

Under rating threshold (show) Spam Druid Apprentice. Seriously. The heal keeps your heroes alive (so you don't have to beef up defense on your heroes), and then later the Strobile attack gets STRONG (I had it at over 50).

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fsz2

Apr. 10, 2014

Under rating threshold (show) "hmm, gonna need Hotkeys, lets see: Hero, Apprentice, Magic class Tower, Cancel, Speed, Health, Space. Sounds good. Oh wait, what???" Is this serious? All of the hotkeys are useless, they can be done while paused except the spells. Spell 1,2,3,4. No Hotkeys. Really..... That's a shame.

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(4)

Daave

Oct. 26, 2013

Under rating threshold (show) This might need some balancing--Bea can kill everything in most of the levels, on hardcore, without any help from other heroes/units.

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(2)

wowbagger69

Oct. 21, 2013

Under rating threshold (show) 4/5. fun except that if you place your towers anywhere besides the front then your level gets destroyed and you lose. So in other words ONLY the front part of the track is useful, the rest might as well not even be there!

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(-2)

EM1NEM

Oct. 17, 2013

Under rating threshold (show) Hi, if anyone can beat level 15 hardcore without spells please MSG me!

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(2)

skitszo

Aug. 27, 2013

Under rating threshold (show) starts getting tough at level 10...guess its farming hero levels....

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(4)

uberpenguin

Aug. 25, 2013

Under rating threshold (show) I don't even understand how someone could make something like this, make some of these decisions that make great sense, then turn around and make something so blatantly, glaringly bad that it's almost inconceivable. First off, the single life would be cool and all if there wasn't such thing as immunities. Attack immunities (I don't mean being unable to hit certain classes, like with melee/flying enemies in many games, I mean making specific enemies with immunities to certain attacks/towers) are, and always have been, a f*cking awful idea, yet it regularly pops up in more mediocre TDs b/c it's a cop out for when a dev wants players to use certain towers yet is too lazy/unintelligent to figure out a dynamic way to do that. Also, somehow it wasn't painfully obvious here that there needs to be a way to repeatedly cast the same spell w/o clicking every time.

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(3)

killersqurill

Aug. 12, 2013

Under rating threshold (show) How hard would it be to add in a newgame+ sort of a feature with no level cap?

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(3)

sylvan_surfer

Jun. 18, 2013

Under rating threshold (show) Spells dont seem important throughout the first half of the game. First half needs balancing, because you just use one or two heroes and it's done for the level.

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(2)

gigi16br

Jun. 16, 2013

Under rating threshold (show) nice game!

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(-1)

ThomasM92

Jun. 10, 2013

Under rating threshold (show) great game, just bummed there is a lvl cap

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(1)

motocross21

Jun. 06, 2013

Under rating threshold (show) very good game..

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(0)

tyr2134

May. 19, 2013

Under rating threshold (show) talents go as Damage/Range/speed/rate

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(1)

tyr2134

May. 19, 2013

Under rating threshold (show) rate = attack speed (how fast hero attacks) speed=projectile speed (how fast projectile reaches target)

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(1)

Pietroschek

Feb. 13, 2013

Under rating threshold (show) My Score remains zero even in hardcore mode? Otherwise: Customizing Hero-Optics or more Hero-Classes to choose from would increase fun in my opinion. Congratulations on tactics though, it needs clever placing and combining to win!

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(2)

berben

Jan. 02, 2013

Under rating threshold (show) nmm,mnj

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(-2)

frodo10

Dec. 29, 2012

Under rating threshold (show) filpping aesome!

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slicplaya

Dec. 21, 2012

Under rating threshold (show) soon as you get 10 talent points, max first skill and watch the levels fly

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(1)

slicplaya

Dec. 21, 2012

Under rating threshold (show) Instantly I realized, there should be spell casting hot keys.. clickathon. zzz

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(8)

Xenomorphh

Nov. 27, 2012

Under rating threshold (show) Games with cardboard heroes are NOT cool. Just made to be really hard, not fun, kinda defeats the purpose of a challenge :(

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(1)

Beobaun

Nov. 02, 2012

Under rating threshold (show) How do you beat lvl 10?!? The ice dragons simply do too much damage and have too much resist even to fire spells.

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(3)

Gilthanas91

Oct. 28, 2012

Under rating threshold (show)

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(-6)

Valorean

Oct. 24, 2012

Under rating threshold (show) NECROMANCER - Sacrifice 1/1(to be dropped after lvl 45), Mysticism 5/5, Dark Devotion 5/5, Chaos Bolt 10/10, Amplify Darkness 5/5, Bone Shield 10/10, Apocalypse 6/10 = Pretty much the only way to build the Necro, Chaos Bolt is the only worthwhile spell, but i put 6/10 in to Apoc because i watch the cool-down and use it when available. A note on Disintegrate and Elemental Suppression. They are just too slow to be useful, you will hit every third slow mob and every 5th fast one. If you want to get the Warlock to lvl 45 very fast then get Sacrifice 1/1 and Shadowbolt 10/10, SB hits much faster and the extra Xp from Sacrifice will add up before you hit stage 12.

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(17)

Valorean

Oct. 24, 2012

Under rating threshold (show) DRUID - Cure 10/10, Rejuvenate 3/3, Barkskin 10/10, Twines 3/10, Revive 3/3, Twines 10/10, Spirit of the Forest 7/10 = First, Twines 3/10 is for the sole purpose of giving your Revive the range to hit 2 towers away and is needed badly. Second, after a lot of trial and error Cure seems to be way more useful than the other healing spells, i didn't crunch the numbers i just tested in game and its the only spell that could keep my Mage alive on Stage 12. Druid placement is important always put him where he can heal your front two Character, but never place him in the front.

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(13)

Valorean

Oct. 24, 2012

Under rating threshold (show) ARCHER (in order of first to max)- Composite Bow 5/5, Hardened Arrows-10/10, Quiver 3/3, Fletching 10/10, Arrow 10/10, Metallic Bowstring 5/10 = MachineGun Archer with 25% Phys Reduction. Keep her off the front line past stage 10 of she will die really fast! MAGE - Blizzard 10/10, Icy Veins 10/10, Steam Armor 10/10, Elemental Mastery 5/5, Fireball 5/5, Improved Fireball 2/10 = Blizzard doesn't hit hard but the slow will bunch enemies and give your Archer more time to hit them. Fireball is needed for Ice Immune(they can hurt you a lot if left alive too long ei. Ice Dragon). My Mage tends to be on the front row or second to the Necromancer, his high Ice and Fire Resist make him survive longer Vs. Dragons.

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(10)

yackimoov

Aug. 29, 2012

Under rating threshold (show) how I can remove dead unit from towers?

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(3)

calarooni

Aug. 17, 2012

Under rating threshold (show) so... am I missing something really obvious when it comes to the earth elementals?

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(0)

calarooni

Aug. 17, 2012

Under rating threshold (show) Helac: You! Get into that tower and kill things! Apprentice: Are you kidding me? There's a dead guy up there! No way, pal!

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(7)

xandramas

Aug. 11, 2012

Under rating threshold (show) a game that forces you to grind to all hell shouldnt cap your characters before all skills are learned. The point of this style of leveling is to make your character overpowered.

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(13)

Xmas123456

Aug. 07, 2012

Under rating threshold (show) Great game, i think the levelig is all fine, i never had to repeat a level more then 2 times, only sugestion is to add 4 keybindings for the spells so you can go "s" "key 1" click to cast a heal for instance. I see the problem that there is not that much room on the keyboard but to solve this you could easyly remove alle the building keys since one only needs spells in crunsh time. Alternatively maybe binding all 16 spells to the numpad or some shift/strg combination is a solution as well.

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(1)

rjdjdaw

Aug. 04, 2012

Under rating threshold (show) i'm not minding the idea of a cap for now but then i'm just starting. i'm guessing it just means you need to choose the skills you'll focus on for a level. i think it's bad though that putting units right under the mana bar means their hp is blocked from view. their is also a total lack of telling what shortcuts are. and i've only found bookmark shortcuts but no spell shortcuts.

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(-2)

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